校验:添加接口校验
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@@ -132,8 +132,6 @@ export class ActivityMonopolyHandler {
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const serverId = session.get('serverId');
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const sid: string = session.get('sid');
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if (addCount > 0) {
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let playerData = await getPlayerMonopolyData(activityId, serverId, roleId)
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let curPosition = playerData.curPosition;
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if (curPosition == 0) {
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@@ -169,9 +167,6 @@ export class ActivityMonopolyHandler {
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let recordResult = await ActivityMonopolyLandModel.addRecord(serverId, activityId, roleId, curPosition, BANK_TYPE.IN, resrouseStr);
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landData.record = recordResult.record;
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return resResult(STATUS.SUCCESS, { landData });
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}
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return resResult(STATUS.MONOPOLY_BANK_COUNT_ERROR);
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}
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@@ -54,7 +54,6 @@ export class DailyCoinHandler {
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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const roleName = session.get('roleName');
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if(count < 0) return resResult(STATUS.WRONG_PARMS);
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let playerData = await getPlayerDailyCoinData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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@@ -48,7 +48,6 @@ export class GachaHandler {
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*/
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async pull(msg: { gachaId: number, activityId: number, count: number }, session: BackendSession) {
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const { gachaId, activityId, count } = msg;
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if (gachaId == undefined || activityId == undefined || count == undefined || count < 0) return resResult(STATUS.WRONG_PARMS);
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const roleId: string = session.get('roleId');
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const roleName: string = session.get('roleName');
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const sid: string = session.get('sid');
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@@ -45,9 +45,6 @@ export class LuckyTurntableHandler {
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*/
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async pull(msg: { activityId: number, count: number }, session: BackendSession) {
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const { activityId, count } = msg;
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if(count < 0) {
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return resResult(STATUS.WRONG_PARMS);
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}
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const roleId = session.get('roleId');
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const roleName = session.get('roleName');
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const sid = session.get('sid');
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@@ -66,7 +66,6 @@ export class TaskPassHandler {
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const roleName = session.get('roleName');
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const sid = session.get('sid');
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const serverId = session.get('serverId');
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if(count <= 0 || !isNumber(count)) return resResult(STATUS.WRONG_PARMS);
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let playerData = await getTaskPassData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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