军团活动:粮草先行部分计算逻辑

This commit is contained in:
luying
2021-03-27 11:02:15 +08:00
parent ca7f9a0b31
commit 2441a8d473
18 changed files with 765 additions and 84 deletions

View File

@@ -7,7 +7,7 @@ import { nowSeconds, getTodayZeroPoint, getAge } from '../pubUtils/timeUtil';
import { getPvpGkWarIds, getPvpRankRewards, getPvpHeroRewards, getResultMaxRank, getTodayGuildActivity } from '../pubUtils/data';
import { deepCopy, getRandomArr, resResult } from '../pubUtils/util';
import { getLvByScore } from './pvpService';
import { getMyRank, setRank, resetPvpRanks, getAllOnlineRoles, delGuildActivityRank } from './redisService';
import { getMyRank, setRank, resetPvpRanks, getAllOnlineRoles, delGuildActivityRank, getAllServers } from './redisService';
import { MAIL_TYPE, REDIS_KEY, ADULT_AGE, GUEST_MAX_TIME, ADDICTION_PREVENTION_CODE, GUILD_ACTIVITY_STATUS, GUILD_ACTIVITY_TYPE } from '../consts';
import { RankParam } from '../domain/rank';
import { RoleModel } from '../db/Role';
@@ -24,6 +24,7 @@ import { getGuildActivityByDic, setMedianCe, sendEndMsgToAll } from './guildActi
import { sendUngotDividendJob, startGuildAuction, startWorldAuction, stopAuction } from './auctionService';
import { DicGuildActivity } from '../pubUtils/dictionary/DicGuildActivity';
import { GuildModel } from '../db/Guild';
import { dispatch } from '../util/dispatcher';
const PER_SECOND = 1 * 1000;
const PER_DAY = 24 * 60 * 60;
@@ -364,11 +365,13 @@ async function guildActivitySchedule() {
if(statusResult.status == GUILD_ACTIVITY_STATUS.START) {
if(!guildActSecondsJobId) {
let seconds = 10; // 每10秒下发一次
if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.RACE_ACTIVITY) {
seconds = 1;
if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.GATE_ACTIVITY) {
guildActSecondsJobId = scheduleJob('guildActivitySeconds', `*/10 * * * * *`, gateActivitySeconds);
} else if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.CITY_ACTIVITY) {
guildActSecondsJobId = scheduleJob('guildActivitySeconds', `*/10 * * * * *`, cityActivitySeconds);
} else if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.RACE_ACTIVITY) {
// guildActSecondsJobId = scheduleJob('guildActivitySeconds', `*/1 * * * * *`, raceActivitySeconds);
}
guildActSecondsJobId = scheduleJob('guildActivitySeconds', `*/${seconds} * * * * *`, gateActivitySeconds);
}
if(!guildActEndJobId) {
@@ -452,6 +455,17 @@ export async function cityActivitySeconds() {
}
}
// 每10秒下发一次的任务
export async function raceActivitySeconds() {
console.log('*****raveActivitySeconds')
let servers = await getAllServers(); // 玩家serverId列表
let guildServers = pinus.app.getServersByType('guild');
for(let serverId of servers) {
let sid = dispatch(serverId.toString(), guildServers);
await pinus.app.rpc.guild.guildActivityRemote.calWoodenHorseAndSend.toServer(sid.id, serverId);
}
}
function auctionSchedule() {
scheduleJob('startGuildAuction', '0 0 20 20 * ?', startGuildAuction);
scheduleJob('startWorldAuction', '0 0 20 30 * ?', startWorldAuction);