feat(gvg): 备战期结束发放未领取邮件

This commit is contained in:
luying
2023-03-07 19:23:37 +08:00
parent 6b79612a5e
commit 129f232e84
8 changed files with 88 additions and 7 deletions
@@ -500,7 +500,7 @@ export class GVGProduceHandler {
if(canReceiveLeagueRanks.length <= 0 && canReceivePlayerRanks.length <= 0) return resResult(STATUS.GVG_RECEIVE_NO_RANK_REWARD);
let { leagueReward, rewards } = calVestigeLeagueBoxRewards(canReceiveLeagueRanks, canReceivePlayerRanks);
let leagueGoods = await addGVGReward(roleId, roleName, myLeague.leagueCode, sid, leagueReward, rewards, ITEM_CHANGE_REASON.GVG_VESTIGE_RECEIVE_RANK)
let leagueGoods = await addGVGReward(roleId, roleName, myLeague.leagueCode, sid, leagueReward, rewards, ITEM_CHANGE_REASON.GVG_VESTIGE_RECEIVE_RANK);
await GVGVestigeLeagueRankModel.receiveRanks(canReceiveLeagueRanks.map(cur => cur._id), roleId);
await GVGVestigeSumRankModel.receiveRanks(canReceivePlayerRanks.map(cur => cur._id));
@@ -14,7 +14,7 @@ class GVGBattleData {
public groupKey: string; // 战区
private teams: Map<string, GVGTeamMem> = new Map(); // 队伍, teamCode => team
private rolePoints: Map<string, Map<number, string>> = new Map(); // roleId => pointId[],用于更新玩家的积分
public rolePoints: Map<string, Map<number, string>> = new Map(); // roleId => pointId[],用于更新玩家的积分
private roleToTeam: Map<string, string[]> = new Map(); // roleId => teamCode
private leagueToTeam: Map<string, Set<string>> = new Map(); // leagueCode => teamCode
public areaToTeams: Map<number, Set<string>> = new Map(); // areaId => teamCode set,用于定时下发地图玩家数据
@@ -1,7 +1,7 @@
// 征战中原相关
import moment = require("moment");
import { GVG_PERIOD, GVG_RETURN_ITEM_TYPE, REDIS_KEY, VESTIGE_OPP_STATUS, VESTIGE_STATUS } from "../../consts";
import { GVG_PERIOD, GVG_RETURN_ITEM_TYPE, ITEM_CHANGE_REASON, MAIL_TYPE, REDIS_KEY, VESTIGE_OPP_STATUS, VESTIGE_STATUS } from "../../consts";
import { ArtifactModel } from "../../db/Artifact";
import { GVGConfigModel } from "../../db/GVGConfig";
import { GVGLeagueModel, GVGLeagueType } from "../../db/GVGLeague";
@@ -23,11 +23,12 @@ import { RewardInter } from "../../pubUtils/interface";
import { getTimeFun, nowSeconds } from "../../pubUtils/timeUtil";
import { getRandEelm } from "../../pubUtils/util";
import { getNumberArr, uniqueArr } from "../ladderService";
import { sendMailByContent } from "../mailService";
import { getHeroesAttributes } from "../playerCeService";
import { Rank } from "../rankService";
import { findKeys, getAllServerName, redisClient } from "../redisService";
import { isDevelopEnv } from "../utilService";
import { combinePushItem } from "./gvgItemService";
import { addGVGReward, combinePushItem } from "./gvgItemService";
import { addVestigeLeagueRankRec, addVestigeRankMessage } from "./gvgRecService";
import { getGroupIdOfServer, getGroupKey, getGVGServerType, getPeriodByTime } from "./gvgService";
@@ -409,7 +410,7 @@ export async function getVestigeRank(redisKey: REDIS_KEY, isSimple: boolean, key
return { ranks, myRank }
}
// systimer 服
// systimer 服 每天晚上22点
export async function saveVestigeRankSchedule() {
let config = await GVGConfigModel.findConfig();
let period = getPeriodByTime(config.teamTime, config.prepareTime, config.battleTime, config.scheduleTime);
@@ -436,7 +437,60 @@ export async function saveVestigeRankSchedule() {
await GVGUserDataModel.addVestigeScores(config.configId, playerSumRanks);
}
export function calVestigeLeagueBoxRewards(canReceiveRanks: GVGVestigeLeagueRankType[], canReceivePlayerRanks: GVGVestigeSumRankType[]) {
// systimer 服,每周六5点
export async function sendUngotVestigeReward() {
const config = await GVGConfigModel.findConfig();
const playerDatas = await GVGVestigeSumRankModel.getAllCanReceiveRanks(config.configId);
const leagueCodeByConfig = new Map<number, string[]>();
const dataByConfig = new Map<number, Map<string, Map<string, { playerRanks: {_id: string, rank: number }[], leagueRanks: { _id: string, rank: number }[] }>>>(); // configId => leagueCode => playerdata
const receiveLeagueParam: { _id: string, roleIds: string[] }[] = [], receivePlayerParam: string[] = [];
for(let player of playerDatas) {
if(!leagueCodeByConfig.has(player.configId)) leagueCodeByConfig.set(player.configId, []);
if(leagueCodeByConfig.get(player.configId).indexOf(player.leagueCode) == -1) {
leagueCodeByConfig.get(player.configId).push(player.leagueCode);
}
if(!dataByConfig.has(player.configId)) dataByConfig.set(player.configId, new Map());
if(!dataByConfig.get(player.configId).has(player.leagueCode)) dataByConfig.get(player.configId).set(player.leagueCode, new Map());
if(!dataByConfig.get(player.configId).get(player.leagueCode).has(player.roleId)) dataByConfig.get(player.configId).get(player.leagueCode).set(player.roleId, { playerRanks: [], leagueRanks: [] });
dataByConfig.get(player.configId).get(player.leagueCode).get(player.roleId).playerRanks.push({ _id: player._id, rank: player.rank });
receivePlayerParam.push(player._id);
}
for(let [configId, leagueCodes] of leagueCodeByConfig) {
const leagueDatas = await GVGVestigeLeagueRankModel.getAllCanReceiveRanks(configId, leagueCodes);
for(let leagueData of leagueDatas) {
let players = dataByConfig.get(configId)?.get(leagueData.leagueCode);
if(players) {
for(let [roleId, data] of players) {
if(leagueData.receiveMembers.indexOf(roleId) == -1) {
data.leagueRanks.push({ _id: leagueData._id, rank: leagueData.rank });
let index = receiveLeagueParam.findIndex(cur => cur._id == leagueData._id);
if(index == -1) {
receiveLeagueParam.push({ _id: leagueData._id, roleIds: [ roleId ] });
} else {
receiveLeagueParam[index].roleIds.push(roleId);
}
}
}
}
}
}
for(let [configId, leagueMap] of dataByConfig) {
for(let [ leagueCode, players ] of leagueMap) {
for(let [ roleId, { playerRanks, leagueRanks }] of players) {
let { leagueReward, rewards } = calVestigeLeagueBoxRewards(leagueRanks, playerRanks);
if(leagueReward.length > 0) await addGVGReward(roleId, '', leagueCode, null, leagueReward, [], ITEM_CHANGE_REASON.GVG_VESTIGE_RECEIVE_RANK);
if(rewards.length > 0) await sendMailByContent(MAIL_TYPE.VESTIGE_REWARD, roleId, { params: [`${configId}`], goods: rewards });
}
}
}
await GVGVestigeSumRankModel.receiveRanks(receivePlayerParam);
await GVGVestigeLeagueRankModel.receiveManyRanks(receiveLeagueParam);
}
export function calVestigeLeagueBoxRewards(canReceiveRanks: { rank: number }[], canReceivePlayerRanks: { rank: number }[]) {
let rewards: RewardInter[] = [], leagueReward: RewardInter[] = [];
for(let { rank } of canReceiveRanks) {
let dicRank = getGVGVestigeLeagueRank(rank);
+4 -1
View File
@@ -44,7 +44,7 @@ import { HiddenDataModel, HiddenDataModelType } from '../db/HiddenData';
import { setHiddenData, setHiddenDataToMemory } from './dataService';
import { GVGConfigModel } from '../db/GVGConfig';
import { createNewGVGConfig, initLeaguePrepare } from './gvg/gvgService';
import { getFightTimeByPeriod, saveVestigeRankSchedule } from './gvg/gvgFightService';
import { getFightTimeByPeriod, saveVestigeRankSchedule, sendUngotVestigeReward } from './gvg/gvgFightService';
import { gvgBattleEnd } from './gvg/gvgBattleService';
const PER_SECOND = 1 * 1000;
@@ -925,6 +925,9 @@ export async function initGVGConfigSchedule() {
if(scheduledJobs[`gvgFight`]) scheduledJobs[`gvgFight`].cancel();
scheduleJob(`gvgFight`, '0 0 22 * * ?', saveVestigeRankSchedule);
if(scheduledJobs[`gvgBattle`]) scheduledJobs[`gvgBattle`].cancel();
scheduleJob(`gvgBattle`, config.battleTime * 1000, sendUngotVestigeReward);
let { startFightTime, endFightTime } = getFightTimeByPeriod(GVG_PERIOD.BATTLE, config.battleTime);
if(nowSeconds() > startFightTime - GVG.GVG_GUARD_START_TIME && nowSeconds() < endFightTime) {