寻宝:修复战力显示未缩小

This commit is contained in:
luying
2021-03-10 18:15:46 +08:00
parent f240cc3cb8
commit 1978e56007
2 changed files with 4 additions and 4 deletions

View File

@@ -52,7 +52,7 @@ export class ComBattleHandler {
const enoughBlueprt = await hasEnoughBlueprt(roleId, blueprtId); const enoughBlueprt = await hasEnoughBlueprt(roleId, blueprtId);
if (!enoughBlueprt) return resResult(STATUS.COM_BATTLE_BLUEPRT_NOT_ENOUGH); if (!enoughBlueprt) return resResult(STATUS.COM_BATTLE_BLUEPRT_NOT_ENOUGH);
const roleInfo = await RoleModel.findByRoleId(roleId); const roleInfo = await RoleModel.findByRoleId(roleId, null, true);
const { lv } = roleInfo; const { lv } = roleInfo;
if (lv < COM_BTL_CONST.ENABLE_LV) return resResult(STATUS.COM_BATTLE_LV_NOT_ENOUGH); if (lv < COM_BTL_CONST.ENABLE_LV) return resResult(STATUS.COM_BATTLE_LV_NOT_ENOUGH);
@@ -93,7 +93,7 @@ export class ComBattleHandler {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let sid = session.get('sid'); let sid = session.get('sid');
const { qualityArr, lvRange = 1 } = msg; const { qualityArr, lvRange = 1 } = msg;
const roleInfo = await RoleModel.findByRoleId(roleId); const roleInfo = await RoleModel.findByRoleId(roleId, null, true);
const { lv } = roleInfo; const { lv } = roleInfo;
let { topLineupCe = 1000 } = roleInfo; let { topLineupCe = 1000 } = roleInfo;
@@ -173,7 +173,7 @@ export class ComBattleHandler {
if (!teamStatus || teamStatus.status !== COM_TEAM_STATUS.DEFAULT) return resResult(STATUS.COM_BATTLE_TEAM_INVALID); if (!teamStatus || teamStatus.status !== COM_TEAM_STATUS.DEFAULT) return resResult(STATUS.COM_BATTLE_TEAM_INVALID);
if (teamIsFullToStart(teamStatus)) return resResult(STATUS.COM_BATTLE_MEMBER_LIMIT); if (teamIsFullToStart(teamStatus)) return resResult(STATUS.COM_BATTLE_MEMBER_LIMIT);
if (teamStatus.roleIds.indexOf(roleId) !== -1) return resResult(STATUS.COM_BATTLE_DUP_ENTER); if (teamStatus.roleIds.indexOf(roleId) !== -1) return resResult(STATUS.COM_BATTLE_DUP_ENTER);
let { lv = 1, headHid = 19, topLineupCe = 0, sHid = 19 } = await Role.findByRoleId(roleId); let { lv = 1, headHid = 19, topLineupCe = 0, sHid = 19 } = await Role.findByRoleId(roleId, null, true);
let { quality } = getGoodById(teamStatus.blueprtId); let { quality } = getGoodById(teamStatus.blueprtId);
if (lv < COM_BTL_CONST.ENABLE_LV) { if (lv < COM_BTL_CONST.ENABLE_LV) {

View File

@@ -489,7 +489,7 @@ async function teammateValid(roleInfo: Partial<RoleType>, roleId: string, roleId
* @returns * @returns
*/ */
export async function getValidTeammateRoleSt(roleId: string, roleIds: string[], ceLimit: number, quality: number) { export async function getValidTeammateRoleSt(roleId: string, roleIds: string[], ceLimit: number, quality: number) {
let roleInfo = await RoleModel.findByRoleId(roleId); let roleInfo = await RoleModel.findByRoleId(roleId, null, true);
let { roleName, headHid = 19, sHid = 19, topLineupCe, lv } = roleInfo; let { roleName, headHid = 19, sHid = 19, topLineupCe, lv } = roleInfo;
const valid = await teammateValid(roleInfo, roleId, roleIds, ceLimit); const valid = await teammateValid(roleInfo, roleId, roleIds, ceLimit);
if (!valid) return null; if (!valid) return null;