注释掉一些log
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@@ -65,7 +65,7 @@ export async function getPlayerActivityData(activityId: number, serverId: number
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}
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let records = (playerSelfServerData && playerSelfServerData.challengeRecords) ? playerSelfServerData.challengeRecords : [];
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for (let record of records) {
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console.log(challengeBeginTime, challengeEndTime, record.time)
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// console.log(challengeBeginTime, challengeEndTime, record.time)
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if (record.time >= challengeBeginTime && record.time <= challengeEndTime) {
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playerData.challengeCount++;
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}
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@@ -75,7 +75,7 @@ export async function sendRankMail(data: TimeLimitRankData, serverId: number) {
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let reward = data.getRewardByRank(rank);
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if(reward) {
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let guild = await GuildModel.findByCode(code, serverId, '+members');
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console.log(guild.members)
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// console.log(guild.members)
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for(let roleId of guild.members) {
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await sendMailByContent(MAIL_TYPE.TIME_LIMIT_RANK, roleId, {
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params: [data.tabName,`${rank}`],
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@@ -39,7 +39,7 @@ export function getRandSeResult(id: number, randSe: RandSe[], originSe: RandSe[]
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randomResult.push(...allRandom);
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}
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console.log('##### getRandSeResult', startId, effectCount)
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// console.log('##### getRandSeResult', startId, effectCount)
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for (let i = startId; i < effectCount; i++) {
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if(randSe[i]) {
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@@ -620,7 +620,7 @@ export async function sendGuildCityDeclare(cityId: number, declareGuildCode: str
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* @param serverId 区id
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*/
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export async function calWoodenHorseAndSend(serverId: number) {
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console.log('calWoodenHorseAndSend');
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// console.log('calWoodenHorseAndSend');
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let obj = getRaceActivityObj();
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return await obj.calServerHorses(serverId);
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}
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@@ -143,7 +143,7 @@ export class WarReward {
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// let warType = this.warInfo.warType;
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if(this.isSuccess) { // 成功了才给固定奖励
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console.log(this.fixReward)
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// console.log(this.fixReward)
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if(this.fixReward) this.handleFixReward(num);
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if(this.conditionReward) this.handleConditionReward(num);
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if(this.randomReward) await this.handleRandomReward(num);
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