镇念塔:禁用角色

This commit is contained in:
luying
2021-08-18 20:24:57 +08:00
parent 18dfafd036
commit 0e3756978c
4 changed files with 51 additions and 1 deletions
@@ -166,4 +166,10 @@ export enum TOWER_TASK_STATUS {
DOINING = 1, // 已派遣,进行中
FINISH = 2, // 派遣结束
RECEIVED = 3, // 已领取
}
export enum TOWER_FORBIDDEN_CHARA_TYPE {
CHAR = 1, // 角色
JOB = 2, // 职业
CAMP = 3, // 国家
}
+1
View File
@@ -89,6 +89,7 @@ export const STATUS = {
TOWER_TASK_MISSING: { code: 20517, simStr: '未找到该任务' },
TOWER_HANG_UP_NOT_START: { code: 20518, simStr: '挂机尚未开启' },
TOWER_REF_CNT_NOT_ENOUGH: { code: 20519, simStr: '派遣刷新次数不足' },
TOWER_HERO_FORBIDDEN: { code: 20520, simStr: '该武将不可使用' },
// 寻宝(共斗) 20600 - 20699
COM_BATTLE_DUP_ENTER: { code: 20601, simStr: '不能重复加入' },
COM_BATTLE_BLUEPRT_NOT_FOUND: { code: 20602, simStr: '藏宝图不足' },
+16
View File
@@ -34,6 +34,8 @@ export interface DicWar {
readonly jackpotReward: Array<{id: number, weight: number}>;
// 寻宝队友奖励
readonly teammateReward: Array<{id: number, count: number}>;
// 镇念塔禁用角色
readonly fobiddenCharactor: Array<{type: number, id: number}>;
}
export const dicWar = new Map<number, DicWar>();
@@ -51,6 +53,7 @@ export function loadWar() {
o.detailUIBg = parseDetailUIBg(o.detailUIBg);
o.jackpotReward = parseJackpotReward(o.jackpotReward);
o.teammateReward = parseFixReward(o.teammateReward);
o.fobiddenCharactor = parseForbiddenChara(o.fobiddenCharactor);
dicWar.set(o.war_id, o);
if(o.warType == WAR_TYPE.PVP) {
@@ -122,4 +125,17 @@ function parseJackpotReward(str: string = '') {
result.push({id: parseInt(id), weight: parseInt(weight)});
}
return result
}
function parseForbiddenChara(str: string = '') {
let result = new Array<{type: number, id: number}>();
if(!str) return result;
let decodeArr = decodeArrayListStr(str);
for(let [type, id] of decodeArr) {
if(isNaN(parseInt(type)) || isNaN(parseInt(id))) {
throw new Error('data table format wrong');
}
result.push({type: parseInt(type), id: parseInt(id)});
}
return result
}