diff --git a/game-server/app/servers/battle/handler/expeditionBattleHandler.ts b/game-server/app/servers/battle/handler/expeditionBattleHandler.ts index 58bbde3b8..18edcd89a 100644 --- a/game-server/app/servers/battle/handler/expeditionBattleHandler.ts +++ b/game-server/app/servers/battle/handler/expeditionBattleHandler.ts @@ -19,7 +19,6 @@ import * as dicParam from '../../../pubUtils/dicParam'; import { getSeconds, nowSeconds } from '../../../pubUtils/timeUtil'; import { reportTAEvent } from '../../../services/sdkService'; import { getSumCe } from '../../../services/playerCeService'; -import { HeroModel } from '../../../db/Hero'; import { vipCanSkipExpedition } from '../../../services/activity/monthlyTicketService'; export default function (app: Application) { @@ -240,13 +239,6 @@ export class ExpeditionBattleHandler { if (gameData.expedition.has(expeditionId + 1)) { await findOrCreateEnemies(roleId, expeditionRecord.myCe, expeditionCode, expeditionId + 1, EXPEDITION_WAR_RECORD_STATUS.WAITING); } - - let expeditionWarRecords = await ExpeditionWarRecordModel.getRecordByCode(expeditionCode); - let curLv = 0; - if (expeditionWarRecords.length > 0) { - curLv = expeditionWarRecords[expeditionWarRecords.length - 1].expeditionId; - } - await checkTaskInSkipExpedition(serverId, roleId, sid, battleId); return resResult(STATUS.SUCCESS, { @@ -254,9 +246,7 @@ export class ExpeditionBattleHandler { expeditionId, battleId, goods: reward, - expeditionPoint: role.expeditionPoint, - expeditionWarRecord: expeditionWarRecords, - curLv + expeditionPoint: role.expeditionPoint }); }