校验:添加接口校验

This commit is contained in:
luying
2022-07-26 20:47:01 +08:00
parent 1e74a3a20c
commit 19323ef71e
30 changed files with 1693 additions and 108 deletions
@@ -716,7 +716,6 @@ export class EquipHandler {
//宝石合成
public async composeStone(msg: { id: number, count: number }, session: BackendSession) {
let { id, count } = msg;
if(count < 0) return resResult(STATUS.WRONG_PARMS);
let roleId: string = session.get('roleId');
let roleName: string = session.get('roleName');
let sid: string = session.get('sid');
@@ -35,8 +35,6 @@ export class ItemHandler {
const roleName = session.get('roleName');
const guildCode = session.get('guildCode');
if (count > 0) {
let consumeResult = await handleCost(roleId, sid, [{ id: id, count: count }], ITEM_CHANGE_REASON.USE_GIFT_PACKAGE);
if (!consumeResult) return resResult(STATUS.ACTIVITY_RES_NOT_ENOUGH);
@@ -55,9 +53,6 @@ export class ItemHandler {
}
let result = await useGiftPackage(roleId, roleName, sid, serverId, guildCode, giftID, selected, count);
return result;
}
return resResult(STATUS.WRONG_PARMS);
}
@@ -69,7 +64,6 @@ export class ItemHandler {
const ip = session.get('ip');
const serverId = session.get('serverId');
if (count > 0) {
let dicGoods = gameData.goods.get(id);
if (!dicGoods) {
return resResult(STATUS.DIC_DATA_NOT_FOUND);
@@ -96,10 +90,6 @@ export class ItemHandler {
return resResult(STATUS.SUCCESS, {
apJson
});
}
return resResult(STATUS.WRONG_PARMS);
}
// 购买体力道具
@@ -188,23 +178,6 @@ export class ItemHandler {
return resResult(STATUS.SUCCESS, { goods });
}
public async debugIncAp(msg: { magicWord: string, ap: number }, session: BackendSession) {
const { magicWord } = msg;
if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR);
}
const roleId = session.get('roleId');
const sid = session.get('sid');
const ip = session.get('ip');
const serverId = session.get('serverId');
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(serverId, roleId, ip, role.lv, msg.ap, sid, ITEM_CHANGE_REASON.DEBUG);
if (!apJson) return resResult(STATUS.BATTLE_ACTION_POINT_LACK)
return resResult(STATUS.SUCCESS, { apJson });
}
public async getAp(msg: {}, session: BackendSession) {
let roleId = session.get('roleId');
let ip = session.get('ip');
@@ -233,6 +206,24 @@ export class ItemHandler {
return resResult(STATUS.SUCCESS, { ap, apBefore });
}
public async debugIncAp(msg: { magicWord: string, ap: number }, session: BackendSession) {
const { magicWord } = msg;
if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR);
}
const roleId = session.get('roleId');
const sid = session.get('sid');
const ip = session.get('ip');
const serverId = session.get('serverId');
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(serverId, roleId, ip, role.lv, msg.ap, sid, ITEM_CHANGE_REASON.DEBUG);
if (!apJson) return resResult(STATUS.BATTLE_ACTION_POINT_LACK)
return resResult(STATUS.SUCCESS, { apJson });
}
public async debugResetBuyTimes(msg: { magicWord: string }, session: BackendSession) {
const { magicWord } = msg;
if (magicWord !== DEBUG_MAGIC_WORD) {
@@ -154,13 +154,4 @@ export class RoleHandler {
goods
})
}
async test(msg: {}, session: BackendSession) {
let roles = await RoleModel.find({}).lean();
for (let role of roles) {
let heroes = await HeroModel.find({ roleId: role.roleId }).lean();
await RoleModel.updateRoleInfo(role.roleId, { heroNum: heroes.length, heroNumUpdatedAt: nowSeconds() });
}
}
}
@@ -107,7 +107,6 @@ export class RoleHandler {
//神像强化
async roleTeraphStrengthen(msg: { id: number, count: number }, session: BackendSession) {
let { id, count } = msg;
if( count < 0) return resResult(STATUS.WRONG_PARMS);
let roleId = session.get('roleId');
let sid: string = session.get('sid');
let serverId: number = session.get('serverId');
@@ -53,7 +53,6 @@ export class ShopHandler {
let serverId = session.get('serverId');
let { activityId = 0, shopItemId, count } = msg;
if( count < 0) return resResult(STATUS.WRONG_PARMS);
let dicShopItem = await getShopDicById(activityId, shopItemId, roleId, serverId);
if(!dicShopItem) return STATUS.DIC_DATA_NOT_FOUND;
@@ -95,7 +94,6 @@ export class ShopHandler {
let roleName = session.get('roleName');
let sid = session.get('sid');
let { goodsId, count } = msg;
if(!count || count < 0) return resResult(STATUS.WRONG_PARMS);
let dicGoods = gameData.goods.get(goodsId);
if(!dicGoods) return resResult(STATUS.DIC_DATA_NOT_FOUND);