🐞 fix(gvg): 排行榜添加

This commit is contained in:
luying
2023-03-01 21:12:43 +08:00
parent 61de7b1c68
commit 1bb47dd958
3 changed files with 32 additions and 17 deletions
@@ -7,7 +7,7 @@ import { Application, BackendSession, ChannelService, HandlerService, pinus } fr
import { resResult, genCode } from "../../../pubUtils/util";
import { GVGLeagueModel } from '../../../db/GVGLeague';
import { getGroupKey, getGVGConfig, getGVGPeriodData, getGVGServerType } from '../../../services/gvg/gvgService';
import { redisAddBattleScore, battleEndSendMessage, calBattleScoreByCe, checkAreaIsInCity, checkGVGBattleStart, checkMoveStatus, getBattleRanksByCity, getBirthAreaOfCity, getGVGWarId, getOppHeroes, getTechKnifeHurt, getTechReviveMinus, initRobots, pushTeamMoveMessage, getGVGCitiesInfo, leaveCity, refreshTeams, checkEnterCityTime, generNewLineup } from '../../../services/gvg/gvgBattleService';
import { redisAddBattleScore, battleEndSendMessage, calBattleScoreByCe, checkAreaIsInCity, checkGVGBattleStart, checkMoveStatus, getBattleRanksByCity, getBirthAreaOfCity, getGVGWarId, getOppHeroes, getTechKnifeHurt, getTechReviveMinus, initRobots, pushTeamMoveMessage, getGVGCitiesInfo, leaveCity, refreshTeams, checkEnterCityTime, generNewLineup, getBattleRank } from '../../../services/gvg/gvgBattleService';
import { getGVGBattleData } from '../../../services/gvg/gvgBattleMemory';
import { GVGBattleRecModel } from '../../../db/GVGBattleRec';
import { getFightTimeByPeriod } from '../../../services/gvg/gvgFightService';
@@ -662,25 +662,21 @@ export class GVGBattleHandler {
// 排行榜
async getRanks(msg: {}, session: BackendSession) {
const serverId = session.get('serverId');
const guildCode = session.get('guildCode');
const roleId = session.get('roleId');
let { configId } = getGVGPeriodData();
let groupKey = await getGroupKey(serverId);
let cities = await getGVGCitiesInfo(configId, groupKey);
let r = new Rank(REDIS_KEY.GVG_BATTLE_LEAGUE_RANK, { configId, groupKey });
let leagueRanksRaw = await r.getRankByRange();
let leagueRanks = leagueRanksRaw.map(obj => {
if(obj instanceof LeagueRankInfo) return { rank: obj.rank, name: obj.name, score: obj.num }
});
let myLeague = await GVGLeagueModel.findLeagueByGuild(guildCode);
if(!myLeague) return resResult(STATUS.GVG_LEAGUE_NOT_EXIST);
let r2 = new Rank(REDIS_KEY.GVG_BATTLE_RANK, { configId, groupKey });
let memberRanksRaw = await r2.getRankByRange();
let memberRanks = memberRanksRaw.map(obj => {
if(obj instanceof RoleRankInfo) return { rank: obj.rank, name: obj.roleName, score: obj.num }
})
let { myRank: myLeagueRank, ranks: leagueRanks } = await getBattleRank(REDIS_KEY.GVG_BATTLE_LEAGUE_RANK, { configId, groupKey }, { leagueCode: myLeague.leagueCode });
let { myRank: myMemberRank, ranks: memberRanks } = await getBattleRank(REDIS_KEY.GVG_BATTLE_RANK, { configId, groupKey }, { roleId });
return resResult(STATUS.SUCCESS, {
cities, leagueRanks, memberRanks
cities, leagueRanks, myLeagueRank, memberRanks, myMemberRank
})
}