获得战报,刷新,领取
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@@ -19,6 +19,8 @@ interface pvpUpdateInter {
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challengeCnt?:number;
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challengeRefTime?:number;
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isFirstEntry?:boolean;
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receivedBox?: Array<number>;
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seasonEndTime?:number;
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}
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export class Heroes {
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@@ -138,6 +140,8 @@ export default class PvpDefense extends BaseModel {
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receivedBox: Array<number>;
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@prop({ required: true, default: 0 })
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seasonNum: number;
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@prop({ required: true, default: 0 })
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seasonEndTime: number;
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@prop({ required: true, default: true })
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isFirstEntry: boolean;
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public static async findByRoleId(roleId: string, lean = true) {
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@@ -150,7 +154,7 @@ export default class PvpDefense extends BaseModel {
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return result;
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}
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public static async createPvpDefense(params: { roleId: string, roleName: string, role: string, heroes: Array<Heroes>, oppPlayers: Array<OppPlayers>, defCe: number, seasonNum: number, warId: number, challengeCnt: number }, lean = true) {
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public static async createPvpDefense(params: { roleId: string, roleName: string, role: string, heroes: Array<Heroes>, oppPlayers: Array<OppPlayers>, defCe: number, seasonNum: number, seasonEndTime:number, challengeCnt: number }, lean = true) {
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const doc = new PvpDefenseModel();
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const update = Object.assign(doc.toJSON(), params);
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const defense: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({ roleId: params.roleId }, update, { upsert: true, new: true }).lean(lean);
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@@ -3,70 +3,75 @@ import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoos
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export class HeroesRecord {
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@prop({ required: true, default: 0 })
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hid: number; // 武将id
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@prop({ required: true, default: 0 })
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quality: number; // 品质
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@prop({ required: true, default: 0 })
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star: number; // 星级
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@prop({ required: true, default: 0 })
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colorStar: number; // 觉醒
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@prop({ required: true, default: 0 })
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lv: number; // 等级
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@prop({ required: true, default: 0 })
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damage: number; // 伤害
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@prop({ required: true, default: 0 })
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heal: number; // 治疗
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@prop({ required: true, default: 0 })
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underDamage: number; // 承伤
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@prop({ required: true, default: 0 })
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hid: number; // 武将id
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@prop({ required: true, default: 0 })
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quality: number; // 品质
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@prop({ required: true, default: 0 })
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star: number; // 星级
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@prop({ required: true, default: 0 })
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colorStar: number; // 觉醒
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@prop({ required: true, default: 0 })
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lv: number; // 等级
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@prop({ required: true, default: 0 })
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damage: number; // 伤害
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@prop({ required: true, default: 0 })
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heal: number; // 治疗
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@prop({ required: true, default: 0 })
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underDamage: number; // 承伤
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}
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export class PlayerInfo {
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@prop({ required: true })
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roleId: string; // 角色 id
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@prop({ required: true })
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roleName: string; // 角色 名
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@prop({ required: true, default: 0 })
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lv: number; // 等级
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@prop({ required: true, default: 0 })
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sHid: number; // 形象
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@prop({ required: true, default: 0 })
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headHid: number; // 头像
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@prop({ required: true, default: 0 })
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title: number; // 爵位
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@prop({ required: true, default: 0 })
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ce: number; // 最高五人战力
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@prop({ required: true, default: false })
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isSuccess: boolean; // 是否胜利
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@prop({ required: true, default: 0 })
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score: number; // 获得的总积分
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@prop({ required: true, type: HeroesRecord, default: [], _id: false })
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heroes: HeroesRecord[]; // 获得的总积分
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@prop({ required: true })
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roleId: string; // 角色 id
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@prop({ required: true })
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roleName: string; // 角色 名
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@prop({ required: true, default: 0 })
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lv: number; // 等级
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@prop({ required: true, default: 0 })
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sHid: number; // 形象
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@prop({ required: true, default: 0 })
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headHid: number; // 头像
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@prop({ required: true, default: 0 })
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title: number; // 爵位
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@prop({ required: true, default: 0 })
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ce: number; // 最高五人战力
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@prop({ required: true, default: false })
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isSuccess: boolean; // 是否胜利
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@prop({ required: true, default: 0 })
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score: number; // 获得的总积分
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@prop({ required: true, type: HeroesRecord, default: [], _id: false })
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heroes: HeroesRecord[]; // 获得的总积分
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}
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@index({ roleId1: 1, updatedAt: -1 })
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@index({ roleId2: 1, updatedAt: -1 })
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export default class PvpRecord extends BaseModel {
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@prop({ required: true })
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roleId1: string; // 角色 id
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@prop({ required: true })
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roleId2: string; // 角色 id
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@prop({ required: true })
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roleId1: string; // 角色 id
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@prop({ required: true })
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roleId2: string; // 角色 id
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@prop({ required: true, default: 0 })
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warId: number; // 这一关使用的地图
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@prop({ required: true, type: PlayerInfo, default: {}, _id: false })
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attackInfo: PlayerInfo; // 攻方信息
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@prop({ required: true, type: PlayerInfo, default: {}, _id: false })
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defenseInfo: PlayerInfo; // 守方信息
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@prop({ required: true, default: 0 })
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warId: number; // 这一关使用的地图
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@prop({ required: true, type: PlayerInfo, default: {}, _id: false })
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attackInfo: PlayerInfo; // 攻方信息
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@prop({ required: true, type: PlayerInfo, default: {}, _id: false })
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defenseInfo: PlayerInfo; // 守方信息
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public static async createRec(param: { roleId1: string, roleId2: string, warId: number, attackInfo: PlayerInfo, defenseInfo: PlayerInfo}, lean = true) {
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const result = await PvpRecordModel.findOneAndUpdate({}, param, { new: true, upsert: true }).lean();
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return result;
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}
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public static async createRec(param: { roleId1: string, roleId2: string, warId: number, attackInfo: PlayerInfo, defenseInfo: PlayerInfo }, lean = true) {
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const result = await PvpRecordModel.findOneAndUpdate({}, param, { new: true, upsert: true }).lean();
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return result;
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}
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public static async getRecByRoleId( roleId: string, lean = true) {
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const result: PvpRecord[] = await PvpRecordModel.find({ $or:[{roleId1: roleId}, {roleId2: roleId}] }).lean(lean);
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return result;
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}
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}
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export const PvpRecordModel = getModelForClass(PvpRecord);
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export interface PvpRecordType extends Pick<DocumentType<PvpRecord>, keyof PvpRecord>{};
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export interface PvpRecordType extends Pick<DocumentType<PvpRecord>, keyof PvpRecord> { };
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