任务:埋点完成

This commit is contained in:
luying
2021-04-18 19:25:25 +08:00
parent 4bd4513ae6
commit 260744e7d2
20 changed files with 234 additions and 67 deletions

View File

@@ -1,5 +1,5 @@
import { Application, ChannelService, BackendSession, pinus } from "pinus";
import { GUILD_ACTIVITY_TYPE, STATUS, REDIS_KEY, GUILD_POINT_WAYS, CITY_STATUS } from "../../../consts";
import { GUILD_ACTIVITY_TYPE, STATUS, REDIS_KEY, GUILD_POINT_WAYS, CITY_STATUS, TASK_TYPE } from "../../../consts";
import { resResult } from "../../../pubUtils/util";
import { getGuildActivityStatus, getCityActivityObj, getCityStatus as pubGetCityStatus, getCities, getCityActivityRank, sendSingleCityActEndMsg, getMedianCe } from "../../../services/guildActivityService";
import { GuildActivityCityModel } from "../../../db/GuildActivityCity";
@@ -14,6 +14,7 @@ import { GUILDACTIVITY } from "../../../pubUtils/dicParam";
import { handleCost } from "../../../services/rewardService";
import { addActive } from "../../../services/guildService";
import { Rank } from "../../../services/rankService";
import { checkTask } from "../../../services/taskService";
export default function (app: Application) {
return new CityActivityHandler(app);
@@ -261,7 +262,7 @@ export class CityActivityHandler {
// 结束挑战
async battleEnd(msg: { cityId: number, code: string, isSuccess: boolean }, session: BackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
let guildCode = session.get('guildCode');
let serverId = session.get('serverId');
@@ -288,6 +289,9 @@ export class CityActivityHandler {
let guildScore = await r.getMyScore({guildCode});
let gateHp = obj.getGateHpAndInc(serverId, cityId, dicCity.hp);
// 任务
await checkTask(roleId, sid, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
return resResult(STATUS.SUCCESS, {
isSuccess,
code,

View File

@@ -1,7 +1,7 @@
import { Application, BackendSession, ChannelService, pinus } from "pinus";
import { getMedianCe, getGuildActivityStatus, getRecordScore, getGateActivityObj, sendSingleGateActEndMsg, participants, getGateActivityRank, getCityActivityObj } from "../../../services/guildActivityService";
import { resResult } from "../../../pubUtils/util";
import { STATUS, GUILD_ACTIVITY_TYPE, GUILD_POINT_WAYS, ENEMIES_TYPE, GET_POINT_WAYS } from "../../../consts";
import { STATUS, GUILD_ACTIVITY_TYPE, GUILD_POINT_WAYS, ENEMIES_TYPE, GET_POINT_WAYS, TASK_TYPE } from "../../../consts";
import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec";
import { GUILDACTIVITY } from "../../../pubUtils/dicParam";
import { GuildActivityRecordModel } from "../../../db/GuildActivityRec";
@@ -14,6 +14,7 @@ import { UserGuildModel } from "../../../db/UserGuild";
import { GuildActivityCityModel } from "../../../db/GuildActivityCity";
import { Rank } from "../../../services/rankService";
import { getNextHourPoint } from "../../../pubUtils/timeUtil";
import { checkTask } from "../../../services/taskService";
export default function (app: Application) {
return new GateActivityHandler(app);
@@ -201,7 +202,7 @@ export class GateActivityHandler {
// 结束挑战
async battleEnd(msg: { code: string, isSuccess: boolean }, session: BackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
let guildCode = session.get('guildCode');
let serverId = session.get('serverId');
@@ -252,6 +253,8 @@ export class GateActivityHandler {
isSuccess
}
// 任务
await checkTask(roleId, sid, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
return resResult(STATUS.SUCCESS, {
code,
...statusResult,

View File

@@ -1,5 +1,5 @@
import { Application, ChannelService, BackendSession } from "pinus";
import { GUILD_ACTIVITY_TYPE, STATUS, GUILD_ACTIVITY_STATUS, GUILD_POINT_WAYS, REDIS_KEY } from "../../../consts";
import { GUILD_ACTIVITY_TYPE, STATUS, GUILD_ACTIVITY_STATUS, GUILD_POINT_WAYS, REDIS_KEY, TASK_TYPE } from "../../../consts";
import { resResult } from "../../../pubUtils/util";
import { getGuildActivityStatus, getRaceActivityObj, getRaceActivityRank, getWoodenHorseList, calWoodenHorseAndSend, raceActivitySettleReward } from "../../../services/guildActivityService";
import { UserGuildModel } from "../../../db/UserGuild";
@@ -7,6 +7,7 @@ import { GuildActivityRecordModel } from "../../../db/GuildActivityRec";
import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec";
import { addActive } from "../../../services/guildService";
import { Rank } from "../../../services/rankService";
import { checkTask } from "../../../services/taskService";
export default function (app: Application) {
return new RaceActivityHandler(app);
@@ -153,7 +154,7 @@ export class RaceActivityHandler {
// 结束挑战
async battleEnd(msg: { code: string, isSuccess: boolean }, session: BackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
let guildCode = session.get('guildCode');
let serverId = session.get('serverId');
@@ -173,6 +174,8 @@ export class RaceActivityHandler {
let r = new Rank(REDIS_KEY.RACE_ACTIVITY, { serverId });
let myGuildRank = await r.getMyRank({guildCode});
// 任务
await checkTask(roleId, sid, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
return resResult(STATUS.SUCCESS, {
timestamp: Date.now(),
woodenHorse: guildActivityRec.woodenHorse,