排行榜:fix
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@@ -170,7 +170,7 @@ export class RoleHandler {
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let received = role.rankReceived.filter(rewardId => {
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let dic = gameData.generalRankReward.get(rewardId);
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return dic && dic.rankId == id;
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return dic && dic.rankId == type;
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});
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return resResult(STATUS.SUCCESS, {
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@@ -73,7 +73,7 @@ export async function towerBattleEnd(sid: string, roleId: string, serverId: numb
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let role = await RoleModel.towerLvUp(roleId);
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// 更新redis
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let r = new Rank(REDIS_KEY.TOWER_RANK, { serverId });
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await r.setRankWithRoleInfo(roleId, towerLv, role.towerUpTime.getTime(), role);
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await r.setRankWithRoleInfo(roleId, towerLv + 1, role.towerUpTime.getTime(), role);
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const nextTowerInfo = getTowerDataByLv(towerLv + 1);
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if (nextTowerInfo) {
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@@ -87,7 +87,7 @@ export async function towerBattleEnd(sid: string, roleId: string, serverId: numb
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}
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const { reward } = getTowerDataByLv(towerLv);
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if (reward) towerReward = reward;
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if (towerLv == HANG_UP_CONSTS.ENABLE_LV) {
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if (towerLv + 1 == HANG_UP_CONSTS.ENABLE_LV) {
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await startHangUp(roleId, roleName);
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pinus.app.get('channelService').pushMessageByUids('hangUpEnable', resResult(STATUS.SUCCESS, {enable: true}), [{uid: roleId, sid}]);
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}
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