diff --git a/shared/resource/jsons/dic_zyz_se.json b/shared/resource/jsons/dic_zyz_se.json index e253b4407..477fe8546 100644 --- a/shared/resource/jsons/dic_zyz_se.json +++ b/shared/resource/jsons/dic_zyz_se.json @@ -1657,8 +1657,8 @@ }, { "id": 901, - "name": "命中+1", - "info": "命中+1", + "name": "破格+1", + "info": "破格+1", "img": 1, "isShow": 0, "condition": "&", @@ -1681,8 +1681,8 @@ }, { "id": 902, - "name": "命中+2", - "info": "命中+2", + "name": "破格+2", + "info": "破格+2", "img": 1, "isShow": 0, "condition": "&", @@ -1705,8 +1705,8 @@ }, { "id": 911, - "name": "命中-1", - "info": "命中-1", + "name": "破格-1", + "info": "破格-1", "img": 1, "isShow": 0, "condition": "&", @@ -1729,8 +1729,8 @@ }, { "id": 912, - "name": "命中-2", - "info": "命中-2", + "name": "破格-2", + "info": "破格-2", "img": 1, "isShow": 0, "condition": "&", @@ -8402,7 +8402,7 @@ { "id": 401611, "name": "千里夺魂", - "info": "我方武将的命中+20;自身生命值低于30%时,必中", + "info": "我方武将的破格+20;自身生命值低于30%时,必定破格", "img": "xiahouyuan_jiban_qianliduohun", "isShow": 1, "condition": "&", @@ -8426,7 +8426,7 @@ { "id": 401612, "name": 0, - "info": "我方武将的命中+20", + "info": "我方武将的破格+20", "img": 1, "isShow": 0, "condition": "&", @@ -10970,7 +10970,7 @@ { "id": 1101611, "name": "背水迎敌", - "info": "自身拥有减益、伤害、控制类状态时,攻击强度、物攻抗性、策攻抗性+10", + "info": "自身拥有减益、伤害、控制类状态时,物攻强度、物攻抗性、策攻抗性+10", "img": "caoren_jiban_beishuiyingdi", "isShow": 1, "condition": "305&1&2&4&5", @@ -11066,7 +11066,7 @@ { "id": 1201321, "name": "长弓抛射2", - "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,命中+10", + "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,破格+10", "img": "lidian_beidong1_wenrutaishan", "isShow": 1, "condition": "&", @@ -11090,7 +11090,7 @@ { "id": 1201322, "name": 0, - "info": "目标每有1个减益状态,命中+10", + "info": "目标每有1个减益状态,破格+10", "img": 1, "isShow": 0, "condition": "304&2&2", @@ -11114,7 +11114,7 @@ { "id": 1201331, "name": "长弓抛射3", - "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,命中+20", + "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,破格+20", "img": "lidian_beidong1_wenrutaishan", "isShow": 1, "condition": "803&", @@ -11138,7 +11138,7 @@ { "id": 1201332, "name": 0, - "info": "目标每有1个减益状态,命中+20", + "info": "目标每有1个减益状态,破格+20", "img": 1, "isShow": 0, "condition": "304&2&2", @@ -11234,7 +11234,7 @@ { "id": 1201611, "name": "长者之风", - "info": "魏国武将的命中+20", + "info": "魏国武将的破格+20", "img": "lidian_jiban_zhangzhezhifeng", "isShow": 1, "condition": "608&1&1&1", @@ -13202,7 +13202,7 @@ { "id": 1701511, "name": "探囊取物", - "info": "自身每有1个增益状态,攻击强度+5", + "info": "自身每有1个增益状态,物攻强度+5", "img": "zhangfei_beidong3_tannangquwu", "isShow": 1, "condition": "304&1&1", @@ -13634,7 +13634,7 @@ { "id": 1801611, "name": "桃园之义", - "info": "我方出阵武将拥有的每个增益状态使自身获得5点攻击强度,最高50", + "info": "我方出阵武将拥有的每个增益状态使自身获得5点物攻强度,最高50", "img": "guanyu_jiban_taoyuanzhiyi", "isShow": 1, "condition": "406&999&1&1", @@ -14066,7 +14066,7 @@ { "id": 1901311, "name": "智勇兼备1", - "info": "自身每个增益状态提高3点攻击强度,最高15", + "info": "自身每个增益状态提高3点物攻强度,最高15", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, "condition": "304&1&1", @@ -14090,7 +14090,7 @@ { "id": 1901321, "name": "智勇兼备2", - "info": "自身每个增益状态提高5点攻击强度,最高15", + "info": "自身每个增益状态提高5点物攻强度,最高15", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, "condition": "304&1&1", @@ -14114,7 +14114,7 @@ { "id": 1901331, "name": "智勇兼备3", - "info": "自身每个增益状态提高5点攻击强度,最高30", + "info": "自身每个增益状态提高5点物攻强度,最高30", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, "condition": "304&1&1", @@ -14330,7 +14330,7 @@ { "id": 1902311, "name": "真·智勇兼备1", - "info": "自身每个增益状态提高3点攻击强度,最高15\r\n回合开始时,获得1个随机增益状态", + "info": "自身每个增益状态提高3点物攻强度,最高15\r\n回合开始时,获得1个随机增益状态", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, "condition": "&", @@ -14354,7 +14354,7 @@ { "id": 1902312, "name": 0, - "info": "自身每个增益状态提高3点攻击强度,最高15", + "info": "自身每个增益状态提高3点物攻强度,最高15", "img": 1, "isShow": 0, "condition": "304&1&1", @@ -14402,7 +14402,7 @@ { "id": 1902321, "name": "真·智勇兼备2", - "info": "自身每个增益状态提高5点攻击强度,最高15\r\n回合开始时,获得1个随机增益状态", + "info": "自身每个增益状态提高5点物攻强度,最高15\r\n回合开始时,获得1个随机增益状态", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, "condition": "&", @@ -14426,7 +14426,7 @@ { "id": 1902322, "name": 0, - "info": "自身每个增益状态提高5点攻击强度,最高15", + "info": "自身每个增益状态提高5点物攻强度,最高15", "img": 1, "isShow": 0, "condition": "304&1&1", @@ -14474,7 +14474,7 @@ { "id": 1902331, "name": "真·智勇兼备3", - "info": "自身每个增益状态提高5点攻击强度,最高30\r\n回合开始时,获得2个随机增益状态", + "info": "自身每个增益状态提高5点物攻强度,最高30\r\n回合开始时,获得2个随机增益状态", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, "condition": "&", @@ -14498,7 +14498,7 @@ { "id": 1902332, "name": 0, - "info": "自身每个增益状态提高5点攻击强度,最高30", + "info": "自身每个增益状态提高5点物攻强度,最高30", "img": 1, "isShow": 0, "condition": "304&1&1", @@ -15074,7 +15074,7 @@ { "id": 2101311, "name": "百步穿杨1", - "info": "自身拥有增益状态时,命中+10", + "info": "自身拥有增益状态时,破格+10", "img": "huangzhong_beidong1_baibuchuanyang", "isShow": 1, "condition": "305&1&1", @@ -15098,7 +15098,7 @@ { "id": 2101321, "name": "百步穿杨2", - "info": "自身拥有增益状态时,命中+10\r\n自身每拥有1个增益状态,主动攻击时额外造成3%的物理伤害", + "info": "自身拥有增益状态时,破格+10\r\n自身每拥有1个增益状态,主动攻击时额外造成3%的物理伤害", "img": "huangzhong_beidong1_baibuchuanyang", "isShow": 1, "condition": "&", @@ -15146,7 +15146,7 @@ { "id": 2101331, "name": "百步穿杨3", - "info": "自身拥有增益状态时,命中+10\r\n自身每拥有1个增益状态,主动攻击时额外造成5%的物理伤害\r\n自身拥有至少3个增益状态时,暴击+10", + "info": "自身拥有增益状态时,破格+10\r\n自身每拥有1个增益状态,主动攻击时额外造成5%的物理伤害\r\n自身拥有至少3个增益状态时,暴击+10", "img": "huangzhong_beidong1_baibuchuanyang", "isShow": 1, "condition": "&", @@ -15290,7 +15290,7 @@ { "id": 2101512, "name": 0, - "info": "攻击强度+8%", + "info": "物攻强度+8%", "img": 1, "isShow": 0, "condition": "&", @@ -15338,7 +15338,7 @@ { "id": 2101611, "name": "百发百中", - "info": "自身拥有的每个增益状态,为我方武将提供5点命中\r\n我方出战的弓兵必定命中", + "info": "自身拥有的每个增益状态,为我方武将提供5点破格\r\n我方出战的弓兵必定破格", "img": "huangzhong_jiban_baifabaizhong", "isShow": 1, "condition": "&", @@ -15362,7 +15362,7 @@ { "id": 2101612, "name": 0, - "info": "自身拥有的每个增益状态,为我方武将提供5点命中", + "info": "自身拥有的每个增益状态,为我方武将提供5点破格", "img": 1, "isShow": 0, "condition": "304&1&1", @@ -15386,7 +15386,7 @@ { "id": 2101613, "name": 0, - "info": "我方出战的弓兵必定命中", + "info": "我方出战的弓兵必定破格", "img": 1, "isShow": 0, "condition": "606&1&4", @@ -47354,7 +47354,7 @@ { "id": 1040203011, "name": "劲弩", - "info": "普攻额外造成10%的物理伤害", + "info": "普攻额外造成10%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "gongbing_tianfu_jingnu", "isShow": 1, "condition": "602&0", @@ -47378,7 +47378,7 @@ { "id": 1040401011, "name": "弩击", - "info": "主动攻击时,若与目标之间无障碍,额外造成10%物理伤害", + "info": "主动攻击时,若与目标之间无障碍,额外造成10%物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "gongbing_tianfu_nuji", "isShow": 1, "condition": "801&|602&0&1&2", @@ -47402,7 +47402,7 @@ { "id": 1040402011, "name": "抛射", - "info": "主动攻击时,若与目标之间有障碍,额外造成10%物理伤害", + "info": "主动攻击时,若与目标之间有障碍,额外造成10%物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "gongbing_tianfu_paoshe", "isShow": 1, "condition": "803&|602&0&1&2", @@ -47426,7 +47426,7 @@ { "id": 1040403011, "name": "远矢", - "info": "主动攻击时,若与目标距离至少2格,额外造成10%物理伤害", + "info": "主动攻击时,若与目标距离至少2格,额外造成10%物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "gongbing_tianfu_yuanshi", "isShow": 1, "condition": "804&1|602&0&1&2", @@ -47594,7 +47594,7 @@ { "id": 1040803011, "name": "高级劲弩", - "info": "普攻额外造成20%的物理伤害", + "info": "普攻额外造成20%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "gongbing_tianfu_jingnu", "isShow": 1, "condition": "&", @@ -47786,7 +47786,7 @@ { "id": 1050402011, "name": "短打", - "info": "主动攻击远程职业时,额外造成10%的物理伤害", + "info": "主动攻击远程职业时,额外造成10%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "youxia_tianfu_duanda", "isShow": 1, "condition": "606&2&4&6&7|602&0&1&2", @@ -48122,7 +48122,7 @@ { "id": 1060401011, "name": "保身", - "info": "与友军相邻时,额外造成10%的策略伤害", + "info": "与友军相邻时,额外造成10%的策略伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "ceshi_tianfu_baoshen", "isShow": 1, "condition": "407&2004&1", @@ -48146,7 +48146,7 @@ { "id": 1060402011, "name": "筹算", - "info": "命中至少2名敌军时,额外造成10%的策略伤害", + "info": "命中至少2名敌军时,额外造成10%的策略伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "ceshi_tianfu_chousuan", "isShow": 1, "condition": "713&1&1", @@ -48361,16 +48361,16 @@ }, { "id": 1070201011, - "name": "养气", - "info": "行动结束时,恢复2格内友军自身攻击10%的生命值", - "img": "yisheng_tianfu_yangqi", + "name": "金针", + "info": "普通攻击额外造成20%的策略伤害\r\n多段攻击技能仅第一段伤害有效", + "img": "yisheng_tianfu_jinzhen", "isShow": 1, - "condition": "&", + "condition": "602&0", "aim": 0, "percent": 100, - "node": 15, - "type": 303, - "gainvalue": "1&2013&1&3&10&", + "node": 7, + "type": 214, + "gainvalue": "20&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -48386,15 +48386,15 @@ { "id": 1070202011, "name": "急救", - "info": "行动结束时,恢复2格内生命值最低的1名友军自身攻击20%的生命值", + "info": " 若以待机结束行动,为2格范围内,生命值最低的友军恢复自身攻击100%的生命值", "img": "yisheng_tianfu_jijiu", "isShow": 1, - "condition": "&", + "condition": "704&", "aim": 0, "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2013&1&3&20&106&1", + "gainvalue": "1&2013&1&3&100&106&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -48553,16 +48553,16 @@ }, { "id": 1070801011, - "name": "高级养气", - "info": "回合开始时与行动结束时,恢复2格内友军自身攻击10%的生命值", - "img": "yisheng_tianfu_yangqi", + "name": "高级金针", + "info": "普通攻击额外造成50%的策略伤害\r\n多段攻击技能仅第一段伤害有效", + "img": "yisheng_tianfu_jinzhen", "isShow": 1, - "condition": "&", + "condition": "602&0", "aim": 0, "percent": 100, - "node": 2, - "type": 999, - "gainvalue": "1070201011&1070801012", + "node": 7, + "type": 214, + "gainvalue": "50&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -48570,8 +48570,8 @@ "rangeSeid": "&", "haloGroup": 0, "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", + "seidNameImage": "yisheng_yangqi", + "passivespineName": "tianfu", "rangeUi": 2013, "passiveType": 2 }, @@ -48602,39 +48602,15 @@ { "id": 1070802011, "name": "高级急救", - "info": "回合开始时与行动结束时,恢复2格内生命值最低的1名友军自身攻击20%的生命值", + "info": "若以待机结束行动,为2格范围内,生命值最低的友军恢复自身攻击120%的生命值", "img": "yisheng_tianfu_jijiu", "isShow": 1, - "condition": "&", + "condition": "704&", "aim": 0, "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "1070202011&1070802012", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 2013, - "passiveType": 2 - }, - { - "id": 1070802012, - "name": 0, - "info": "回合开始时", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 2, + "node": 15, "type": 303, - "gainvalue": "1&2013&1&3&20&106&1", + "gainvalue": "1&2013&1&3&120&106&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -48644,7 +48620,7 @@ "haloLevel": 0, "seidNameImage": "yisheng_jijiu", "passivespineName": "tianfu", - "rangeUi": 0, + "rangeUi": 2013, "passiveType": 2 }, { @@ -48914,7 +48890,7 @@ { "id": 2010302011, "name": "雄刀裂甲", - "info": "回合技伤害提高30%", + "info": "回合技伤害提高30%\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "qianghua_2", "isShow": 1, "condition": "602&2", @@ -49178,7 +49154,7 @@ { "id": 2020201011, "name": "长蛇之势", - "info": "若攻击时只命中1个目标,额外造成25%的物理伤害", + "info": "若攻击时只命中1个目标,额外造成25%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "qianghua_2", "isShow": 1, "condition": "713&2&1", @@ -49202,7 +49178,7 @@ { "id": 2020301011, "name": "断魂穿心", - "info": "怒气技额外造成15%的物理伤害", + "info": "怒气技额外造成15%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "qianghua_2", "isShow": 1, "condition": "602&1", @@ -50617,7 +50593,7 @@ }, { "id": 2070101011, - "name": "医生词条1主属性", + "name": "医者词条1主属性", "info": "生命、攻击、物防、策防+3%", "img": 1, "isShow": 0, @@ -50809,7 +50785,7 @@ }, { "id": 2070401011, - "name": "医生词条4主属性", + "name": "医者词条4主属性", "info": "生命、攻击、物防、策防+7%", "img": 1, "isShow": 0, @@ -52369,7 +52345,7 @@ }, { "id": 2170201011, - "name": "医生专武主属性2", + "name": "医者专武主属性2", "info": "生命、攻击、物防、策防+5%", "img": 1, "isShow": 0, @@ -52489,7 +52465,7 @@ }, { "id": 2170501011, - "name": "医生专武主属性5", + "name": "医者专武主属性5", "info": "生命、攻击、物防、策防+15%", "img": 1, "isShow": 0, @@ -52618,7 +52594,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2110201012&2110201013&2110201014&2110201015", + "gainvalue": "2210201012&2210201013&2210201014&2210201015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -52738,7 +52714,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2110501012&2110501013&2110501014&2110501015", + "gainvalue": "2210501012&2210501013&2210501014&2210501015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -52858,7 +52834,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2120201012&2120201013&2120201014&2120201015", + "gainvalue": "2220201012&2220201013&2220201014&2220201015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -52978,7 +52954,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2120501012&2120501013&2120501014&2120501015", + "gainvalue": "2220501012&2220501013&2220501014&2220501015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -53098,7 +53074,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2130201012&2130201013&2130201014&2130201015", + "gainvalue": "2230201012&2230201013&2230201014&2230201015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -53218,7 +53194,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2130501012&2130501013&2130501014&2130501015", + "gainvalue": "2230501012&2230501013&2230501014&2230501015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -53338,7 +53314,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2140201012&2140201013&2140201014&2140201015", + "gainvalue": "2240201012&2240201013&2240201014&2240201015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -53458,7 +53434,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2140501012&2140501013&2140501014&2140501015", + "gainvalue": "2240501012&2240501013&2240501014&2240501015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -53578,7 +53554,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2150201012&2150201013&2150201014&2150201015", + "gainvalue": "2250201012&2250201013&2250201014&2250201015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -53698,7 +53674,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2150501012&2150501013&2150501014&2150501015", + "gainvalue": "2250501012&2250501013&2250501014&2250501015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -53818,7 +53794,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2160201012&2160201013&2160201014&2160201015", + "gainvalue": "2260201012&2260201013&2260201014&2260201015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -53938,7 +53914,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2160501012&2160501013&2160501014&2160501015", + "gainvalue": "2260501012&2260501013&2260501014&2260501015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -54049,7 +54025,7 @@ }, { "id": 2270201011, - "name": "医生UR专武主属性2", + "name": "医者UR专武主属性2", "info": "生命、攻击、物防、策防+10%", "img": 1, "isShow": 0, @@ -54058,7 +54034,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2170201012&2170201013&2170201014&2170201015", + "gainvalue": "2270201012&2270201013&2270201014&2270201015", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -54169,7 +54145,7 @@ }, { "id": 2270501011, - "name": "医生UR专武主属性5", + "name": "医者UR专武主属性5", "info": "生命、攻击、物防、策防+15%", "img": 1, "isShow": 0, @@ -54178,7 +54154,7 @@ "percent": 100, "node": 16, "type": 999, - "gainvalue": "2170501012&2170501013&2170501014&2170501015", + "gainvalue": "2270501012&2270501013&2270501014&2270501015", "times_turn": 0, "times_battle": 0, "cd": 0,