diff --git a/game-server/app/servers/guild/handler/gvgBattleHandler.ts b/game-server/app/servers/guild/handler/gvgBattleHandler.ts index 65106390d..f19da1716 100644 --- a/game-server/app/servers/guild/handler/gvgBattleHandler.ts +++ b/game-server/app/servers/guild/handler/gvgBattleHandler.ts @@ -543,7 +543,7 @@ export class GVGBattleHandler { await battleEndSendMessage(groupKey, cityId, defenseTeam, attackTeam); await sendMessageToGVGAreaByTeamWithSuc(groupKey, defenseTeam.areaId, PUSH_ROUTE.GVG_TEAM_ATTACKED, { - cityId, areaId: defenseTeam.areaId, attackType: GVG_ATTACK_TYPE.KNIFE, teams: [new GVGTeamInList(defenseTeam), new GVGTeamInList(attackTeam)] + cityId, areaId: defenseTeam.areaId, attackType: GVG_ATTACK_TYPE.KNIFE, teams: [new GVGTeamInList(defenseTeam)] }); return resResult(STATUS.SUCCESS, { curTeam: new MyTeamInfo(attackTeam), oppTeam: new MyTeamInfo(defenseTeam) }); } diff --git a/shared/domain/gvgField/returnData.ts b/shared/domain/gvgField/returnData.ts index 1ffcc1b25..a1aa99630 100644 --- a/shared/domain/gvgField/returnData.ts +++ b/shared/domain/gvgField/returnData.ts @@ -686,6 +686,7 @@ export class GVGAreaInMap { // 地图右边列表上的队伍信息 export class GVGTeamInList { + areaId: number; teamCode: string; roleName: string; head: number; @@ -699,6 +700,7 @@ export class GVGTeamInList { constructor(team: GVGTeamType) { if(!team) return; + this.areaId = team.areaId; this.teamCode = team.teamCode; this.roleName = team.roleName; this.head = team.head;