军团活动:粮草先行部分计算逻辑

This commit is contained in:
luying
2021-03-27 11:02:15 +08:00
parent ca7f9a0b31
commit 2441a8d473
18 changed files with 765 additions and 84 deletions

View File

@@ -6,11 +6,11 @@ import { gameData, getGuildAuctionRewards, getCityActivityRewards } from "../pub
import { getCurHourPoint, getCutDay, nowSeconds } from "../pubUtils/timeUtil";
import { GUILD_ACTIVITY_STATUS, GET_POINT_WAYS, GUILD_ACTIVITY_TYPE, REDIS_KEY, AUCTION_SOURCE, MAIL_TYPE, CITY_STATUS } from "../consts";
import { Record, UserGuildActivityRecModel } from "../db/UserGuildActivityRec";
import { GateMembersRec, GateActivityObject, CityActivityObject, CityParam, Member } from "../domain/battleField/guildActivity";
import { GateMembersRec, GateActivityObject, CityActivityObject, CityParam, Member, RaceActivityObject, WoodenHorse } from "../domain/battleField/guildActivity";
import { DicGuildActivity } from "../pubUtils/dictionary/DicGuildActivity";
import { getUnionRank, getRank, getGuildKeyName, getMyUnionRank, getRankScore, getCityKeyName, getAllServers } from "./redisService";
import { getUnionRank, getRank, getGuildKeyName, getMyUnionRank, getRankScore, getCityKeyName, getAllServers, getUnionRankRange } from "./redisService";
import { GuildModel } from "../db/Guild";
import { SimpleGuildRankParam, SimpleRoleRankParam } from "../domain/rank";
import { SimpleGuildRankParam, SimpleRoleRankParam, SimpleGuildRankWithTimeParam } from "../domain/rank";
import { getGuildChannelSid, getWorldChannelSid, getCityChannelSid } from "./chatChannelService";
import { pinus } from "pinus";
import { GuildActivityRecordModel } from "../db/GuildActivityRec";
@@ -21,6 +21,7 @@ import { GuildActivityCityType, GuildActivityCityModel } from "../db/GuildActivi
let gateActivityObj: GateActivityObject;
let cityActivityObj: CityActivityObject;
let raceActivityObj: RaceActivityObject;
export function getGateActivityObj() {
if(!gateActivityObj) {
gateActivityObj = new GateActivityObject();
@@ -32,7 +33,14 @@ export function getCityActivityObj() {
if(!cityActivityObj) {
cityActivityObj = new CityActivityObject();
}
return cityActivityObj
return cityActivityObj;
}
export function getRaceActivityObj() {
if(!raceActivityObj) {
raceActivityObj = new RaceActivityObject();
}
return raceActivityObj;
}
/**
@@ -159,6 +167,53 @@ export async function getCityActivityRank(guildCode: string, serverId: number, c
return rec;
}
export async function getRaceActivityRank(guildCode: string, serverId: number) {
let guildKey = REDIS_KEY.RACE_ACTIVITY;
let obj = getRaceActivityObj();
let guildRankResult = await getUnionRank(guildKey, serverId, guildCode);
let guildRank = new Array<SimpleGuildRankWithTimeParam>();
for(let { rank, code, name, num } of guildRankResult.ranks) {
let _obj = await obj.getWoodenHorse(code, serverId);
let param = new SimpleGuildRankWithTimeParam(rank, code, name, num, _obj?_obj.time:0, _obj?_obj.durability:0);
guildRank.push(param);
}
let myGuildRank: SimpleGuildRankWithTimeParam;
if(guildRankResult.myRank) {
let { rank, code, name, num } = guildRankResult.myRank;
let _obj = await obj.getWoodenHorse(code, serverId);
myGuildRank = new SimpleGuildRankWithTimeParam(rank, code, name, num, _obj?_obj.time:0, _obj?_obj.durability:0);
} else {
let guild = await GuildModel.findByCode(guildCode, serverId, 'name');
let _obj = await obj.getWoodenHorse(guildCode, serverId);
myGuildRank = new SimpleGuildRankWithTimeParam(0, guildCode, guild?.name, 0, _obj?_obj.time:0, _obj?_obj.durability:0);
}
return { guildRank, myGuildRank }
}
/**
* 获取和自己同屏的5个木牛流马
* @param guildCode
* @param serverId
*/
export async function getWoodenHorseList(guildCode: string, serverId: number) {
let guildKey = REDIS_KEY.RACE_ACTIVITY;
let obj = getRaceActivityObj();
let myRank = await getMyUnionRank(guildKey, serverId, guildCode);
let startRank = myRank - 2 > 0? myRank - 2: 1;
let endRank = startRank + 4;
let range = await getUnionRankRange(guildKey, serverId, startRank, endRank);
let woodenHorseList = new Array<WoodenHorse>();
for(let { code } of range) {
let woodenHorse = await obj.getWoodenHorse(code, serverId);
if(woodenHorse) {
woodenHorseList.push(woodenHorse);
}
}
return woodenHorseList;
}
/**
* 获得军团活动排行榜
* @param guildCode
@@ -477,4 +532,45 @@ export function getCityStatus(guildCode: string, cityId: number, preCity: number
}
}
return status;
}
export async function calWoodenHorseAndSend(serverId: number) {
console.log('calWoodenHorseAndSend');
let guildKey = REDIS_KEY.RACE_ACTIVITY;
let obj = getRaceActivityObj();
let { ranks } = await getUnionRank(guildKey, serverId, '');
let map = new Map<number, WoodenHorse[]>();
let user = new Map<number, string>();
for(let i = 0; i < ranks.length; i++) {
let { code } = ranks[i];
for(let j = i; j <= i + 2; j++) {
if(j <= ranks.length - 1 && !map.has(j)) {
map.set(j, new Array<WoodenHorse>());
}
}
user.set(i, code);
for(let [rank, woodenHorseList] of map) {
let woodenHorse = await obj.getWoodenHorse(code, serverId);
if(woodenHorse) {
map.get(rank).push(woodenHorse);
} else {
map.get(rank).push(new WoodenHorse(rank.toString(), 's',0));
}
let len = map.get(rank).length;
let limit = 5;
if(rank - 2 < 0) limit += rank - 2;
if(rank + 2 > ranks.length - 1) limit -= (rank + 2) - (ranks.length - 1);
if( len >= limit) {
// 发送
let roleId = user.get(rank);
console.log('send', roleId, woodenHorseList.length, JSON.stringify(woodenHorseList));
map.delete(rank);
}
}
}
return ;
}