校验:添加接口校验

This commit is contained in:
luying
2022-07-26 20:47:01 +08:00
parent 1e74a3a20c
commit 19323ef71e
30 changed files with 1693 additions and 108 deletions
@@ -2,7 +2,7 @@ import { Application, BackendSession, HandlerService, } from 'pinus';
import { BattleRecordModel } from '../../../db/BattleRecord';
import { BattleSweepRecordModel } from '../../../db/BattleSweepRecord';
import { genCode, getReasonByWarType, getWarTypeName } from '../../../pubUtils/util';
import { WAR_TYPE, EVENT_STATUS, FUNC_OPT_TYPE, MSG_SOURCE, REDIS_KEY, TASK_TYPE, KING_EXP_RATIO_TYPE, TA_EVENT, ITEM_CHANGE_REASON } from '../../../consts';
import { WAR_TYPE, EVENT_STATUS, REDIS_KEY, KING_EXP_RATIO_TYPE, TA_EVENT, ITEM_CHANGE_REASON } from '../../../consts';
import { checkDaily, checkDailyAndIncrease } from '../../../services/dailyBattleService';
import { checkTowerWar, towerBattleEnd } from '../../../services/battleService';
import { WarReward } from '../../../services/warRewardService';
@@ -12,7 +12,7 @@ import { STATUS } from '../../../consts/statusCode';
import { resResult } from '../../../pubUtils/util';
import { RoleModel } from '../../../db/Role';
import { RScriptRecordModel } from '../../../db/RScriptRecord';
import { checkBattleHeroes, roleLevelup, getBattleList, calculateWarStar, getBattleListOfTypes, getMainChapter, getStarOfChapter, checkWarCountAndInc } from '../../../services/normalBattleService';
import { checkBattleHeroes, roleLevelup, calculateWarStar, getBattleListOfTypes, getMainChapter, getStarOfChapter, checkWarCountAndInc } from '../../../services/normalBattleService';
import { checkDungeonNum, checkDungeonAndIncrease, saveDungeonFirst } from '../../../services/dungeonService';
// import { switchOnFunc } from '../../../services/funcSwitchService';
import { gameData } from '../../../pubUtils/data';
@@ -131,8 +131,6 @@ export class NormalBattleHandler {
// 关卡列表
async getBattleList(msg: { types: number[] }, session: BackendSession) {
const { types } = msg;
if(!isArray(types)) return resResult(STATUS.WRONG_PARMS);
let roleId = session.get('roleId');
let role = await RoleModel.findByRoleId(roleId);
@@ -143,7 +141,7 @@ export class NormalBattleHandler {
}
// 关卡结算,记录使用的武将,获得奖励
async battleEnd(msg: { battleCode: string, battleId: number, isSuccess: boolean, stars: number[], heroes: Array<any>, activityId: number, pageIndex: number }, session: BackendSession) {
async battleEnd(msg: { battleCode: string, battleId: number, isSuccess: boolean, stars: number[], heroes: number[], activityId: number, pageIndex: number }, session: BackendSession) {
const { battleCode, battleId, isSuccess, heroes = [], stars = [], activityId, pageIndex } = msg;
let roleId = session.get('roleId');
let roleName = session.get('roleName');
@@ -318,9 +316,7 @@ export class NormalBattleHandler {
let sid = session.get('sid');
let serverId = session.get('serverId');
let ip = session.get('ip');
if(count < 0) return resResult(STATUS.WRONG_PARMS);
let warInfo = gameData.war.get(battleId);
if (!warInfo) {
return resResult(STATUS.BATTLE_MISS_INFO);
@@ -443,9 +439,6 @@ export class NormalBattleHandler {
const { warId, battleCode, count } = msg;
let roleId: string = session.get('roleId');
let vipStartTime: number = session.get('vipStartTime');
if(!isNumber(count) || count <= 0) {
return resResult(STATUS.WRONG_PARMS);
}
let battleRecord = await BattleRecordModel.getBattleRecordByCode(battleCode);
if(!battleRecord || battleRecord.roleId != roleId || battleRecord.battleId != warId) {