寻宝:匹配开战时更新内存中的寻宝状态
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@@ -257,6 +257,7 @@ export class ComBattleHandler {
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// 机器人队伍 3 秒直接开战
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// 机器人队伍 3 秒直接开战
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setTimeout(async () => {
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setTimeout(async () => {
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await ComBattleTeamModel.updateStatus(teamCode, COM_TEAM_STATUS.FIGHTING);
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await ComBattleTeamModel.updateStatus(teamCode, COM_TEAM_STATUS.FIGHTING);
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comTeam.status = COM_TEAM_STATUS.FIGHTING;
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channelService.pushMessageByUids('onComBtlStart', resResult(STATUS.SUCCESS, {teamCode, roleStatus: comTeam.roleStatus}), [{uid: roleId, sid}]);
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channelService.pushMessageByUids('onComBtlStart', resResult(STATUS.SUCCESS, {teamCode, roleStatus: comTeam.roleStatus}), [{uid: roleId, sid}]);
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}, 3000);
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}, 3000);
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}, COM_BTL_CONST.ASSIST_TIME);
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}, COM_BTL_CONST.ASSIST_TIME);
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