✨ feat(gift): 修改宝箱保底机制
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@@ -543,6 +543,7 @@ export const FILENAME = {
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DIC_GACHA_FLOOR: 'dic_zyz_gachaFloor',
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DIC_GIFT_PACKAGE: 'dic_zyz_giftPackage',
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DIC_GIFT_PACKAGE_PLAN: 'dic_zyz_giftPackagePlan',
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DIC_GIFT_PACKAGE_FLOOR: 'dic_zyz_giftPackageFloor',
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DIC_RECRUIT: 'dic_zyz_recruit',
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DIC_RMB: 'dic_zyz_rmb',
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DIC_ACTIVITY_TYPE: 'dic_zyz_activityType',
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@@ -1,8 +1,17 @@
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import BaseModel from './BaseModel';
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import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
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export class Floor {
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@prop({ required: true })
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id: number; // 保底类型,对应 DicGiftPackageFloor 的 floorId
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@prop({ required: true })
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count: number; // 抽卡次数
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@prop({ required: true })
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quality: number; // 品质
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}
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/**
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* 战斗记录接口
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* 宝箱保底
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*/
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@index({ roleId: 1, giftPackageId: 1, floorPlanId: 1 })
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@@ -12,12 +21,14 @@ export default class GiftPackageFloor extends BaseModel {
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@prop({ required: true })
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giftPackageId: number; // 礼包 id
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@prop({ required: true })
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floorPlanId: number; // 物品id
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floorPlanId: number; // 礼包内容 id,唯一 id
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@prop({ required: true, default: 0 })
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getNum: number; // 获取次数,当allNum超过配置次数重置
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@prop({ required: true, default: 0 })
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allNum: number; // 全部次数,当超过配置次数重置
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@prop({ required: true, type: Floor, default: [], _id: false })
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floors: Floor[]; // 已抽卡次数
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@prop({ required: true, default: 0 })
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getSum: number; // 获取道具的全部次数
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@prop({ required: true, default: 0 })
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@@ -29,6 +40,18 @@ export default class GiftPackageFloor extends BaseModel {
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return result;
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}
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// 根据礼包 id 查找
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public static async findByGiftPackageId(roleId: string, giftPackageId: number, lean = true) {
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const result: GiftPackageFloorType = await GiftPackageFloorModel.findOneAndUpdate({ roleId, giftPackageId}, {}, {new: true, upsert: true}).lean(lean);
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return result;
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}
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// 根据礼包 id 更新
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public static async updateByGiftPackageId(roleId: string, giftPackageId: number, params: {floors: Floor[], getSum: number, allSum: number}, lean = true) {
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const result: GiftPackageFloorType = await GiftPackageFloorModel.findOneAndUpdate({roleId, giftPackageId}, {$set: params}, {new: true}).lean(lean);
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return result;
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}
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public static async updateByPlanId(roleId: string, giftPackageId: number, floorPlanId: number, params: {getNum: number, allNum: number, getSum: number, allSum: number}, lean = true) {
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const result: GiftPackageFloorType = await GiftPackageFloorModel.findOneAndUpdate({roleId, giftPackageId, floorPlanId}, {$set: params}).lean(lean);
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return result;
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@@ -118,6 +118,7 @@ import { dicArtifactSeid, loadArtifactSeid } from "./dictionary/DicArtifactSeid"
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import { DicArtifact } from "./dictionary/DicArtifact";
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import { DicArtifactQuality } from "./dictionary/DicArtifactQuality";
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import { dicGiftPackagePlan, loadGiftPackagePlan } from "./dictionary/DicGiftPackagePlan";
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import { dicGiftPackageFloor, loadGiftPackageFloor } from "./dictionary/DicGiftPackageFloor";
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import { dicGVGPeriod, loadGVGPeriod } from './dictionary/DicGVGPeriod';
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import { dicGVGTech, loadGVGTech } from "./dictionary/DicGVGTech";
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import { dicGVGItem, loadGVGItem } from "./dictionary/DicGVGItems";
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@@ -246,6 +247,7 @@ export const gameData = {
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heroTransPiece: new Map<number, number>(),
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giftPackage: dicGiftPackage,
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giftPackagePlan: dicGiftPackagePlan,
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giftPackageFloor: dicGiftPackageFloor,
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comBtlLvRange: new Map<number, {min: number, max: number}>(),
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recruit: dicRecruit,
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rmb: dicRMB,
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@@ -1417,6 +1419,7 @@ function loadDatas() {
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loadGachaFloor();
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loadGiftPackage();
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loadGiftPackagePlan();
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loadGiftPackageFloor();
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loadRecruit();
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loadRMB();
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loadActivityType();
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23
shared/pubUtils/dictionary/DicGiftPackageFloor.ts
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23
shared/pubUtils/dictionary/DicGiftPackageFloor.ts
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@@ -0,0 +1,23 @@
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// 礼包奖励表
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import { readFileAndParse } from '../util';
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import { FILENAME } from '../../consts';
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// 礼包保底表
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export interface DicGiftPackageFloor {
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// 唯一id
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readonly id: number;
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// 触发保底次数
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readonly times: number;
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// 品质(触发多保底时的优先级覆盖关系)
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readonly quality: number;
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}
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export const dicGiftPackageFloor = new Map<number, DicGiftPackageFloor>(); // floorId => [floor]
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export function loadGiftPackageFloor() {
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dicGiftPackageFloor.clear();
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let arr = readFileAndParse(FILENAME.DIC_GIFT_PACKAGE_FLOOR);
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arr.forEach(o => {
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dicGiftPackageFloor.set(o.id, o);
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});
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arr = undefined;
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}
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@@ -16,10 +16,8 @@ export interface DicGiftPackagePlan {
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readonly count: number;
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// 权重
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readonly weight: number;
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// 保底, 每floor必出floorCount个,提前获取到次数就重置
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readonly floorFrequency: number;
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// 保底数量
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readonly floorCount: number;
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// 保底表id
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readonly floorId: number;
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}
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type KeysEnum<T> = { [P in keyof Required<T>]: true };
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@@ -30,8 +28,7 @@ const DicGiftPackagePlanKeys: KeysEnum<DicGiftPackagePlan> = {
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content: true,
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count: true,
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weight: true,
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floorFrequency: true,
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floorCount: true
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floorId: true,
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}
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export const dicGiftPackagePlan = new Map<number, DicGiftPackagePlan[]>(); // packageId => [plan]
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@@ -40,14 +37,7 @@ export function loadGiftPackagePlan() {
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let arr = readFileAndParse(FILENAME.DIC_GIFT_PACKAGE_PLAN);
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arr.forEach(o => {
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if(o.floor == '&') {
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o.floorFrequency = 0;
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o.floorCount = 0;
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} else {
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let arr = o.floor.split('&');
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o.floorFrequency = isNaN(parseInt(arr[0]))? 0: parseInt(arr[0]);
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o.floorCount = isNaN(parseInt(arr[1]))? 0: parseInt(arr[1]);
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}
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o.floorId = o.floor;
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if(!dicGiftPackagePlan.has(o.giftPackageId)) {
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dicGiftPackagePlan.set(o.giftPackageId, []);
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}
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12
shared/resource/jsons/dic_zyz_giftPackageFloor.json
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12
shared/resource/jsons/dic_zyz_giftPackageFloor.json
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@@ -0,0 +1,12 @@
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[
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{
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"id": 1,
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"quality": 3,
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"times": 40
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},
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{
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"id": 2,
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"quality": 4,
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"times": 100
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}
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]
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