🐞 fix(宝物): 词条策划确认不会做战场外面板操作故删

This commit is contained in:
luying
2023-01-10 11:51:08 +08:00
parent 32b02562d5
commit 223e14a28d
2 changed files with 28 additions and 27 deletions
+4 -4
View File
@@ -146,7 +146,7 @@ export async function calculateCes(type: HERO_SYSTEM_TYPE, roleId: string, serve
}
calCe.setEquipSuit(hid, skinId, ePlace);
calCe.setTalent(hid, skins);
if(artifact) calCe.setArtifactSeid(hid, skinId, job, artifact.artifactId);
// if(artifact) calCe.setArtifactSeid(hid, skinId, job, artifact.artifactId);
}
break;
}
@@ -365,7 +365,7 @@ export async function calculateCes(type: HERO_SYSTEM_TYPE, roleId: string, serve
for(let [hid ] of heroUpdates) {
calCe.setPutArtifact(hid, skinId, job, artifact);
calCe.setArtifactQuality(hid, artifact.artifactId);
calCe.setArtifactSeid(hid, skinId, job, artifact.artifactId);
// calCe.setArtifactSeid(hid, skinId, job, artifact.artifactId);
ceChangeTxt.push(`武将 ${hid} 装备宝物 ${artifact.artifactId}`);
}
break;
@@ -394,7 +394,7 @@ export async function calculateCes(type: HERO_SYSTEM_TYPE, roleId: string, serve
if(!artifact) break;
for(let [hid ] of heroUpdates) {
calCe.setArtifactQuality(hid, artifact.artifactId);
calCe.setArtifactSeid(hid, skinId, job, artifact.artifactId);
// calCe.setArtifactSeid(hid, skinId, job, artifact.artifactId);
ceChangeTxt.push(`武将 ${hid} 装备的宝物 ${artifact.seqId} 升至 ${artifact.artifactId}`);
}
break;
@@ -406,7 +406,7 @@ export async function calculateCes(type: HERO_SYSTEM_TYPE, roleId: string, serve
for(let [hid ] of heroUpdates) {
calCe.setArtifactLv(hid, artifact.artifactId, artifact.lv);
calCe.setArtifactQuality(hid, artifact.artifactId);
calCe.setArtifactSeid(hid, skinId, job, artifact.artifactId);
// calCe.setArtifactSeid(hid, skinId, job, artifact.artifactId);
ceChangeTxt.push(`武将 ${hid} 装备的宝物 ${artifact.seqId} 转换至 ${artifact.artifactId}`);
}
break;