✨ feat(gvg): 备战期结束发放未领取邮件
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@@ -14,7 +14,7 @@ class GVGBattleData {
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public groupKey: string; // 战区
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private teams: Map<string, GVGTeamMem> = new Map(); // 队伍, teamCode => team
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private rolePoints: Map<string, Map<number, string>> = new Map(); // roleId => pointId[],用于更新玩家的积分
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public rolePoints: Map<string, Map<number, string>> = new Map(); // roleId => pointId[],用于更新玩家的积分
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private roleToTeam: Map<string, string[]> = new Map(); // roleId => teamCode
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private leagueToTeam: Map<string, Set<string>> = new Map(); // leagueCode => teamCode
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public areaToTeams: Map<number, Set<string>> = new Map(); // areaId => teamCode set,用于定时下发地图玩家数据
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@@ -1,7 +1,7 @@
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// 征战中原相关
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import moment = require("moment");
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import { GVG_PERIOD, GVG_RETURN_ITEM_TYPE, REDIS_KEY, VESTIGE_OPP_STATUS, VESTIGE_STATUS } from "../../consts";
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import { GVG_PERIOD, GVG_RETURN_ITEM_TYPE, ITEM_CHANGE_REASON, MAIL_TYPE, REDIS_KEY, VESTIGE_OPP_STATUS, VESTIGE_STATUS } from "../../consts";
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import { ArtifactModel } from "../../db/Artifact";
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import { GVGConfigModel } from "../../db/GVGConfig";
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import { GVGLeagueModel, GVGLeagueType } from "../../db/GVGLeague";
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@@ -23,11 +23,12 @@ import { RewardInter } from "../../pubUtils/interface";
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import { getTimeFun, nowSeconds } from "../../pubUtils/timeUtil";
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import { getRandEelm } from "../../pubUtils/util";
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import { getNumberArr, uniqueArr } from "../ladderService";
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import { sendMailByContent } from "../mailService";
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import { getHeroesAttributes } from "../playerCeService";
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import { Rank } from "../rankService";
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import { findKeys, getAllServerName, redisClient } from "../redisService";
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import { isDevelopEnv } from "../utilService";
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import { combinePushItem } from "./gvgItemService";
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import { addGVGReward, combinePushItem } from "./gvgItemService";
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import { addVestigeLeagueRankRec, addVestigeRankMessage } from "./gvgRecService";
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import { getGroupIdOfServer, getGroupKey, getGVGServerType, getPeriodByTime } from "./gvgService";
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@@ -409,7 +410,7 @@ export async function getVestigeRank(redisKey: REDIS_KEY, isSimple: boolean, key
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return { ranks, myRank }
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}
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// systimer 服
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// systimer 服 每天晚上22点
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export async function saveVestigeRankSchedule() {
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let config = await GVGConfigModel.findConfig();
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let period = getPeriodByTime(config.teamTime, config.prepareTime, config.battleTime, config.scheduleTime);
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@@ -436,7 +437,60 @@ export async function saveVestigeRankSchedule() {
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await GVGUserDataModel.addVestigeScores(config.configId, playerSumRanks);
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}
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export function calVestigeLeagueBoxRewards(canReceiveRanks: GVGVestigeLeagueRankType[], canReceivePlayerRanks: GVGVestigeSumRankType[]) {
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// systimer 服,每周六5点
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export async function sendUngotVestigeReward() {
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const config = await GVGConfigModel.findConfig();
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const playerDatas = await GVGVestigeSumRankModel.getAllCanReceiveRanks(config.configId);
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const leagueCodeByConfig = new Map<number, string[]>();
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const dataByConfig = new Map<number, Map<string, Map<string, { playerRanks: {_id: string, rank: number }[], leagueRanks: { _id: string, rank: number }[] }>>>(); // configId => leagueCode => playerdata
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const receiveLeagueParam: { _id: string, roleIds: string[] }[] = [], receivePlayerParam: string[] = [];
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for(let player of playerDatas) {
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if(!leagueCodeByConfig.has(player.configId)) leagueCodeByConfig.set(player.configId, []);
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if(leagueCodeByConfig.get(player.configId).indexOf(player.leagueCode) == -1) {
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leagueCodeByConfig.get(player.configId).push(player.leagueCode);
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}
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if(!dataByConfig.has(player.configId)) dataByConfig.set(player.configId, new Map());
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if(!dataByConfig.get(player.configId).has(player.leagueCode)) dataByConfig.get(player.configId).set(player.leagueCode, new Map());
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if(!dataByConfig.get(player.configId).get(player.leagueCode).has(player.roleId)) dataByConfig.get(player.configId).get(player.leagueCode).set(player.roleId, { playerRanks: [], leagueRanks: [] });
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dataByConfig.get(player.configId).get(player.leagueCode).get(player.roleId).playerRanks.push({ _id: player._id, rank: player.rank });
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receivePlayerParam.push(player._id);
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}
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for(let [configId, leagueCodes] of leagueCodeByConfig) {
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const leagueDatas = await GVGVestigeLeagueRankModel.getAllCanReceiveRanks(configId, leagueCodes);
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for(let leagueData of leagueDatas) {
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let players = dataByConfig.get(configId)?.get(leagueData.leagueCode);
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if(players) {
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for(let [roleId, data] of players) {
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if(leagueData.receiveMembers.indexOf(roleId) == -1) {
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data.leagueRanks.push({ _id: leagueData._id, rank: leagueData.rank });
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let index = receiveLeagueParam.findIndex(cur => cur._id == leagueData._id);
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if(index == -1) {
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receiveLeagueParam.push({ _id: leagueData._id, roleIds: [ roleId ] });
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} else {
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receiveLeagueParam[index].roleIds.push(roleId);
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}
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}
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}
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}
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}
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}
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for(let [configId, leagueMap] of dataByConfig) {
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for(let [ leagueCode, players ] of leagueMap) {
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for(let [ roleId, { playerRanks, leagueRanks }] of players) {
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let { leagueReward, rewards } = calVestigeLeagueBoxRewards(leagueRanks, playerRanks);
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if(leagueReward.length > 0) await addGVGReward(roleId, '', leagueCode, null, leagueReward, [], ITEM_CHANGE_REASON.GVG_VESTIGE_RECEIVE_RANK);
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if(rewards.length > 0) await sendMailByContent(MAIL_TYPE.VESTIGE_REWARD, roleId, { params: [`${configId}`], goods: rewards });
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}
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}
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}
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await GVGVestigeSumRankModel.receiveRanks(receivePlayerParam);
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await GVGVestigeLeagueRankModel.receiveManyRanks(receiveLeagueParam);
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}
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export function calVestigeLeagueBoxRewards(canReceiveRanks: { rank: number }[], canReceivePlayerRanks: { rank: number }[]) {
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let rewards: RewardInter[] = [], leagueReward: RewardInter[] = [];
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for(let { rank } of canReceiveRanks) {
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let dicRank = getGVGVestigeLeagueRank(rank);
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@@ -44,7 +44,7 @@ import { HiddenDataModel, HiddenDataModelType } from '../db/HiddenData';
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import { setHiddenData, setHiddenDataToMemory } from './dataService';
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import { GVGConfigModel } from '../db/GVGConfig';
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import { createNewGVGConfig, initLeaguePrepare } from './gvg/gvgService';
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import { getFightTimeByPeriod, saveVestigeRankSchedule } from './gvg/gvgFightService';
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import { getFightTimeByPeriod, saveVestigeRankSchedule, sendUngotVestigeReward } from './gvg/gvgFightService';
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import { gvgBattleEnd } from './gvg/gvgBattleService';
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const PER_SECOND = 1 * 1000;
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@@ -925,6 +925,9 @@ export async function initGVGConfigSchedule() {
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if(scheduledJobs[`gvgFight`]) scheduledJobs[`gvgFight`].cancel();
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scheduleJob(`gvgFight`, '0 0 22 * * ?', saveVestigeRankSchedule);
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if(scheduledJobs[`gvgBattle`]) scheduledJobs[`gvgBattle`].cancel();
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scheduleJob(`gvgBattle`, config.battleTime * 1000, sendUngotVestigeReward);
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let { startFightTime, endFightTime } = getFightTimeByPeriod(GVG_PERIOD.BATTLE, config.battleTime);
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if(nowSeconds() > startFightTime - GVG.GVG_GUARD_START_TIME && nowSeconds() < endFightTime) {
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