diff --git a/game-server/app/services/actionPointService.ts b/game-server/app/services/actionPointService.ts index afe67309c..865a47563 100644 --- a/game-server/app/services/actionPointService.ts +++ b/game-server/app/services/actionPointService.ts @@ -91,7 +91,7 @@ export async function setAp(roleId: string, ip: string, lv: number, changeAp: nu await checkTask(roleId, sid, TASK_TYPE.BATTLE_COST_AP, -1 * changeAp, true, {}); let { serverId } = await RoleModel.findByRoleId(roleId); await checkActivityTask(serverId, sid, roleId, TASK_TYPE.BATTLE_COST_AP, -1 * changeAp,); - reportTAEvent(roleId, TA_EVENT.AP_CONSUME, { change_count: -1 * changeAp, change_after: ap, change_reason: reason }, ip) + // reportTAEvent(roleId, TA_EVENT.AP_CONSUME, { change_count: -1 * changeAp, change_after: ap, change_reason: reason }, ip) } else { reportTAEvent(roleId, TA_EVENT.AP_GET, { change_count: changeAp, change_after: ap, change_reason: reason }, ip) } diff --git a/shared/consts/constModules/sysConst.ts b/shared/consts/constModules/sysConst.ts index 062d486b2..18a0605b9 100644 --- a/shared/consts/constModules/sysConst.ts +++ b/shared/consts/constModules/sysConst.ts @@ -894,7 +894,7 @@ export enum TA_EVENT { RECHARGE_SUCCESS = 'recharge_success', // 充值成功 RECHARGE_FAIL = 'recharge_fail', // 充值失败 AP_GET = 'ap_get', // 获得体力 - AP_CONSUME = 'ap_consume', // 体力消耗 + // AP_CONSUME = 'ap_consume', // 体力消耗 PVP_SEASON_END = 'PVP_season_end', // pvp赛季结算 GUILD_DISMISS = 'guild_dissolute', // 军团解散 GUILD_QUIT = 'guild_quit', // 军团退出