From 0c3305fdd4723110c03156b5d8a6d5d317ae73ef Mon Sep 17 00:00:00 2001 From: luying Date: Thu, 29 Sep 2022 15:10:40 +0800 Subject: [PATCH] =?UTF-8?q?=E5=B9=B8=E8=BF=90=E8=BD=AC=E7=9B=98=EF=BC=9A?= =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E9=87=8D=E6=96=B0=E7=99=BB=E5=BD=95=E5=90=8E?= =?UTF-8?q?=E5=88=B7=E6=96=B0=E5=85=8D=E8=B4=B9=E6=AC=A1=E6=95=B0=E9=97=AE?= =?UTF-8?q?=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../app/servers/activity/handler/luckyTurntableHandler.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game-server/app/servers/activity/handler/luckyTurntableHandler.ts b/game-server/app/servers/activity/handler/luckyTurntableHandler.ts index b4d611540..b58842c44 100644 --- a/game-server/app/servers/activity/handler/luckyTurntableHandler.ts +++ b/game-server/app/servers/activity/handler/luckyTurntableHandler.ts @@ -60,7 +60,7 @@ export class LuckyTurntableHandler { if(!costResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH); let { result, records, goodResult } = playerData.pull(roleName, count); - await ActivityTurntableModel.updateData(serverId, activityId, roleId, pick(playerData, ['todayCount', 'count', 'records', 'greatRewardCount'])); + await ActivityTurntableModel.updateData(serverId, activityId, roleId, {...pick(playerData, ['todayCount', 'count', 'records', 'greatRewardCount']), refTodayCount: new Date()}); await addItems(roleId, roleName, sid, goodResult, ITEM_CHANGE_REASON.ACT_TURNTABLE_PULL); return resResult(STATUS.SUCCESS, { result, records, todayCount: playerData.todayCount, count: playerData.count });