军团活动:粮草先行部分计算逻辑

This commit is contained in:
luying
2021-03-27 11:02:39 +08:00
parent ca7f9a0b31
commit 2441a8d473
18 changed files with 765 additions and 84 deletions
+13 -7
View File
@@ -98,13 +98,19 @@ export const GUILDACTIVITY = {
GATEACTIVITY_GATEHP: 10000, // 城门血量
GATEACTIVITY_BOSS_DIFFICULT: '1&1.2|2&1.5', // boss类型&难度系数|boss类型&难度系数(1:小boss,2:大boss)
RACEACTIVITY_DURABILITY_REWARD: 2, // 每剩余1%耐久度给予X点功勋
RACEACTIVITY_NORMAL_ITEMS: '1&8&15|3&5&10|5&0&1', // 粮草先行普通道具
RACEACTIVITY_EVENT_MEMBERCNT: 3, // 粮草先行随机道具获得人数
RACEACTIVITY_EVENT_ITEMS: '2&1|4&1|6&1', // 粮草先行根据事件随机人可获得道具
};
export const GUILDAUCTION = {
DIVIDENDRATE: 1, // 分红比例,1表示总金额 100% 分红
DIVIDENDWEEKENDRATE: 0.2, // 额外分红,周末加成,0.2表示周围额外加成 20% 分红
export const GUILD_AUCTION = {
DIVIDEND_RATE: 1, // 总金额分红比例,1表示总金额 100% 分红
DIVIDEND_WEEKEND_RATE: 0.2, // 额外分红,周末加成,0.2表示周围额外加成 20% 分红
AUCTION_PRICE_RISE: 1.1, // 单次竞价价格上涨幅度,1.1表示竞拍每次价格上涨10%
AUCTION_BOSSEXPECT_MAX: 1000, // 演武台预期分红上限
AUCTION_BOSSEXPECT_MIN: 200, // 演武台预期分红下限
AUCTION_ACTIVITYEXPECT_MAX: 2000, // 军团活动预期分红上限
AUCTION_ACTIVITYEXPECT_MIN: 500, // 军团活动预期分红下限
AUCTION_BOSS_EXPECT_MAX: 1000, // 演武台预期分红上限
AUCTION_BOSS_EXPECT_MIN: 200, // 演武台预期分红下限
AUCTION_ACTIVITY_EXPECT_MAX: 2000, // 军团活动预期分红上限
AUCTION_ACTIVITY_EXPECT_MIN: 500, // 军团活动预期分红下限
};
export const BROWSER_DEBUG = {
UNLIMITED_MOVEMENT: 0, // 无限行动
};