From 085f04e43f190f84174ed423912117fba634ff6d Mon Sep 17 00:00:00 2001 From: luying Date: Mon, 18 Apr 2022 15:35:34 +0800 Subject: [PATCH] =?UTF-8?q?=E6=AD=A6=E5=B0=86=EF=BC=9A=E8=8E=B7=E5=8F=96?= =?UTF-8?q?=E6=89=80=E6=9C=89=E6=AD=A6=E5=B0=86?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- game-server/app/services/role/createHero.ts | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/game-server/app/services/role/createHero.ts b/game-server/app/services/role/createHero.ts index 4dd62ef14..8d0139192 100644 --- a/game-server/app/services/role/createHero.ts +++ b/game-server/app/services/role/createHero.ts @@ -26,14 +26,14 @@ import { checkTaskInCreateHero } from "../task/taskService"; let hids = heroInfo.map(cur => cur.hid); let userHeroesMap = await HeroModel.findMapByHidRange(hids, roleId); - let createHids: number[] = [], pieces: ItemInter[] = []; + let createHeroeInfos: CreateHeroParam[] = [], pieces: ItemInter[] = []; for (let h of heroInfo) { let heroCount = h.count || 1; if (userHeroesMap.has(h.hid)) { let { pieceId, count } = transPiece(h.hid); pieces.push({ id: pieceId, count: count * heroCount }); } else { - createHids.push(h.hid); + createHeroeInfos.push(h); userHeroesMap.set(h.hid, null); if (heroCount > 1) { let { pieceId, count } = transPiece(h.hid); @@ -46,13 +46,13 @@ import { checkTaskInCreateHero } from "../task/taskService"; let figureConditions: { type: FIGURE_UNLOCK_CONDITION, paramHid: number }[] = []; let incHeroNum = 0; let skins: SkinUpdate[] = []; - if (createHids.length > 0) { + if (createHeroeInfos.length > 0) { let heroInfos = new Map(); - for(let hid of createHids) { + for(let {hid, ...info} of createHeroeInfos) { let initSkin = SkinModel.getInitInfo(hid); skins.push(initSkin); // 初始皮肤 let seqId = await CounterModel.getNewCounter(COUNTER.HID) || -1; - let initHero = HeroModel.getInitInfo(hid, { seqId, roleId, roleName, skins: [new HeroSkin(initSkin)] }); + let initHero = HeroModel.getInitInfo(hid, { ...info, seqId, roleId, roleName, skins: [new HeroSkin(initSkin)] }); heroInfos.set(hid, initHero); figureConditions.push({ type: FIGURE_UNLOCK_CONDITION.GET_HERO, paramHid: hid }); incHeroNum ++;