From 1eb8ec8d39863e46b146a5c0b1dc85e9ff068dee Mon Sep 17 00:00:00 2001 From: luying Date: Mon, 28 Feb 2022 18:04:09 +0800 Subject: [PATCH] =?UTF-8?q?=E8=81=8A=E5=A4=A9=EF=BC=9A=E8=A3=85=E5=A4=87?= =?UTF-8?q?=E6=B7=BB=E5=8A=A0=E5=93=81=E8=B4=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- game-server/app/services/sysChatService.ts | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/game-server/app/services/sysChatService.ts b/game-server/app/services/sysChatService.ts index 5c5efd867..8ba207012 100644 --- a/game-server/app/services/sysChatService.ts +++ b/game-server/app/services/sysChatService.ts @@ -42,10 +42,10 @@ export async function pushHeroWakeUp(roleId: string, roleName: string, serverId: // 装备升星到12星 export async function pushEquipStarMax(roleId: string, roleName: string, serverId: number, hid: number, equip: EPlace, isUpStar: boolean) { - const { id, equipId, star, } = equip; + const { id, equipId, star, quality, } = equip; if(!isUpStar || star != HERO_GROW_MAX.EQUIP_STAR) return; - const content = JSON.stringify({ roleId, roleName, hid, eplaceId: id, equipId, star }); + const content = JSON.stringify({ roleId, roleName, hid, eplaceId: id, equipId, star, quality }); const msgData = await createGroupMsg(roleId, roleName, CHANNEL_PREFIX.SYS, `${serverId}`, MSG_TYPE.RICH_TEXT, MSG_SOURCE.EQUIP_STAR_UP, content, null, null); await pushGroupMsgToRoom(msgData); return msgData; @@ -53,10 +53,10 @@ export async function pushEquipStarMax(roleId: string, roleName: string, serverI // 装备升品到金色 export async function pushEquipQualityMax(roleId: string, roleName: string, serverId: number, hid: number, equip: EPlace, isUpQuality: boolean) { - const { id, equipId, quality, } = equip; + const { id, equipId, star, quality, } = equip; if(!isUpQuality || quality != HERO_GROW_MAX.EQUIP_QUALITY) return; - const content = JSON.stringify({ roleId, roleName, hid, eplaceId: id, equipId, quality }); + const content = JSON.stringify({ roleId, roleName, hid, eplaceId: id, equipId, star, quality }); const msgData = await createGroupMsg(roleId, roleName, CHANNEL_PREFIX.SYS, `${serverId}`, MSG_TYPE.RICH_TEXT, MSG_SOURCE.EQUIP_QUALITY_UP, content, null, null); await pushGroupMsgToRoom(msgData); return msgData;