战斗:参数改为使用系统参数表
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@@ -90,28 +90,12 @@ export const HANG_UP_CONSTS = {
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SPD_UP_REC_TIME: dicParam.TOWER_HANG_UP.TOWE_HANG_UP_SPD_UP_REC_TIME * 60 * 60 * 1000 // 加速直接获得6小时收益
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}
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export const DAILY_CONST = {
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REFRESH_TIME: 5 // 每天加点刷新
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}
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export const DUNGEON_CONST = {
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REFRESH_TIME: 5, // 每天加点刷新
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MAX_CNT: 100, // 最大挑战次数
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MAX_BUY_CNT: 10 // 最大购买次数
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}
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export const PVP_CONST = {
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REFRESH_TIME: 5, // 每天加点刷新
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SCORE_LINE: 3000, // 超过这个分数之后可以刷人类对手
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ENEMY_CE: 10000 // 对手战力
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}
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export const EXPEDITION_CONST = {
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REFRESH_TIME: 5, // 重置次数刷新时间
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INCREASE_POINT: 1, // 远征每成功一次累计的点数
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RESET_CNT: 1 // 可以免费重置的次数
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}
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export const EVENT_QUIZ_NUM = 3;
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@@ -1,14 +0,0 @@
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export const GONGSHI = {
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"TOWER_HANG_UP_SPEED_COST": "50",
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"TOWER_TASK_REF_COST": "200",
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"DAILY_REFRESH_NUM_COST": "50*num"
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};
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/**
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* 计算元宝和次数相关的系数
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* 公式: A * num + B
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*/
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export const GOLD_COST_RATIO = {
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"DAILY_REF_NUM": { "A": 50, "B": 0 }, // 每日购买次数花费
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"DUNGRON_BUY_NUM": { "A": 0, "B": 50 } // 秘境购买次数花费
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}
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