粮草先行:结算逻辑
This commit is contained in:
@@ -156,8 +156,6 @@ export class RaceActivityHandler {
|
||||
|
||||
// 结束挑战
|
||||
async battleEnd(msg: { code: string, isSuccess: boolean }, session: BackendSession) {
|
||||
let roleId = session.get('roleId');
|
||||
let sid = session.get('sid');
|
||||
let guildCode = session.get('guildCode');
|
||||
let serverId = session.get('serverId');
|
||||
|
||||
@@ -172,16 +170,10 @@ export class RaceActivityHandler {
|
||||
let myGuildActivityRec = await UserGuildActivityRecModel.updateInfo(code, { isSuccess, isCompleted: true });
|
||||
if (!guildActivityRec || !myGuildActivityRec) return resResult(STATUS.INTERNAL_ERR);
|
||||
|
||||
// 发放活跃
|
||||
await addActive(roleId, serverId, GUILD_POINT_WAYS.ACTIVITY); //获得活跃值
|
||||
// 返回当前军团总军功
|
||||
let r = new Rank(REDIS_KEY.RACE_ACTIVITY, { serverId });
|
||||
let myGuildRank = await r.getMyRank({ guildCode });
|
||||
|
||||
// 任务
|
||||
await checkTask(roleId, sid, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
|
||||
//成长任务
|
||||
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
timestamp: Date.now(),
|
||||
woodenHorse: guildActivityRec.woodenHorse,
|
||||
|
||||
Reference in New Issue
Block a user