邮件 活跃度下发

This commit is contained in:
mamengke01
2021-02-05 11:45:07 +08:00
parent 871e71ab54
commit 286eb231a6
36 changed files with 1183 additions and 439 deletions

View File

@@ -1,7 +1,7 @@
import { UserGuildModel } from '../db/UserGuild';
import { getArmyTrainJuDian, getTrainBaseByLv } from '../pubUtils/data';
import { nowSeconds, getHourPoint } from '../pubUtils/timeUtil';
import { GUILD_REPORT_NUM, GUILD_DATA_NAME, REFRESH_HOUR, GUILD_STRUCTURE } from '../consts/constModules/guildConst';
import { GUILD_REPORT_NUM, REFRESH_HOUR, GUILD_STRUCTURE } from '../consts/constModules/guildConst';
import { GuildTrainType, GuildTrainModel, TrainInstance } from '../db/GuildTrain';
import { GuildModel } from '../db/Guild';
import { findWhere } from 'underscore';
@@ -12,7 +12,11 @@ import { MailModel, MailType } from '../db/Mail';
import { getRandomByLen, resResult } from '../pubUtils/util';
import { getRedis } from './redisService';
import { STATUS } from '../consts/statusCode';
import { GuildTrainReportModel } from '../db/GuildTrainReport'
import { GuildTrainReportModel } from '../db/GuildTrainReport';
import { DATA_NAME } from '../consts/dataName';
import { getMailContent } from './mailService';
import { MAIL_TYPE } from '../consts';
export async function getUserGuild(roleId: string, serverId: number) {
let userGuild = await UserGuildModel.getMyGuild(roleId,'trainCount trainTime trainRewards guildCode');
if (!userGuild)
@@ -108,7 +112,7 @@ export async function unlockTrain(code: string, trainId: number) {
}
export async function resetTrain(code: string, serverId: number) {
let res:any = await lockData(serverId, GUILD_DATA_NAME.GUILD, code);//加锁
let res:any = await lockData(serverId, DATA_NAME.GUILD, code);//加锁
if (!!res.err)
return;
let { structure } = await GuildModel.findGuild(code, serverId, 'structure');
@@ -123,7 +127,6 @@ export async function resetTrain(code: string, serverId: number) {
const guildTrains = await GuildTrainModel.getGuildTrainBoxs(code);
let mails = new Array<MailType>();
let pushMessage = [];
let uids = [];
let { shilianRewardRatio } = getTrainBaseByLv(GUILD_STRUCTURE.TRAIN);
userGuildList.forEach(async function ({roleId, trainRewards}) {
@@ -145,22 +148,15 @@ export async function resetTrain(code: string, serverId: number) {
goods.push(...jinjieReward);
}
}
let key = 'login_roleId_' + roleId;
let sid = await getRedis(key);
if (!!goods.length) {
const doc = new MailModel();
const mail = Object.assign(doc.toJSON(), {roleId, goods, sendName: '系统', mailId: 1, sendTime: nowSeconds(), content:'练兵场未领取宝箱奖励和进阶奖励:'});
mails.push(mail);
if (!!sid) {
pushMessage.push({route: 'onMailsAdd', data:[mail], uid: roleId, sid});
}
}
if (!!sid) {
uids.push({ uid: roleId, sid});
if (!!goods.length) {
await getMailContent(roleId, MAIL_TYPE.GUILD_TRAIN_REWARD, [], goods, mails, pushMessage);
}
});
pinus.app.channelService.pushMessageByUids('onGuildTainReset', resResult(STATUS.SUCCESS, {}), uids);
await MailModel.addMails(mails);
pushMessage.forEach(({route, data, uids })=>{
pinus.app.channelService.pushMessageByUids(route, resResult(STATUS.SUCCESS, { mails:data }), uids);
pinus.app.channelService.pushMessageByUids('onGuildTainReset', resResult(STATUS.SUCCESS, {}), uids);
});
await GuildTrainModel.resetGuildTrain(code);
await unlockTrain(code, 1);
await UserGuildModel.resetTrainUserGuild(code);