武将:抽象武将创建接口

This commit is contained in:
luying
2021-04-23 19:32:02 +08:00
parent 2b246c4bc9
commit 0cd6939f5e
18 changed files with 213 additions and 95 deletions
@@ -344,7 +344,7 @@ export class NormalBattleHandler {
});
// 任务
await checkTaskWithWar(roleId, sid, funcs, TASK_TYPE.BATTLE_MAIN_SWEEP, warInfo, [], count, 0);
await checkTaskWithWar(roleId, sid, funcs, TASK_TYPE.BATTLE_MAIN_SWEEP, battleId, [], count, 0);
return resResult(STATUS.SUCCESS, {
battleId, count,
@@ -191,8 +191,8 @@ export class PvpHandler {
return resResult(STATUS.BATTLE_MISS_INFO);
}
let checkHeroes = await checkBattleHeroesByHid(roleId, heroes);
if(!checkHeroes) return resResult(STATUS.BATTLE_HERO_NOT_FOUND);
let { isOK } = await checkBattleHeroesByHid(roleId, heroes);
if(!isOK) return resResult(STATUS.BATTLE_HERO_NOT_FOUND);
const pvpDefense = await PvpDefenseModel.findByRoleId(roleId);
if(!pvpDefense) return resResult(STATUS.PVP_NOT_OPEN);