防护:添加人数过多防护措施
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@@ -97,6 +97,7 @@ import { dicPvpDifficultRatio, loadPvpDifficultRatio } from './dictionary/DicPvp
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import { dicWhiteIp, loadWhiteIp } from './dictionary/DicWhiteIp';
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import { dicGuildWishReward, loadGuildWishReward } from './dictionary/DicGuildWishReward';
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import { dicApiById, dicApiByUrl, loadApi } from './dictionary/DicApi';
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import { dicServerConst, loadServerConst } from './dictionary/DicServerConst';
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import { pick } from "underscore";
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import _ = require("underscore");
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@@ -246,6 +247,7 @@ export const gameData = {
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guildWishReward: dicGuildWishReward,
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apiById: dicApiById,
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apiByUrl: dicApiByUrl,
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serverConst: dicServerConst,
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};
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// 在此提供一些原先在gamedata中提供的方法,以便更方便获取gameData数据
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@@ -995,6 +997,7 @@ function loadDatas() {
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treatTaskGroup();
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loadGuildWishReward();
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loadApi();
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loadServerConst();
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}
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// 重载dicParam
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@@ -0,0 +1,29 @@
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// 服务器名
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import { readFileAndParse } from '../util'
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import { FILENAME } from '../../consts'
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export interface DicServerConst {
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// 保护接口,间隔时间
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readonly PROTECT_API_INTERVAL: number;
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// 保护的接口
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readonly PROTECT_API: string[];
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// 这些api功能关闭
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readonly API_IS_CLOSE: number;
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// 关闭的接口
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readonly CLOSE_APIS: string[];
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// 是否直接关掉登录
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readonly CLOSE_LOGIN: number;
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// 是否当检测在线玩家过多是关掉登录
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readonly CLOSE_LOGIN_WHEN_ONLINE_MAX: number;
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// 最大在线人数
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readonly MAX_ONLINE_USER_COUNT: number;
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}
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export const dicServerConst: DicServerConst = {} as DicServerConst;
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export function loadServerConst() {
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let json = readFileAndParse(FILENAME.DIC_SERVER_CONST);
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for(let key in json) {
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dicServerConst[key] = json[key];
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}
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json = undefined;
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}
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@@ -74,6 +74,8 @@ declare module 'redis' {
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publishAsync(channel: string, message: string): Promise<number>;
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// 订阅给定的一个或多个频道的信息
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subscribeAsync(...channels: string[]): Promise<number>;
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// 返回hash字段数量
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hlenAsync(key: string): Promise<number>;
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}
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export interface Multi extends Commands<Multi> {
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execAsync(...args: any[]): Promise<any>;
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