战力:修复倒扣问题

This commit is contained in:
luying
2021-12-29 10:33:58 +08:00
parent 99adef4295
commit 0ff2c978af

View File

@@ -348,7 +348,12 @@ export class RoleHandler {
let dicHeroScroll = getScollByStar(dicHero.quality, update.scrollStar, update.scrollQuality, update.scrollColorStar);
update.scrollId = dicHeroScroll ? dicHeroScroll.id : 0;
let hero = await calPlayerCeAndSave(HERO_SYSTEM_TYPE.SCROLL, sid, roleId, curHero, update); // 更新单个武将战力
let hero = curHero;
if(curHero.favourLv != update.favourLv) {
hero = await calPlayerCeAndSave(HERO_SYSTEM_TYPE.FAVOUR, sid, roleId, curHero, update); // 更新单个武将战力
} else {
hero = await HeroModel.updateHeroInfo(roleId, hid, update);
}
await calAllHeroCe(HERO_SYSTEM_TYPE.SCROLL, sid, roleId, {}, [hid]); // 全局增加战力
// 任务