战斗:参数改为使用系统参数表
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@@ -6,7 +6,7 @@ import { ExpeditionPointModel } from '../../../db/ExpeditionPoint';
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import { RoleModel } from '../../../db/Role';
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import { calculateSumCE, genCode } from '../../../pubUtils/util';
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import { getPointRewardStatus, getResetRemainCnt, findOrCreateEnemies, getExpeditionStatus } from '../../../services/expeditionService';
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import { EXPEDITION_CONST, EXPEDITION_WAR_RECORD_STATUS, KING_EXP_RATIO_TYPE, LINEUP_NUM, TASK_TYPE } from '../../../consts';
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import { EXPEDITION_WAR_RECORD_STATUS, KING_EXP_RATIO_TYPE, LINEUP_NUM, TASK_TYPE } from '../../../consts';
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import { WarReward } from '../../../services/warRewardService';
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import { addItems } from '../../../services/rewardService';
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import { getAp, setAp } from '../../../services/actionPointService';
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@@ -15,6 +15,7 @@ import { resResult } from '../../../pubUtils/util';
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import { checkBattleHeroes, roleLevelup } from '../../../services/normalBattleService';
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import { checkActivityTask, checkTask, checkTaskInBattleEnd } from '../../../services/taskService';
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import { gameData } from '../../../pubUtils/data';
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import * as dicParam from '../../../pubUtils/dicParam';
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export default function (app: Application) {
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new HandlerService(app, {});
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@@ -226,7 +227,7 @@ export class ExpeditionBattleHandler {
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$set: { status: isSuccess ? 1 : 2, star }
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}, true);
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// 更新点数
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role = await RoleModel.increaseExpeditionPoint(roleId, isSuccess ? EXPEDITION_CONST.INCREASE_POINT : 0);
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role = await RoleModel.increaseExpeditionPoint(roleId, isSuccess ? dicParam.EXPEDITION_CONST.EXPEDITION_CONST_POINTS : 0);
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let { expeditionPoint = 0 } = role;
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// 关卡奖励
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