diff --git a/game-server/app/servers/role/handler/heroHandler.ts b/game-server/app/servers/role/handler/heroHandler.ts index 4e3fad0ac..9471a46bc 100644 --- a/game-server/app/servers/role/handler/heroHandler.ts +++ b/game-server/app/servers/role/handler/heroHandler.ts @@ -448,7 +448,7 @@ export class HeroHandler { let level = curConnect.level; let friendShip = getFriendShipById(shipId, level); - if (hero.lv < friendShip.level) + if (hero.star + hero.colorStar < friendShip.level) return resResult(STATUS.NOT_REACH_UNLOCK_LEVEL); let hids = friendShip.hids; for (let hid of hids) { @@ -457,7 +457,7 @@ export class HeroHandler { let member = await HeroModel.findByHidAndRole(hid, roleId); if (!member) return resResult(STATUS.ROLE_SHORT_HERO_CONECTION); - if (member.lv < friendShip.level) + if (member.star + member.colorStar < friendShip.level) return resResult(STATUS.NOT_REACH_UNLOCK_LEVEL); } let result = await handleCost(roleId, sid, [{ id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.COIN), count: friendShip.costCoin }]);