diff --git a/shared/resource/jsons/dic_zyz_gk_daily.json b/shared/resource/jsons/dic_zyz_gk_daily.json index d72f91363..b4637aba7 100644 --- a/shared/resource/jsons/dic_zyz_gk_daily.json +++ b/shared/resource/jsons/dic_zyz_gk_daily.json @@ -14,12 +14,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", - "recommendedPower": 182661, + "recommendedPower": 200300, "previousGk": 0, "dailyType": 1, "needPrepare": 1, @@ -32,7 +32,7 @@ "dispatchJsonId": 3002, "bg_img": 9301, "mapid": 9301, - "script_id": "S_300001", + "script_id": "S_300002", "fixReward": "31001&48000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -42,12 +42,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", - "recommendedPower": 308739, + "recommendedPower": 476100, "previousGk": 3001, "dailyType": 1, "needPrepare": 1, @@ -60,7 +60,7 @@ "dispatchJsonId": 3003, "bg_img": 9301, "mapid": 9301, - "script_id": "S_300001", + "script_id": "S_300003", "fixReward": "31001&52000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -70,12 +70,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", - "recommendedPower": 468356, + "recommendedPower": 781200, "previousGk": 3002, "dailyType": 1, "needPrepare": 1, @@ -88,7 +88,7 @@ "dispatchJsonId": 3004, "bg_img": 9301, "mapid": 9301, - "script_id": "S_300001", + "script_id": "S_300004", "fixReward": "31001&56000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -98,12 +98,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", - "recommendedPower": 628729, + "recommendedPower": 1133900, "previousGk": 3003, "dailyType": 1, "needPrepare": 1, @@ -116,7 +116,7 @@ "dispatchJsonId": 3005, "bg_img": 9301, "mapid": 9301, - "script_id": "S_300001", + "script_id": "S_300004", "fixReward": "31001&60000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -126,12 +126,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", - "recommendedPower": 907806, + "recommendedPower": 1643100, "previousGk": 3004, "dailyType": 1, "needPrepare": 1, @@ -144,7 +144,7 @@ "dispatchJsonId": 3006, "bg_img": 9301, "mapid": 9301, - "script_id": "S_300001", + "script_id": "S_300004", "fixReward": "31001&64000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -154,12 +154,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", - "recommendedPower": 1669713, + "recommendedPower": 2766900, "previousGk": 3005, "dailyType": 1, "needPrepare": 1, @@ -172,7 +172,7 @@ "dispatchJsonId": 3007, "bg_img": 9301, "mapid": 9301, - "script_id": "S_300001", + "script_id": "S_300004", "fixReward": "31001&68000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -182,12 +182,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", - "recommendedPower": 2354436, + "recommendedPower": 3739400, "previousGk": 3006, "dailyType": 1, "needPrepare": 1, @@ -200,7 +200,7 @@ "dispatchJsonId": 3008, "bg_img": 9301, "mapid": 9301, - "script_id": "S_300001", + "script_id": "S_300004", "fixReward": "31001&72000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -210,12 +210,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", - "recommendedPower": 2873900, + "recommendedPower": 4776900, "previousGk": 3007, "dailyType": 1, "needPrepare": 1, @@ -228,7 +228,7 @@ "dispatchJsonId": 3009, "bg_img": 9301, "mapid": 9301, - "script_id": "S_300001", + "script_id": "S_300004", "fixReward": "31001&76000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -238,12 +238,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", - "recommendedPower": 3881489, + "recommendedPower": 6302200, "previousGk": 3008, "dailyType": 1, "needPrepare": 1, @@ -256,7 +256,7 @@ "dispatchJsonId": 3010, "bg_img": 9301, "mapid": 9301, - "script_id": "S_300001", + "script_id": "S_300004", "fixReward": "31001&80000", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -266,12 +266,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n 我方全部阵亡", + "victoryInfoInUI": "1.护送马车到达指定地点\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", - "recommendedPower": 4825191, + "recommendedPower": 7833600, "previousGk": 3009, "dailyType": 1, "needPrepare": 1, @@ -294,12 +294,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入\r\n2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", - "recommendedPower": 222822, + "recommendedPower": 296000, "previousGk": 0, "dailyType": 2, "needPrepare": 1, @@ -312,7 +312,7 @@ "dispatchJsonId": 3102, "bg_img": 9302, "mapid": 9302, - "script_id": "S_310001", + "script_id": "S_310002", "fixReward": "11003&5|11002&4", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -322,12 +322,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入\r\n2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", - "recommendedPower": 432731, + "recommendedPower": 653300, "previousGk": 3100, "dailyType": 2, "needPrepare": 1, @@ -340,7 +340,7 @@ "dispatchJsonId": 3103, "bg_img": 9302, "mapid": 9302, - "script_id": "S_310001", + "script_id": "S_310002", "fixReward": "11003&5|11002&6", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -350,12 +350,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入\r\n2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", - "recommendedPower": 554034, + "recommendedPower": 1002800, "previousGk": 3101, "dailyType": 2, "needPrepare": 1, @@ -368,7 +368,7 @@ "dispatchJsonId": 3104, "bg_img": 9302, "mapid": 9302, - "script_id": "S_310001", + "script_id": "S_310002", "fixReward": "11003&6|11002&4", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -378,12 +378,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入\r\n2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", - "recommendedPower": 809108, + "recommendedPower": 1515100, "previousGk": 3102, "dailyType": 2, "needPrepare": 1, @@ -396,7 +396,7 @@ "dispatchJsonId": 3105, "bg_img": 9302, "mapid": 9302, - "script_id": "S_310001", + "script_id": "S_310002", "fixReward": "11003&6|11002&6", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -406,12 +406,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入\r\n2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", - "recommendedPower": 1574058, + "recommendedPower": 2640900, "previousGk": 3103, "dailyType": 2, "needPrepare": 1, @@ -424,7 +424,7 @@ "dispatchJsonId": 3106, "bg_img": 9302, "mapid": 9302, - "script_id": "S_310001", + "script_id": "S_310002", "fixReward": "11003&6|11002&8", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -434,12 +434,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入\r\n2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", - "recommendedPower": 2173922, + "recommendedPower": 3530900, "previousGk": 3104, "dailyType": 2, "needPrepare": 1, @@ -452,7 +452,7 @@ "dispatchJsonId": 3107, "bg_img": 9302, "mapid": 9302, - "script_id": "S_310001", + "script_id": "S_310002", "fixReward": "11003&8|11002&2", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -462,12 +462,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入\r\n2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", - "recommendedPower": 3035694, + "recommendedPower": 4568400, "previousGk": 3105, "dailyType": 2, "needPrepare": 1, @@ -480,7 +480,7 @@ "dispatchJsonId": 3108, "bg_img": 9302, "mapid": 9302, - "script_id": "S_310001", + "script_id": "S_310002", "fixReward": "11003&8|11002&4", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -490,12 +490,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入\r\n2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", - "recommendedPower": 3629821, + "recommendedPower": 5889000, "previousGk": 3106, "dailyType": 2, "needPrepare": 1, @@ -508,7 +508,7 @@ "dispatchJsonId": 3109, "bg_img": 9302, "mapid": 9302, - "script_id": "S_310001", + "script_id": "S_310002", "fixReward": "11003&8|11002&6", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -518,12 +518,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入\r\n2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", - "recommendedPower": 4496777, + "recommendedPower": 7542100, "previousGk": 3107, "dailyType": 2, "needPrepare": 1, @@ -536,7 +536,7 @@ "dispatchJsonId": 3110, "bg_img": 9302, "mapid": 9302, - "script_id": "S_310001", + "script_id": "S_310002", "fixReward": "11003&8|11002&8", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -546,12 +546,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,10回合不让敌军进入;\r\n 2.消灭所有敌军", - "loseInfoInUI": "防守失败,敌军进入城池\r\n 我方全部阵亡", + "victoryInfoInUI": "1.防守城池,10回合不让敌军进入\r\n2.消灭所有敌军", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", - "recommendedPower": 5793159, + "recommendedPower": 9484100, "previousGk": 3108, "dailyType": 2, "needPrepare": 1, @@ -574,12 +574,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点\r\n2.消灭所有敌军", + "loseInfoInUI": "3名强盗到达目标点\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", - "recommendedPower": 706469, + "recommendedPower": 606800, "previousGk": 0, "dailyType": 3, "needPrepare": 1, @@ -602,12 +602,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点\r\n2.消灭所有敌军", + "loseInfoInUI": "3名强盗到达目标点\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", - "recommendedPower": 1051722, + "recommendedPower": 915400, "previousGk": 3200, "dailyType": 3, "needPrepare": 1, @@ -630,12 +630,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点\r\n2.消灭所有敌军", + "loseInfoInUI": "3名强盗到达目标点\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", - "recommendedPower": 1847824, + "recommendedPower": 1387000, "previousGk": 3201, "dailyType": 3, "needPrepare": 1, @@ -658,12 +658,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点\r\n2.消灭所有敌军", + "loseInfoInUI": "3名强盗到达目标点\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", - "recommendedPower": 2569879, + "recommendedPower": 2226000, "previousGk": 3202, "dailyType": 3, "needPrepare": 1, @@ -686,12 +686,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点\r\n2.消灭所有敌军", + "loseInfoInUI": "3名强盗到达目标点\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", - "recommendedPower": 3082357, + "recommendedPower": 3322400, "previousGk": 3203, "dailyType": 3, "needPrepare": 1, @@ -714,12 +714,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点\r\n2.消灭所有敌军", + "loseInfoInUI": "3名强盗到达目标点\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji6", "iconName": "冒险", - "recommendedPower": 4028370, + "recommendedPower": 4359900, "previousGk": 3204, "dailyType": 3, "needPrepare": 1, @@ -742,12 +742,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点\r\n2.消灭所有敌军", + "loseInfoInUI": "3名强盗到达目标点\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji7", "iconName": "达人", - "recommendedPower": 5112917, + "recommendedPower": 5475700, "previousGk": 3205, "dailyType": 3, "needPrepare": 1, @@ -770,12 +770,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点\r\n2.消灭所有敌军", + "loseInfoInUI": "3名强盗到达目标点\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji8", "iconName": "大师", - "recommendedPower": 6543259, + "recommendedPower": 6925300, "previousGk": 3206, "dailyType": 3, "needPrepare": 1, @@ -798,12 +798,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点\r\n2.消灭所有敌军", + "loseInfoInUI": "3名强盗到达目标点\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji9", "iconName": "地狱", - "recommendedPower": 7374735, + "recommendedPower": 8866100, "previousGk": 3207, "dailyType": 3, "needPrepare": 1, @@ -826,12 +826,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n 2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\r\n 我方全部阵亡", + "victoryInfoInUI": "1.阻止强盗到达目标点\r\n2.消灭所有敌军", + "loseInfoInUI": "3名强盗到达目标点\r\n我方全部阵亡", "cost": 0, "iconInMap": "dengji10", "iconName": "修罗", - "recommendedPower": 7832233, + "recommendedPower": 10828100, "previousGk": 3208, "dailyType": 3, "needPrepare": 1, @@ -854,12 +854,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\r\n 2.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场\r\n2.消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", - "recommendedPower": 355191, + "recommendedPower": 1261900, "previousGk": 0, "dailyType": 4, "needPrepare": 1, @@ -872,7 +872,7 @@ "dispatchJsonId": 3302, "bg_img": 9304, "mapid": 9304, - "script_id": "S_330001", + "script_id": "S_330002", "fixReward": "17054&320", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -882,12 +882,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\r\n 3.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场\r\n2.消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", - "recommendedPower": 539167, + "recommendedPower": 1892600, "previousGk": 3300, "dailyType": 4, "needPrepare": 1, @@ -910,12 +910,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\r\n 4.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场\r\n2.消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", - "recommendedPower": 633565, + "recommendedPower": 3113900, "previousGk": 3301, "dailyType": 4, "needPrepare": 1, @@ -928,7 +928,7 @@ "dispatchJsonId": 3304, "bg_img": 9304, "mapid": 9304, - "script_id": "S_330001", + "script_id": "S_330002", "fixReward": "17054&360", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -938,12 +938,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\r\n 5.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场\r\n2.消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", - "recommendedPower": 1208102, + "recommendedPower": 4029300, "previousGk": 3302, "dailyType": 4, "needPrepare": 1, @@ -966,12 +966,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\r\n 6.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场\r\n2.消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", - "recommendedPower": 2028338, + "recommendedPower": 5188900, "previousGk": 3303, "dailyType": 4, "needPrepare": 1, @@ -984,7 +984,7 @@ "dispatchJsonId": 3306, "bg_img": 9304, "mapid": 9304, - "script_id": "S_330001", + "script_id": "S_330002", "fixReward": "17054&400", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -994,12 +994,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\r\n 7.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场\r\n2.消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", - "recommendedPower": 2785322, + "recommendedPower": 6512000, "previousGk": 3304, "dailyType": 4, "needPrepare": 1, @@ -1022,12 +1022,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\r\n 8.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场\r\n2.消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", - "recommendedPower": 3378152, + "recommendedPower": 8248100, "previousGk": 3305, "dailyType": 4, "needPrepare": 1, @@ -1040,7 +1040,7 @@ "dispatchJsonId": 3308, "bg_img": 9304, "mapid": 9304, - "script_id": "S_330001", + "script_id": "S_330002", "fixReward": "17054&440", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -1050,12 +1050,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\r\n 9.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场\r\n2.消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", - "recommendedPower": 4454685, + "recommendedPower": 10516500, "previousGk": 3306, "dailyType": 4, "needPrepare": 1, @@ -1078,12 +1078,12 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\r\n 10.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场\r\n2.消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", - "recommendedPower": 5435573, + "recommendedPower": 12075600, "previousGk": 3307, "dailyType": 4, "needPrepare": 1, @@ -1096,7 +1096,7 @@ "dispatchJsonId": 3310, "bg_img": 9304, "mapid": 9304, - "script_id": "S_330001", + "script_id": "S_330002", "fixReward": "17054&480", "conditionReward": "31002&40&0|31002&80&1", "warType": 4, @@ -1106,45 +1106,17 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.收复所有矿场;\r\n 11.消灭所有敌军", - "loseInfoInUI": "矿场全部被敌方夺取\r\n 我方全部阵亡", + "victoryInfoInUI": "1.收复所有矿场\r\n2.消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", - "recommendedPower": 6926823, + "recommendedPower": 13739000, "previousGk": 3308, "dailyType": 4, "needPrepare": 1, "HeroNum": "1&6", "progress": "&", "progressDesc": "&" - }, - { - "war_id": 0, - "dispatchJsonId": 0, - "bg_img": 0, - "mapid": 0, - "script_id": 0, - "fixReward": 0, - "conditionReward": 0, - "warType": 0, - "gk_name": 0, - "kingExp": 0, - "lvLimted": 0, - "turnLimted": 0, - "forcedCharactor": 0, - "fobiddenCharactor": 0, - "victoryInfoInUI": 0, - "loseInfoInUI": 0, - "cost": 0, - "iconInMap": 0, - "iconName": 0, - "recommendedPower": 0, - "previousGk": " ", - "dailyType": 0, - "needPrepare": 0, - "HeroNum": 0, - "progress": 0, - "progressDesc": 0 } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_gk_dungeon.json b/shared/resource/jsons/dic_zyz_gk_dungeon.json index 3ea12ddab..5ca9dbb01 100644 --- a/shared/resource/jsons/dic_zyz_gk_dungeon.json +++ b/shared/resource/jsons/dic_zyz_gk_dungeon.json @@ -17,7 +17,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 117702, + "recommendedPower": 84000, "previousGk": 110, "lvLimted": 7, "heroInUI": "3&2011", @@ -49,7 +49,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 557079, + "recommendedPower": 918400, "previousGk": 5001, "lvLimted": 35, "heroInUI": "3&2011", @@ -81,7 +81,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 945781, + "recommendedPower": 1558800, "previousGk": 5002, "lvLimted": 45, "heroInUI": "3&2013", @@ -113,7 +113,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 1777965, + "recommendedPower": 3073200, "previousGk": 5003, "lvLimted": 53, "heroInUI": "3&2013", @@ -145,7 +145,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 2895977, + "recommendedPower": 4364900, "previousGk": 5004, "lvLimted": 59, "heroInUI": "3&2015", @@ -177,7 +177,7 @@ "victoryInfoInUI": "消灭吕布", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 272419, + "recommendedPower": 362800, "previousGk": 206, "lvLimted": 20, "heroInUI": "3&2021", @@ -209,7 +209,7 @@ "victoryInfoInUI": "消灭吕布", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 610817, + "recommendedPower": 1090200, "previousGk": 5010, "lvLimted": 38, "heroInUI": "3&2021", @@ -241,7 +241,7 @@ "victoryInfoInUI": "消灭吕布", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 1250017, + "recommendedPower": 2226000, "previousGk": 5011, "lvLimted": 49, "heroInUI": "3&2024", @@ -273,7 +273,7 @@ "victoryInfoInUI": "消灭吕布", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 1958479, + "recommendedPower": 3322400, "previousGk": 5012, "lvLimted": 54, "heroInUI": "3&2024", @@ -305,7 +305,7 @@ "victoryInfoInUI": "消灭吕布", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 3014533, + "recommendedPower": 4852600, "previousGk": 5013, "lvLimted": 60, "heroInUI": "3&2024", @@ -337,7 +337,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 786359, + "recommendedPower": 1218200, "previousGk": 320, "lvLimted": 41, "heroInUI": "3&2031", @@ -369,7 +369,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 1539129, + "recommendedPower": 2600200, "previousGk": 5020, "lvLimted": 51, "heroInUI": "3&2031", @@ -401,7 +401,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 2296310, + "recommendedPower": 4278500, "previousGk": 5021, "lvLimted": 58, "heroInUI": "3&2033", @@ -433,7 +433,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 4223099, + "recommendedPower": 7419100, "previousGk": 5022, "lvLimted": 67, "heroInUI": "3&2033", @@ -465,7 +465,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 6269995, + "recommendedPower": 14154800, "previousGk": 5023, "lvLimted": 82, "heroInUI": "3&2033", @@ -497,7 +497,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 1359643, + "recommendedPower": 2392700, "previousGk": 420, "lvLimted": 50, "heroInUI": "3&2041", @@ -507,7 +507,7 @@ "bossSkill": "18&19", "movePoint": 474, "needPrepare": 1, - "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", + "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", "HeroNum": "6&6", "difficult": "一" }, @@ -529,7 +529,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 2138992, + "recommendedPower": 3530900, "previousGk": 5030, "lvLimted": 55, "heroInUI": "3&2041", @@ -539,7 +539,7 @@ "bossSkill": "18&19", "movePoint": 474, "needPrepare": 1, - "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", + "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", "HeroNum": "6&6", "difficult": "二" }, @@ -561,7 +561,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 3497266, + "recommendedPower": 6139400, "previousGk": 5031, "lvLimted": 64, "heroInUI": "3&2043", @@ -571,7 +571,7 @@ "bossSkill": "18&19", "movePoint": 474, "needPrepare": 1, - "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", + "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", "HeroNum": "6&6", "difficult": "三" }, @@ -593,7 +593,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 5066167, + "recommendedPower": 11353000, "previousGk": 5032, "lvLimted": 76, "heroInUI": "3&2043", @@ -603,7 +603,7 @@ "bossSkill": "18&19", "movePoint": 474, "needPrepare": 1, - "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", + "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", "HeroNum": "6&6", "difficult": "四" }, @@ -625,7 +625,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 7531195, + "recommendedPower": 18428700, "previousGk": 5033, "lvLimted": 91, "heroInUI": "3&2044", @@ -635,7 +635,7 @@ "bossSkill": "18&19", "movePoint": 474, "needPrepare": 1, - "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", + "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", "HeroNum": "6&6", "difficult": "五" }, @@ -657,7 +657,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 2220584, + "recommendedPower": 4029300, "previousGk": 514, "lvLimted": 57, "heroInUI": "3&2051", @@ -689,7 +689,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 3210668, + "recommendedPower": 5889000, "previousGk": 5040, "lvLimted": 63, "heroInUI": "3&2051", @@ -721,7 +721,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 4763623, + "recommendedPower": 8451600, "previousGk": 5041, "lvLimted": 69, "heroInUI": "3&2151", @@ -753,7 +753,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 6799660, + "recommendedPower": 17177100, "previousGk": 5042, "lvLimted": 88, "heroInUI": "3&2151", @@ -785,7 +785,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 8982076, + "recommendedPower": 21301900, "previousGk": 5043, "lvLimted": 100, "heroInUI": "3&2151", @@ -817,7 +817,7 @@ "victoryInfoInUI": "击杀所有阵眼", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 2847048, + "recommendedPower": 5265900, "previousGk": 606, "lvLimted": 61, "heroInUI": "3&2061", @@ -827,7 +827,7 @@ "bossSkill": "18&19", "movePoint": 478, "needPrepare": 1, - "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", + "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", "HeroNum": "6&6", "difficult": "一" }, @@ -849,7 +849,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 3818793, + "recommendedPower": 6512000, "previousGk": 5050, "lvLimted": 65, "heroInUI": "3&2061", @@ -859,7 +859,7 @@ "bossSkill": "18&19", "movePoint": 478, "needPrepare": 1, - "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", + "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", "HeroNum": "6&6", "difficult": "二" }, @@ -881,7 +881,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 5961801, + "recommendedPower": 12907300, "previousGk": 5051, "lvLimted": 79, "heroInUI": "3&2161", @@ -891,7 +891,7 @@ "bossSkill": "18&19", "movePoint": 478, "needPrepare": 1, - "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", + "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", "HeroNum": "6&6", "difficult": "三" }, @@ -913,7 +913,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 8244752, + "recommendedPower": 19808100, "previousGk": 5052, "lvLimted": 94, "heroInUI": "3&2161", @@ -923,7 +923,7 @@ "bossSkill": "18&19", "movePoint": 478, "needPrepare": 1, - "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", + "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", "HeroNum": "6&6", "difficult": "四" }, @@ -945,7 +945,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 9331370, + "recommendedPower": 23133500, "previousGk": 5053, "lvLimted": 100, "heroInUI": "3&2161", @@ -955,7 +955,7 @@ "bossSkill": "18&19", "movePoint": 478, "needPrepare": 1, - "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", + "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", "HeroNum": "6&6", "difficult": "五" }, @@ -977,7 +977,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 5443864, + "recommendedPower": 9484100, "previousGk": 721, "lvLimted": 71, "heroInUI": "3&2071", @@ -987,7 +987,7 @@ "bossSkill": "18&19", "movePoint": 480, "needPrepare": 1, - "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", + "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "一" }, @@ -1009,7 +1009,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 6333683, + "recommendedPower": 10638600, "previousGk": 5060, "lvLimted": 73, "heroInUI": "3&2071", @@ -1019,7 +1019,7 @@ "bossSkill": "18&19", "movePoint": 480, "needPrepare": 1, - "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", + "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "二" }, @@ -1041,7 +1041,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 8115084, + "recommendedPower": 15605800, "previousGk": 5061, "lvLimted": 85, "heroInUI": "3&2073", @@ -1051,7 +1051,7 @@ "bossSkill": "18&19", "movePoint": 480, "needPrepare": 1, - "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", + "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "三" }, @@ -1073,7 +1073,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 8595950, + "recommendedPower": 21063800, "previousGk": 5062, "lvLimted": 97, "heroInUI": "3&2073", @@ -1083,7 +1083,7 @@ "bossSkill": "18&19", "movePoint": 480, "needPrepare": 1, - "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", + "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "四" }, @@ -1105,7 +1105,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 9830275, + "recommendedPower": 24908700, "previousGk": 5063, "lvLimted": 100, "heroInUI": "3&2075", @@ -1115,7 +1115,7 @@ "bossSkill": "18&19", "movePoint": 480, "needPrepare": 1, - "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", + "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "五" }