🐞 fix(重生体验优化): 修改天赋第一个默认点亮

This commit is contained in:
zhangxk
2023-08-29 18:46:38 +08:00
committed by luying
parent 941f504fa7
commit 19d1e7fc8f

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@@ -838,8 +838,8 @@ export class HeroHandler {
targetHero.job = getNewJob(targetHero, originJob);
//天赋树置空
if (originHero.skins || originHero.skins.length > 0) originHero.skins.forEach((cur) => { cur.talent = [], cur.usedTalentPoint = 0; });
if (targetHero.skins || targetHero.skins.length > 0) targetHero.skins.forEach((cur) => { cur.talent = [], cur.usedTalentPoint = 0; });
if (originHero.skins || originHero.skins.length > 0) originHero.skins = initSkinTalent(originHero.skins);
if (targetHero.skins || targetHero.skins.length > 0) originHero.skins = initSkinTalent(originHero.skins);
//装备养成交换
let tempOriginEPlace = [], tempTargetEPlace = []