邮件 活跃度下发
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
import { gameData, getGuildActiveWeekReward, getGuildActiveByIdAndType } from "../pubUtils/data";
|
||||
import { GuildModel, GuildType } from "../db/Guild";
|
||||
import { resResult, shouldRefresh } from "../pubUtils/util";
|
||||
import { STATUS, MAIL_TYPE, GUILD_AUTH, GUILD_JOB, REDIS_KEY, GUILD_DATA_NAME, } from "../consts";
|
||||
import { STATUS, MAIL_TYPE, GUILD_AUTH, GUILD_JOB, REDIS_KEY, CHAT_SERVER } from "../consts";
|
||||
import { RoleModel, RoleType } from "../db/Role";
|
||||
import { UserGuildModel, UserGuildType } from "../db/UserGuild";
|
||||
import { UserGuildApplyModel } from "../db/UserGuildApply";
|
||||
@@ -18,6 +18,8 @@ import { ErrLogModel } from '../db/ErrLog';
|
||||
import { MailType, MailModel } from '../db/Mail';
|
||||
import { pushMail } from '../pubUtils/interface';
|
||||
import { getMailContent } from '../services/mailService';
|
||||
import { DATA_NAME } from '../consts/dataName';
|
||||
|
||||
/**
|
||||
* @description 检查该玩家是否有权限做操作
|
||||
* @param func 操作id
|
||||
@@ -41,11 +43,11 @@ export async function checkAuth(func: number, roleId: string, code?: string, use
|
||||
export async function joinGuild(code: string, guildName: string, lv: number, roleId: string, serverId: number) {
|
||||
|
||||
// 周结算锁
|
||||
let isWeeklySum = await isLocked(serverId, GUILD_DATA_NAME.WEEKLY_GUILD_SUM, code);
|
||||
let isWeeklySum = await isLocked(serverId, DATA_NAME.WEEKLY_GUILD_SUM, code);
|
||||
if(isWeeklySum) return { status: 0, resResult: resResult(STATUS.GUILD_WEEKLY_SUM) };
|
||||
|
||||
// 人数锁
|
||||
let res:any = await lockData(serverId, GUILD_DATA_NAME.JOIN_GUILD, code);// 加锁
|
||||
let res:any = await lockData(serverId, DATA_NAME.JOIN_GUILD, code);// 加锁
|
||||
if (!!res.err) return { status: 0, resResult: resResult(STATUS.REDLOCK_ERR) };
|
||||
|
||||
const result = await RoleModel.joinGuild(roleId, code, guildName);
|
||||
@@ -86,7 +88,7 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
|
||||
*/
|
||||
export async function getGuildWithRefActive(guildCode: string, serverId: number) {
|
||||
|
||||
let res:any = await lockData(serverId, GUILD_DATA_NAME.REFRESH_ACTIVE, guildCode);// 加锁
|
||||
let res:any = await lockData(serverId, DATA_NAME.REFRESH_ACTIVE, guildCode);// 加锁
|
||||
if (!!res.err) return false;
|
||||
|
||||
let guild = await GuildModel.findByCode(guildCode, serverId, '+refTimeDaily');
|
||||
@@ -135,7 +137,7 @@ export async function addActive(roleId: string, serverId: number, id: number, ty
|
||||
if(!guild) return { status: 0, resResult: resResult(STATUS.GUILD_NOT_FOUND) };
|
||||
|
||||
// 周结算锁
|
||||
let isWeeklySum = await isLocked(serverId, GUILD_DATA_NAME.WEEKLY_GUILD_SUM, guildCode);
|
||||
let isWeeklySum = await isLocked(serverId, DATA_NAME.WEEKLY_GUILD_SUM, guildCode);
|
||||
if(isWeeklySum) return { status: 0, resResult: resResult(STATUS.GUILD_WEEKLY_SUM) };
|
||||
|
||||
let {activeRecord} = userGuild;
|
||||
@@ -159,6 +161,7 @@ export async function addActive(roleId: string, serverId: number, id: number, ty
|
||||
let leader = await RoleModel.findById(guild.leader);
|
||||
let guildRankParam = new GuildRankParam(guild.icon, guild.name, guild.lv, new GuildLeader(leader));
|
||||
await setRank(REDIS_KEY.GUILD_ACTIVE_RANK, serverId, guild.code, guild.activeWeekly, guild.activeUpdateTime * 1000, guildRankParam);
|
||||
pinus.app.rpc.chat.guildRemote.updateInfo.toServer(CHAT_SERVER, guildCode, { activeDaily: guild.activeDaily, activeWeekly: guild.activeWeekly });
|
||||
return { status: 1, guild, userGuild };
|
||||
}
|
||||
|
||||
@@ -176,17 +179,21 @@ export async function getUserGuildWithRefActive(roleId: string, select: string,
|
||||
const now = new Date();
|
||||
let isRefDaily = shouldRefresh(refTimeDaily, now, 0);
|
||||
if(isRefDaily) {
|
||||
let goods = wishGoods.map(({ goodId, drawCnt})=>{
|
||||
return {id: goodId, count: drawCnt};
|
||||
let goods = [];
|
||||
wishGoods.map(({ goodId, drawCnt})=>{
|
||||
if (drawCnt > 0)
|
||||
goods.push({id: goodId, count: drawCnt});
|
||||
});
|
||||
let mails = new Array<MailType>();
|
||||
let pushMessage = new Array<pushMail>();
|
||||
await getMailContent(roleId, 1, [], goods, mails, pushMessage);
|
||||
await MailModel.addMails(mails);
|
||||
if (!notPush) {
|
||||
pushMessage.forEach(({route, data, uids })=>{
|
||||
pinus.app.channelService.pushMessageByUids(route, resResult(STATUS.SUCCESS, { mails:data }), uids);
|
||||
});
|
||||
if (!!goods.length) {
|
||||
let mails = new Array<MailType>();
|
||||
let pushMessage = new Array<pushMail>();
|
||||
await getMailContent(roleId, MAIL_TYPE.WISH_POOL_REWARD, [], goods, mails, pushMessage);
|
||||
await MailModel.addMails(mails);
|
||||
if (!notPush) {
|
||||
pushMessage.forEach(({route, data, uids })=>{
|
||||
pinus.app.channelService.pushMessageByUids(route, resResult(STATUS.SUCCESS, { mails:data }), uids);
|
||||
});
|
||||
}
|
||||
}
|
||||
receivedActive = []; refTimeDaily = now; activeDaily = 0; activeRecord = []; wishGoods = [];
|
||||
let receiveBoxs = [], wishDntCnt = 0, donateCnt = 0;
|
||||
@@ -207,7 +214,7 @@ export async function settleGuildWeekly() {
|
||||
|
||||
// 周结算时,1. 不能变动memberCnt 2.玩家activeWeekly不能变动 3.公会activeWeekly不能变动
|
||||
for(let { code, memberCnt, serverId } of guildList) {
|
||||
let res:any = await lockData(serverId, GUILD_DATA_NAME.WEEKLY_GUILD_SUM, code);//加锁
|
||||
let res:any = await lockData(serverId, DATA_NAME.WEEKLY_GUILD_SUM, code);//加锁
|
||||
if (!!res.err) {
|
||||
await ErrLogModel.create(`settle guild lock data error: ${res.err}`)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user