500抽:活动格式

This commit is contained in:
luying
2022-07-28 20:27:08 +08:00
parent dbcbabfda6
commit 2806fdd9b1
10 changed files with 205 additions and 200 deletions

View File

@@ -2,8 +2,7 @@ import { Application, BackendSession, HandlerService, } from "pinus";
import { resResult, shouldRefresh, getRandSingleEelm, getGachaRemainFloor } from "../../../pubUtils/util";
import { STATUS, GACHA_TYPE, HERO_QUALITY_TYPE, TASK_TYPE, ITEM_CHANGE_REASON, } from "../../../consts";
import { gameData } from "../../../pubUtils/data";
import { GachaData, GachaResultIndb } from "../../../domain/activityField/gachaField";
import { SimpleResult, UserGachaModel } from "../../../db/UserGacha";
import { UserGachaModel } from "../../../db/UserGacha";
import { refreshGacha, getGachaList, getVisitedHeroList, GachaPull, getGuideGachaId, GachaResults, getDicGachaByGachaCnt, getNormalGachaId } from "../../../services/activity/gachaService";
import { RoleModel } from "../../../db/Role";
import { HeroModel } from "../../../db/Hero";
@@ -15,6 +14,7 @@ import { getActivityById } from "../../../services/activity/activityService";
import { checkTaskInGacha } from "../../../services/task/taskService";
import { createHeroes } from "../../../services/role/createHero";
import { getRoleCreateTime, getServerCreateTime } from "../../../services/redisService";
import { getGuideGachaData } from "../../../services/activity/guideGachaService";
export default function (app: Application) {
new HandlerService(app, {});
@@ -99,7 +99,6 @@ export class GachaHandler {
return resResult(STATUS.SUCCESS, {
gachaId, activityId,
freeCount, refFreeTime: userGacha.refFreeTime, count: userGacha.count, point: userGacha.point, floor, hope,
guideResultCount: userGacha.guideResultCount,
// heroes: resultHeroes,
addHeros: heroes,
result: resultList,
@@ -301,22 +300,14 @@ export class GachaHandler {
* @param {BackendSession} session
* @memberof GachaHandler
*/
async getGuideGachaData(msg: {}, session: BackendSession) {
const { } = msg;
async getGuideGachaData(msg: { activityId: number }, session: BackendSession) {
const roleId: string = session.get('roleId');
let { gachaHasGuide } = await RoleModel.findByRoleId(roleId, 'gachaHasGuide');
let guideCount = 0, guideResultList = [], candidates = [];
if(!gachaHasGuide) {
let gachaId = getGuideGachaId();
const userGacha = await UserGachaModel.findByRole(roleId, gachaId);
({ guideCount = 0, guideResultList = [], candidates = [] } = userGacha);
}
const serverId: number = session.get('serverId');
return resResult(STATUS.SUCCESS, {
guideCount,
latest: guideResultList,
candidates
});
const { activityId } = msg;
let playerData = await getGuideGachaData(serverId, activityId, roleId);
return resResult(STATUS.SUCCESS, { playerData });
}
/**
@@ -325,35 +316,35 @@ export class GachaHandler {
* @param {BackendSession} session
* @memberof GachaHandler
*/
async guidePull(msg: {}, session: BackendSession) {
const { } = msg;
const roleId: string = session.get('roleId');
const sid: string = session.get('sid');
const count = 10;
const gachaId = getGuideGachaId();
const dicGacha = gameData.gacha.get(gachaId);
async guidePull(msg: { activityId: number; }, session: BackendSession) {
// const { } = msg;
// const roleId: string = session.get('roleId');
// const sid: string = session.get('sid');
// const count = 10;
// const gachaId = getGuideGachaId();
// const dicGacha = gameData.gacha.get(gachaId);
let userGacha = await UserGachaModel.findByRole(roleId, gachaId);
let { guideCount = 0 } = userGacha;
if(guideCount >= RECRUIT.RECRUIT_FIRST_RECRUIT) return resResult(STATUS.GACHA_GUIDE_PULL_CNT_LACK);
// let userGacha = await UserGachaModel.findByRole(roleId, gachaId);
// let { guideCount = 0 } = userGacha;
// if(guideCount >= RECRUIT.RECRUIT_FIRST_RECRUIT) return resResult(STATUS.GACHA_GUIDE_PULL_CNT_LACK);
if(guideCount == 0) {
// 消耗东西
let cost = dicGacha.cost.map(cur => { return { id: cur.id, count: cur.count * count } });
let costResult = await handleCost(roleId, sid, cost, ITEM_CHANGE_REASON.GACHA_PULL);
if (!costResult) return resResult(STATUS.GACHA_COST_NOT_ENOUGH);
}
// if(guideCount == 0) {
// // 消耗东西
// let cost = dicGacha.cost.map(cur => { return { id: cur.id, count: cur.count * count } });
// let costResult = await handleCost(roleId, sid, cost, ITEM_CHANGE_REASON.GACHA_PULL);
// if (!costResult) return resResult(STATUS.GACHA_COST_NOT_ENOUGH);
// }
let userHeroes = await HeroModel.findByRole(roleId);
let gachaPull = new GachaPull(dicGacha, userGacha);
let { resultList } = gachaPull.pull(count, userHeroes);
// let userHeroes = await HeroModel.findByRole(roleId);
// let gachaPull = new GachaPull(dicGacha, userGacha);
// let { resultList } = gachaPull.pull(count, userHeroes);
userGacha = await UserGachaModel.updateInfo(roleId, gachaId, 0, { guideResultList: resultList, guideCount: guideCount + 1 })
// userGacha = await UserGachaModel.updateInfo(roleId, gachaId, 0, { guideResultList: resultList, guideCount: guideCount + 1 })
return resResult(STATUS.SUCCESS, {
guideCount: userGacha.guideCount,
latest: userGacha.guideResultList
});
// return resResult(STATUS.SUCCESS, {
// guideCount: userGacha.guideCount,
// latest: userGacha.guideResultList
// });
}
/**
@@ -363,28 +354,28 @@ export class GachaHandler {
* @memberof GachaHandler
*/
async saveToCandidates(msg: { id: number }, session: BackendSession) {
const { id } = msg;
const roleId: string = session.get('roleId');
const gachaId = getGuideGachaId();
// const { id } = msg;
// const roleId: string = session.get('roleId');
// const gachaId = getGuideGachaId();
let userGacha = await UserGachaModel.findByRole(roleId, gachaId);
let { guideResultList, candidates = [], guideCount } = userGacha;
// let userGacha = await UserGachaModel.findByRole(roleId, gachaId);
// let { guideResultList, candidates = [], guideCount } = userGacha;
let index = candidates.findIndex(cur => cur.id == id);
if(index == -1) {
candidates.push({
id, guideCount, list: guideResultList
});
} else {
candidates[index].list = guideResultList;
candidates[index].guideCount = guideCount;
}
// let index = candidates.findIndex(cur => cur.id == id);
// if(index == -1) {
// candidates.push({
// id, guideCount, list: guideResultList
// });
// } else {
// candidates[index].list = guideResultList;
// candidates[index].guideCount = guideCount;
// }
userGacha = await UserGachaModel.updateInfo(roleId, gachaId, 0, { candidates })
// userGacha = await UserGachaModel.updateInfo(roleId, gachaId, 0, { candidates })
return resResult(STATUS.SUCCESS, {
candidates: userGacha.candidates
});
// return resResult(STATUS.SUCCESS, {
// candidates: userGacha.candidates
// });
}
/**
@@ -394,61 +385,61 @@ export class GachaHandler {
* @memberof GachaHandler
*/
async decide(msg: { id: number }, session: BackendSession) {
const { id } = msg;
const roleId: string = session.get('roleId');
const roleName: string = session.get('roleName');
const serverId: number = session.get('serverId');
const sid: string = session.get('sid');
const count = 10;
const gachaId = getGuideGachaId();
const dicGacha = gameData.gacha.get(gachaId);
// const { id } = msg;
// const roleId: string = session.get('roleId');
// const roleName: string = session.get('roleName');
// const serverId: number = session.get('serverId');
// const sid: string = session.get('sid');
// const count = 10;
// const gachaId = getGuideGachaId();
// const dicGacha = gameData.gacha.get(gachaId);
let role = await RoleModel.findByRoleId(roleId);
if(role.gachaHasGuide) {
return resResult(STATUS.GACHA_GUIDE_HAS_DONE);
}
let userGacha = await UserGachaModel.findByRole(roleId, gachaId);
let { guideResultList = [], candidates = [], } = userGacha;
// let role = await RoleModel.findByRoleId(roleId);
// if(role.gachaHasGuide) {
// return resResult(STATUS.GACHA_GUIDE_HAS_DONE);
// }
// let userGacha = await UserGachaModel.findByRole(roleId, gachaId);
// let { guideResultList = [], candidates = [], } = userGacha;
let simpleResult: SimpleResult[] = []
if(id == 0) {
if(guideResultList.length <= 0) {
return resResult(STATUS.GACHA_GUIDE_NOT_DO);
}
simpleResult = guideResultList;
} else {
let candidate = candidates.find(cur => cur.id == id);
if(!candidate) return resResult(STATUS.WRONG_PARMS);
simpleResult = candidate.list;
}
// let simpleResult: SimpleResult[] = []
// if(id == 0) {
// if(guideResultList.length <= 0) {
// return resResult(STATUS.GACHA_GUIDE_NOT_DO);
// }
// simpleResult = guideResultList;
// } else {
// let candidate = candidates.find(cur => cur.id == id);
// if(!candidate) return resResult(STATUS.WRONG_PARMS);
// simpleResult = candidate.list;
// }
let userHeroes = await HeroModel.findByRole(roleId);
let results = new GachaResults();
results.addBySimpleResult(simpleResult);
let { items, heroInfo, resultList } = results.transferToFinalResult(userHeroes);
// let userHeroes = await HeroModel.findByRole(roleId);
// let results = new GachaResults();
// results.addBySimpleResult(simpleResult);
// let { items, heroInfo, resultList } = results.transferToFinalResult(userHeroes);
userGacha = await UserGachaModel.updateInfo(roleId, gachaId, 0, { guideResultCount: count });
// userGacha = await UserGachaModel.updateInfo(roleId, gachaId, 0, { guideResultCount: count });
// 给东西
// console.log('****', heroInfo)
let { heroes, resultHeroes } = await createHeroes(roleId, roleName, sid, serverId, heroInfo);
await addItems(roleId, roleName, sid, items, ITEM_CHANGE_REASON.GACHA_ITEMS);
// 更新数据
role = await RoleModel.updateRoleInfo(roleId, { gachaHasGuide: true });
await UserGachaRecModel.createRec(roleId, gachaId, 0, count, resultList);
// // 给东西
// // console.log('****', heroInfo)
// let { heroes, resultHeroes } = await createHeroes(roleId, roleName, sid, serverId, heroInfo);
// await addItems(roleId, roleName, sid, items, ITEM_CHANGE_REASON.GACHA_ITEMS);
// // 更新数据
// role = await RoleModel.updateRoleInfo(roleId, { gachaHasGuide: true });
// await UserGachaRecModel.createRec(roleId, gachaId, 0, count, resultList);
// 任务
if(dicGacha.isTask) await checkTaskInGacha(serverId, roleId, sid, count, resultHeroes, resultList, true);
// // 任务
// if(dicGacha.isTask) await checkTaskInGacha(serverId, roleId, sid, count, resultHeroes, resultList, true);
return resResult(STATUS.SUCCESS, {
hasInit: !!role.gachaHasGuide,
guideResultCount: userGacha.guideResultCount,
count: userGacha.count,
gachaId,
// heroes: resultHeroes,
addHeros: heroes,
result: resultList
});
// return resResult(STATUS.SUCCESS, {
// hasInit: !!role.gachaHasGuide,
// guideResultCount: userGacha.guideResultCount,
// count: userGacha.count,
// gachaId,
// // heroes: resultHeroes,
// addHeros: heroes,
// result: resultList
// });
}