活动:新手签到持续天数改用配置
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@@ -1,5 +1,5 @@
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import moment = require('moment');
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import { ACTIVITY_TYPE, NEW_PLAYER_SIGIN_DAYS, REFRESH_TIME, SERVER_OPEN_TIME, SIGNIN_VIP_OPEN_LIMIT, STATUS } from '../consts';
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import { ACTIVITY_TYPE, REFRESH_TIME, SERVER_OPEN_TIME, SIGNIN_VIP_OPEN_LIMIT, STATUS } from '../consts';
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import { ActivityModel, ActivityModelType } from '../db/Activity';
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import { ActivitySignInModel, ActivitySignInModelType } from '../db/ActivitySignIn';
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import { RoleModel } from '../db/Role';
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@@ -70,21 +70,6 @@ export async function signInVIPActivity(serverId: number, roleId: string) {
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*
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*/
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export async function newPlayerSignInActivity(serverId: number, roleId: string) {
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let { createTime } = await RoleModel.findByRoleId(roleId);
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let betinTime = null;
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let endTime = null
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let curDate = moment(createTime * 1000);
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if (curDate.hour() < REFRESH_TIME) {
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betinTime = moment(createTime * 1000).startOf('d').add(-1, 'd').add(REFRESH_TIME, 'h').toDate();
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endTime = moment(betinTime).add(NEW_PLAYER_SIGIN_DAYS, 'd').toDate()
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} else {
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betinTime = moment(createTime * 1000).startOf('d').add(REFRESH_TIME, 'h').toDate();
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endTime = moment(betinTime).add(NEW_PLAYER_SIGIN_DAYS, 'd').toDate()
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}
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if (curDate > endTime) {
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return null;
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}
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let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
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let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN, new Date());
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@@ -93,6 +78,23 @@ export async function newPlayerSignInActivity(serverId: number, roleId: string)
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}
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let activityData = activityArray[0];
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let playerData = new SignInData(activityData);
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let { createTime } = await RoleModel.findByRoleId(roleId);
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let betinTime = null;
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let endTime = null
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let curDate = moment(createTime * 1000);
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if (curDate.hour() < REFRESH_TIME) {
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betinTime = moment(createTime * 1000).startOf('d').add(-1, 'd').add(REFRESH_TIME, 'h').toDate();
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endTime = moment(betinTime).add(playerData.days, 'd').toDate()
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} else {
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betinTime = moment(createTime * 1000).startOf('d').add(REFRESH_TIME, 'h').toDate();
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endTime = moment(betinTime).add(playerData.days, 'd').toDate()
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}
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if (curDate > endTime) {
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return null;
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}
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playerData.setNewPlayerDate(betinTime, endTime);
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let curDateStamp = moment(new Date()).valueOf();
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if (curDateStamp < playerData.beginTime || curDateStamp > playerData.endTime) {//未开启
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@@ -127,10 +129,10 @@ export async function getPlayerSignInData(activityId: number, serverId: number,
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let curDate = moment(createTime * 1000);
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if (curDate.hour() < REFRESH_TIME) {
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betinTime = moment(createTime * 1000).startOf('d').add(-1, 'd').add(REFRESH_TIME, 'h').toDate();
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endTime = moment(betinTime).add(NEW_PLAYER_SIGIN_DAYS, 'd').toDate()
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endTime = moment(betinTime).add(playerData.days, 'd').toDate()
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} else {
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betinTime = moment(createTime * 1000).startOf('d').add(REFRESH_TIME, 'h').toDate();
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endTime = moment(betinTime).add(NEW_PLAYER_SIGIN_DAYS, 'd').toDate()
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endTime = moment(betinTime).add(playerData.days, 'd').toDate()
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}
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playerData.setNewPlayerDate(betinTime, endTime)
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}
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