军团活动:修复活动结束定时任务bug
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@@ -380,11 +380,11 @@ export async function guildActivityStart(dicGuildActivity?: DicGuildActivity) {
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if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.GATE_ACTIVITY) {
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guildActSecondsJobId = scheduleJob('guildActivitySeconds', '*/10 * * * * *', gateActivitySeconds);
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// 结束时间
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guildActEndJobId = scheduleJob('guildActivityEnd', dicGuildActivity.duringTime, gateActivityEnd);
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guildActEndJobId = scheduleJob('guildActivityEnd', Date.now() + dicGuildActivity.duringTime * 1000, gateActivityEnd);
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} else if (dicGuildActivity.id == GUILD_ACTIVITY_TYPE.CITY_ACTIVITY) {
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guildActSecondsJobId = scheduleJob('guildActivitySeconds', '*/10 * * * * *', cityActivitySeconds);
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// 结束时间
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guildActEndJobId = scheduleJob('guildActivityEnd', dicGuildActivity.duringTime, cityActivityEnd);
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guildActEndJobId = scheduleJob('guildActivityEnd', Date.now() + dicGuildActivity.duringTime * 1000, cityActivityEnd);
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} else if (dicGuildActivity.id == GUILD_ACTIVITY_TYPE.RACE_ACTIVITY) {
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}
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@@ -395,6 +395,7 @@ export async function guildActivityStart(dicGuildActivity?: DicGuildActivity) {
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// 结束军团活动
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export async function gateActivityEnd() {
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console.log('*****gateActivityEnd')
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let servers = pinus.app.getServersByType('guild');
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for(let { id } of servers) {
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await pinus.app.rpc.guild.guildActivityRemote.guildActivityEnd.toServer(id, GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
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@@ -406,6 +407,7 @@ export async function gateActivityEnd() {
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// 每10秒下发一次的任务
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export async function gateActivitySeconds() {
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console.log('*****gateActivitySeconds')
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let servers = pinus.app.getServersByType('guild');
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for(let { id } of servers) {
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await pinus.app.rpc.guild.guildActivityRemote.sendRankToGuilds.toServer(id, GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
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@@ -415,7 +417,7 @@ export async function gateActivitySeconds() {
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// 诸侯混战
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// 结束军团活动
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export async function cityActivityEnd() {
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console.log('*****cityActivityEnd')
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let servers = pinus.app.getServersByType('guild');
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for(let { id } of servers) {
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await pinus.app.rpc.guild.guildActivityRemote.guildActivityEnd.toServer(id, GUILD_ACTIVITY_TYPE.CITY_ACTIVITY);
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@@ -427,6 +429,7 @@ export async function cityActivityEnd() {
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// 每10秒下发一次的任务
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export async function cityActivitySeconds() {
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console.log('*****cityActivitySeconds')
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let servers = pinus.app.getServersByType('guild');
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for(let { id } of servers) {
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await pinus.app.rpc.guild.guildActivityRemote.sendRankToGuilds.toServer(id, GUILD_ACTIVITY_TYPE.CITY_ACTIVITY);
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