优化 排行榜使用redis缓存
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
import { HeroModel } from './../db/Hero';
|
||||
import { HangUpRecordModel } from './../db/HangUpRecord';
|
||||
import { ChannelService } from 'pinus';
|
||||
import { HANG_UP_CONSTS, TOWER_TASK_CONST } from './../consts/consts';
|
||||
import { HANG_UP_CONSTS, TOWER_TASK_CONST, REDIS_KEY } from './../consts/consts';
|
||||
import { BattleRecordModel } from './../db/BattleRecord';
|
||||
import { TowerRecordModel } from './../db/TowerRecord';
|
||||
import { RoleModel } from './../db/Role';
|
||||
@@ -11,6 +11,7 @@ import { handleFixedReward } from './rewardService';
|
||||
import { STATUS } from '../consts/statusCode';
|
||||
import { HangUpSpdUpRecModel } from '../db/HangUpSpdUpRec';
|
||||
import { TowerTaskRecModel } from '../db/TowerTaskRec';
|
||||
import { setRank } from './redisService';
|
||||
|
||||
export async function checkTowerWar(roleId: string, battleId: number, heroes: Array<number>) {
|
||||
const battleIdStr = `${battleId}`;
|
||||
@@ -69,7 +70,11 @@ export async function towerBattleEnd(channelService: ChannelService, sid: string
|
||||
let newRec = await TowerRecordModel.updateRecord(roleId, towerLv, battleCode, battleId, heroes, inc);
|
||||
let towerReward = null;
|
||||
if (inc === 1) {
|
||||
await RoleModel.towerLvUp(roleId);
|
||||
let role = await RoleModel.towerLvUp(roleId);
|
||||
// 更新redis
|
||||
let { roleName, towerLv, towerUpTime, lv, vLv } = role;
|
||||
await setRank(REDIS_KEY.TOWER_RANK, roleId, towerLv, towerUpTime.getTime(), {roleName, lv, vLv, guildName:"", head: "zhaoyun"});
|
||||
|
||||
const nextTowerInfo = getTowerDataByLv(towerLv + 1);
|
||||
if (nextTowerInfo) {
|
||||
const { warArray } = nextTowerInfo;
|
||||
|
||||
Reference in New Issue
Block a user