校验:添加接口校验

This commit is contained in:
luying
2022-06-21 19:44:03 +08:00
parent 1e74a3a20c
commit 19323ef71e
30 changed files with 1693 additions and 108 deletions

View File

@@ -132,8 +132,6 @@ export class ActivityMonopolyHandler {
const serverId = session.get('serverId');
const sid: string = session.get('sid');
if (addCount > 0) {
let playerData = await getPlayerMonopolyData(activityId, serverId, roleId)
let curPosition = playerData.curPosition;
if (curPosition == 0) {
@@ -169,9 +167,6 @@ export class ActivityMonopolyHandler {
let recordResult = await ActivityMonopolyLandModel.addRecord(serverId, activityId, roleId, curPosition, BANK_TYPE.IN, resrouseStr);
landData.record = recordResult.record;
return resResult(STATUS.SUCCESS, { landData });
}
return resResult(STATUS.MONOPOLY_BANK_COUNT_ERROR);
}

View File

@@ -54,7 +54,6 @@ export class DailyCoinHandler {
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
if(count < 0) return resResult(STATUS.WRONG_PARMS);
let playerData = await getPlayerDailyCoinData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);

View File

@@ -48,7 +48,6 @@ export class GachaHandler {
*/
async pull(msg: { gachaId: number, activityId: number, count: number }, session: BackendSession) {
const { gachaId, activityId, count } = msg;
if (gachaId == undefined || activityId == undefined || count == undefined || count < 0) return resResult(STATUS.WRONG_PARMS);
const roleId: string = session.get('roleId');
const roleName: string = session.get('roleName');
const sid: string = session.get('sid');

View File

@@ -45,9 +45,6 @@ export class LuckyTurntableHandler {
*/
async pull(msg: { activityId: number, count: number }, session: BackendSession) {
const { activityId, count } = msg;
if(count < 0) {
return resResult(STATUS.WRONG_PARMS);
}
const roleId = session.get('roleId');
const roleName = session.get('roleName');
const sid = session.get('sid');

View File

@@ -66,7 +66,6 @@ export class TaskPassHandler {
const roleName = session.get('roleName');
const sid = session.get('sid');
const serverId = session.get('serverId');
if(count <= 0 || !isNumber(count)) return resResult(STATUS.WRONG_PARMS);
let playerData = await getTaskPassData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);