活动:新将好礼接口
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@@ -0,0 +1,74 @@
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import { Application, BackendSession } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS, } from '../../../consts';
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import { getPlayerNewHeroGiftsData } from '../../../services/newHeroGiftsService';
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import { RewardParam } from '../../../domain/activityField/rewardField';
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import { addReward, stringToRewardParam } from '../../../services/giftPackageService';
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import { ActivityNewHeroGiftModel } from '../../../db/ActivityNewHeroGift';
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import moment = require('moment');
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export default function (app: Application) {
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return new NewHeroGiftsHandler(app);
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}
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export class NewHeroGiftsHandler {
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constructor(private app: Application) {
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}
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/************************新将好礼,很多红包,用积分兑换一遍结束****************************/
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/**
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* @description 获取新将好礼活动数据
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* @param {{ }} msg
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* @param {{ activityId: number}} msg
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* @param {BackendSession} session
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* @memberof NewHeroGiftsHandler
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*/
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async getNewHeroGiftsActivity(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerData = await getPlayerNewHeroGiftsData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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return resResult(STATUS.SUCCESS, { playerData });
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}
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/**
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* @description 兑换点数
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* @param {{ activityId: number, index:number}} msg
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* @param {BackendSession} session
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* @memberof NewHeroGiftsHandler
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*/
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async exchangePoint(msg: { activityId: number, index: number }, session: BackendSession) {
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const { activityId, index } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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const roleName = session.get('roleName');
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const funcs: number[] = session.get('funcs');
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let playerData = await getPlayerNewHeroGiftsData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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let item = playerData.findItem(index);
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if (!item) {
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return resResult(STATUS.ACTIVITY_DATA_ERROR);
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}
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if (item.countMax <= item.buyCount) {
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return resResult(STATUS.ACTIVITY_MAX_COUNT);
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}
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if (item.consumePoint + playerData.consumeTotalPoint > playerData.totalPoint) {
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return resResult(STATUS.ACTIVITY_NO_POINT);
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}
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let rewardParamArr: Array<RewardParam> = stringToRewardParam(item.reward);
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let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardParamArr)
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await ActivityNewHeroGiftModel.addReceiveRecord(serverId, activityId, roleId, index, item.consumePoint);
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item.buyCount += 1;
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return resResult(STATUS.SUCCESS, Object.assign(result, {
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param: { activityId, index },
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item: item, consumeTotalPoint: playerData.consumeTotalPoint + item.consumePoint
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}));
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}
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}
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@@ -1,12 +1,14 @@
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import { Application, BackendSession } from 'pinus';
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import { Application, BackendSession } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS } from '../../../consts';
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import { ACTIVITY_TYPE, STATUS } from '../../../consts';
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import { getPlayerRefreshTaskData } from '../../../services/refreshTaskService';
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import { getPlayerRefreshTaskData } from '../../../services/refreshTaskService';
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import { RefreshTaskItem } from '../../../domain/activityField/refreshTaskField';
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import { RefreshTaskItem } from '../../../domain/activityField/refreshTaskField';
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import { addReward, stringToRewardParam } from '../../../services/giftPackageService';
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import { addReward, stringToRewardParam } from '../../../services/giftPackageService';
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import { RewardParam } from '../../../domain/activityField/rewardField';
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import { RewardParam } from '../../../domain/activityField/rewardField';
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import { ActivityRefreshTaskModel } from '../../../db/ActivityRefreshTask';
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import { ActivityRefreshTaskModel } from '../../../db/ActivityRefreshTask';
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import { ActivityRefreshTaskPointModel } from '../../../db/ActivityRefreshTaskPoint';
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import { ActivityRefreshTaskPointModel } from '../../../db/ActivityRefreshTaskPoint';
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import { newHeroGiftPoint } from '../../../services/newHeroGiftsService';
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import { ActivityModel } from '../../../db/Activity';
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export default function (app: Application) {
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export default function (app: Application) {
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@@ -75,6 +77,16 @@ export class RefreshTaskHandler {
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//获得点数
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//获得点数
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await ActivityRefreshTaskPointModel.addPoint(serverId, activityId, roleId, dailyItemData.point);
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await ActivityRefreshTaskPointModel.addPoint(serverId, activityId, roleId, dailyItemData.point);
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let addPointActivityId = playerData.addPointActivityId;//点数关联其他活动id
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if (addPointActivityId) {
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let activityData = await ActivityModel.findActivity(addPointActivityId);
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if (activityData) {
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if (activityData.type === ACTIVITY_TYPE.NEW_HERO_GIFTS) {
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await newHeroGiftPoint(serverId, addPointActivityId, roleId, dailyItemData.point);
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}
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}
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}
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dailyItemData.receiveRewardCount += 1;
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dailyItemData.receiveRewardCount += 1;
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return resResult(STATUS.SUCCESS, Object.assign(result, {
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return resResult(STATUS.SUCCESS, Object.assign(result, {
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param: { activityId, roundIndex, pageIndex, id, type },
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param: { activityId, roundIndex, pageIndex, id, type },
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@@ -23,6 +23,7 @@ import { getPlayerDailyGKData } from './dailyGKService';
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import { getPlayerRefreshShopData } from './refreshShopService';
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import { getPlayerRefreshShopData } from './refreshShopService';
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import { getPlayerRefreshTaskData } from './refreshTaskService';
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import { getPlayerRefreshTaskData } from './refreshTaskService';
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import { getMonopolyActivity, getPlayerMonopolyData } from './monopolyService';
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import { getMonopolyActivity, getPlayerMonopolyData } from './monopolyService';
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import { getPlayerNewHeroGiftsData } from './newHeroGiftsService';
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/**
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/**
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* 获取活动数据
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* 获取活动数据
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@@ -166,6 +167,11 @@ export async function getActivity(serverId: number, roleId: string, activityId:
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activityData = await getPlayerSignInData(activityId, serverId, roleId);
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activityData = await getPlayerSignInData(activityId, serverId, roleId);
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break;
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break;
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}
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}
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case ACTIVITY_TYPE.NEW_HERO_GIFTS://新将好礼(很多红包,用积分兑换一遍结束) 37
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{
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activityData = await getPlayerNewHeroGiftsData(activityId, serverId, roleId);
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break;
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}
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default: {
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default: {
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console.log('未知活动类型.........', activityType)
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console.log('未知活动类型.........', activityType)
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break;
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break;
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@@ -0,0 +1,55 @@
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import { ACTIVITY_TYPE } from '../consts';
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import { ActivityModel, ActivityModelType } from '../db/Activity';
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import { ActivityNewHeroGiftModel, ActivityNewHeroGiftModelType } from '../db/ActivityNewHeroGift';
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import { NewHeroGiftData } from '../domain/activityField/newHeroGiftField';
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import { ServerlistModel } from '../db/Serverlist';
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/**
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* 获取活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} type 活动类型 ACTIVITY_TYPE
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* @param {string} roleId 角色Id
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*
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*/
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export async function getNewHeroGiftsActivity(serverId: number, roleId: string) {
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let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
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let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.DAILY_RMB_GIFTS, new Date())
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if (activityArray.length == 0) {
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return null;
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}
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let activityData = activityArray[0];
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let playerData = await getPlayerNewHeroGiftsData(activityData.activityId, serverId, roleId);
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return playerData
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}
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/**
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* 玩家活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function getPlayerNewHeroGiftsData(activityId: number, serverId: number, roleId: string) {
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let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
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let playerData = new NewHeroGiftData(activityData);
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let playerRecord: ActivityNewHeroGiftModelType = await ActivityNewHeroGiftModel.findData(serverId, activityId, roleId);
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playerData.setPlayerRecords(playerRecord);
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return playerData;
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}
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/**
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* 任务活动完成后会获得点数
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function newHeroGiftPoint(serverId: number, activityId: number, roleId: string, addPoint: number) {
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await ActivityNewHeroGiftModel.addPoint(serverId, activityId, roleId, addPoint);
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}
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@@ -49,6 +49,7 @@ export enum ACTIVITY_TYPE {
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REFRESH_TASK = 34, // 通用的刷新任务(分页,可刷新,限制领取次数)
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REFRESH_TASK = 34, // 通用的刷新任务(分页,可刷新,限制领取次数)
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MONOPOLY = 35, //大富翁游戏
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MONOPOLY = 35, //大富翁游戏
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COMMON_SIGN_IN = 36, //通用签到
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COMMON_SIGN_IN = 36, //通用签到
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NEW_HERO_GIFTS = 37, //新将好礼(很多红包,用积分兑换一遍结束)
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}
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}
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/**
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/**
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@@ -0,0 +1,64 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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/**
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* 购买记录
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*/
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export class Record {
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@prop({ required: true })
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index: number; //下标记录
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@prop({ required: true })
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point: number; //消耗点数
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@prop({ required: true })
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time: Date; //兑换时间
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}
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/**
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* 活动系统 - 新将好礼(很多红包,用积分兑换一遍结束),点数兑换奖品记录
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*/
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@index({ roleId: 1 })
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export default class Activity_New_Hero_Gift extends BaseModel {
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@prop({ required: true })
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serverId: number; // 服id
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@prop({ required: true })
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activityId: number; // 活动Id
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@prop({ required: true })
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roleId: string; // 用户Id
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@prop({ required: true })
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totalPoint: number; // 获得总点数
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@prop({ required: true })
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records: Record[]; // 兑换红包消耗点数记录
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//兑换记录
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public static async addPoint(serverId: number, activityId: number, roleId: string, addPoint: number) {
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let result: ActivityNewHeroGiftModelType = await ActivityNewHeroGiftModel.findOneAndUpdate({ serverId, roleId, activityId, },
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{ $inc: { totalPoint: addPoint } }, { upsert: true, new: true }).lean(true);
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return result;
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}
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//兑换记录
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public static async addReceiveRecord(serverId: number, activityId: number, roleId: string, index: number, point: number) {
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let result: ActivityNewHeroGiftModelType = await ActivityNewHeroGiftModel.findOneAndUpdate({ serverId, roleId, activityId, },
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{ $push: { records: { index, point, time: new Date() } } }, { upsert: true, new: true }).lean(true);
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return result;
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}
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//根据活动id查询活动数据
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public static async findData(serverId: number, activityId: number, roleId: string,) {
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let result: ActivityNewHeroGiftModelType = await ActivityNewHeroGiftModel.findOne({ serverId, roleId, activityId }).lean(true);
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return result;
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}
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//删除活动领取记录
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public static async deleteActivity(serverId: number, activityId: number, roleId: string) {
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await ActivityNewHeroGiftModel.deleteMany({ serverId, roleId, activityId });
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}
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}
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export const ActivityNewHeroGiftModel = getModelForClass(Activity_New_Hero_Gift);
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export interface ActivityNewHeroGiftModelType extends Pick<DocumentType<Activity_New_Hero_Gift>, keyof Activity_New_Hero_Gift> { }
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export type ActivityNewHeroGiftModelTypeParam = Partial<ActivityNewHeroGiftModelType>; // 将所有字段变成可选项
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@@ -0,0 +1,70 @@
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import { ActivityModelType } from '../../db/Activity';
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import { ActivityNewHeroGiftModelType } from '../../db/ActivityNewHeroGift';
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import { ActivityBase } from './activityField';
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// 礼包的内容
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export class NewHeroGiftItem {
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index: number; // 下标
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reward: string; //任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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countMax: number = 0; //可购买的最大次数,0表示不限制
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name: string; //名字
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consumePoint: number; //消耗点数
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buyCount: number = 0; //兑换过的次数
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constructor(data: any) {
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this.index = data.index;
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this.reward = data.reward;
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this.countMax = data.countMax;
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this.name = data.name;
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this.consumePoint = data.consumePoint;
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this.buyCount = 0;
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}
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}
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// 新将礼包数据
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export class NewHeroGiftData extends ActivityBase {
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name: string = '';//活动名称
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list: Array<NewHeroGiftItem> = [];//礼包列表
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totalPoint: number = 0;//获得总点数
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consumeTotalPoint: number = 0;//消耗总点数
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public findItem(index: number) {
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let itemIndex = this.list.findIndex(obj => { return obj && obj.index === index });
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return (itemIndex != -1) ? this.list[itemIndex] : null;
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}
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//解析玩家购买记录
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public setPlayerRecords(data: ActivityNewHeroGiftModelType) {
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if (!data) {
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return;
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}
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this.totalPoint = data.totalPoint ? data.totalPoint : 0;
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let records = data.records ? data.records : [];
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for (let item of this.list) {
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let buyRecords = records.filter(obj => { return obj && obj.index === item.index });
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item.buyCount = buyRecords.length;
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}
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for (let obj of records) {
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this.consumeTotalPoint += obj.point;
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}
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}
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public initData(data: string) {
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let dataObj = JSON.parse(data);
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this.name = dataObj.name;
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this.totalPoint = 0;
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this.consumeTotalPoint = 0;
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let arr = dataObj.data;
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for (let obj of arr) {
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this.list.push(new NewHeroGiftItem(obj))
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}
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}
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constructor(activityData: ActivityModelType) {
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super(activityData)
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this.initData(activityData.data)
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}
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}
|
||||||
@@ -59,6 +59,7 @@ export class RefreshTaskData extends ActivityBase {
|
|||||||
list: Array<RefreshTaskPage> = [];
|
list: Array<RefreshTaskPage> = [];
|
||||||
nextRefreshTime: number;//下次刷新时间
|
nextRefreshTime: number;//下次刷新时间
|
||||||
roundIndex: number = 1;//周期数从1开始
|
roundIndex: number = 1;//周期数从1开始
|
||||||
|
addPointActivityId: number = 0;//获得的点数,关联其他活动id(新将礼物)
|
||||||
|
|
||||||
consumePoint: number = 0;//消耗点数兑换奖品
|
consumePoint: number = 0;//消耗点数兑换奖品
|
||||||
reward: string = ''//消耗点数的奖品内容
|
reward: string = ''//消耗点数的奖品内容
|
||||||
@@ -112,6 +113,7 @@ export class RefreshTaskData extends ActivityBase {
|
|||||||
this.interval = dataObj.interval;
|
this.interval = dataObj.interval;
|
||||||
this.consumePoint = dataObj.consumePoint;
|
this.consumePoint = dataObj.consumePoint;
|
||||||
this.reward = dataObj.reward;
|
this.reward = dataObj.reward;
|
||||||
|
this.addPointActivityId = dataObj.addPointActivityId ? dataObj.addPointActivityId : 0;
|
||||||
this.totalPoint = 0;
|
this.totalPoint = 0;
|
||||||
this.exchangePoint = 0;
|
this.exchangePoint = 0;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user