武将:觉醒消耗
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@@ -1,7 +1,6 @@
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import { ChannelUser } from './../domain/ChannelUser';
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import { Channel, pinus } from 'pinus';
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import { getRandValueByMinMax, getRandEelm, decodeIdCntArrayStr } from '../pubUtils/util';
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import { DEFAULT_HEROES, LINEUP_NUM, ROLE_SELECT, TALENT_RELATION_TYPE, TERAPH_RANDOM } from "../consts";
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import { DEFAULT_HEROES, LINEUP_NUM, ROLE_SELECT, TALENT_RELATION_TYPE, TERAPH_RANDOM, SYSTEM_OPEN_ID, GuideUnloadNum } from "../consts";
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import { DicTeraph } from '../pubUtils/dictionary/DicTeraph';
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import { Teraph, RoleModel, RoleType, RoleUpdate } from '../db/Role';
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import { SCHOOL } from '../pubUtils/dicParam';
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@@ -244,3 +243,13 @@ export function initSkinTalent(skins: HeroSkin[], isAll = false) {
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}
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return newSkins
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}
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export function checkSystemIsOpen(role: RoleType, id: SYSTEM_OPEN_ID) {
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if(!role || !role.hasInit || !role.guide) return false;
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let dicSystemOpenTime = gameData.sysOpenTime.get(id);
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if(!dicSystemOpenTime) return false;
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let guideId = dicSystemOpenTime.warId > 0? GuideUnloadNum.GkNewFuncNum + dicSystemOpenTime.warId: GuideUnloadNum.LvUpNum + dicSystemOpenTime.lv;
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return role.guide.indexOf(guideId) != -1;
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}
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