init
This commit is contained in:
@@ -1,156 +1,157 @@
|
||||
import { Application, BackendSession, HandlerService } from 'pinus';
|
||||
import { resResult } from '../../../pubUtils/util';
|
||||
import { BIND_PHONE_STATUS, ITEM_CHANGE_REASON, PUSH_ROUTE, SNS_LINK_TYPE, STATUS } from '../../../consts';
|
||||
import { getPlayerDailyChallengesData } from '../../../services/activity/dailyChallengesService';
|
||||
import { DailyItem } from '../../../domain/activityField/dailyChallengesField';
|
||||
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
|
||||
import { RewardParam } from '../../../domain/activityField/rewardField';
|
||||
import { ActivityDailyChallengesModel } from '../../../db/ActivityDailyChallenges';
|
||||
import { getBindPhoneData, getAllSnsLinkDataShow, getPublicAccountData } from '../../../services/activity/bindPhoneService';
|
||||
import { ActivityBindPhoneRewardModel } from '../../../db/ActivityBindPhoneReward';
|
||||
import { ActivityPublicAccountCodeModel } from '../../../db/ActivityPublicAccountCode';
|
||||
import { UserModel } from '../../../db/User';
|
||||
import { sendMessageToUserWithSuc } from '../../../services/pushService';
|
||||
|
||||
|
||||
export default function (app: Application) {
|
||||
new HandlerService(app, {});
|
||||
return new BindPhoneHandler(app);
|
||||
}
|
||||
|
||||
export class BindPhoneHandler {
|
||||
constructor(private app: Application) {
|
||||
}
|
||||
|
||||
async getData(msg: { activityId: number }, session: BackendSession) {
|
||||
const { activityId } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const uid = session.get('userid');
|
||||
|
||||
let playerData = await getAllSnsLinkDataShow(activityId, roleId, serverId, uid);
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
playerData
|
||||
})
|
||||
}
|
||||
|
||||
/************************绑定手机****************************/
|
||||
|
||||
/**
|
||||
* @description 绑定手机数据
|
||||
* @param {{ activityId: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof BindPhoneHandler
|
||||
*/
|
||||
async bind(msg: { activityId: number }, session: BackendSession) {
|
||||
const { activityId } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const sid = session.get('sid');
|
||||
const roleName = session.get('roleName');
|
||||
const uid = session.get('userid');
|
||||
|
||||
let playerData = await getBindPhoneData(activityId, roleId, serverId, uid);
|
||||
let bindPhoneData = playerData?.bindPhone;
|
||||
if(!bindPhoneData) return resResult(STATUS.ACTIVITY_ID_ERROR);
|
||||
if(bindPhoneData.status != BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_HAS_BIND);
|
||||
|
||||
await ActivityBindPhoneRewardModel.addRecord(activityId, uid, BIND_PHONE_STATUS.HAS_BIND, { roleId, roleName, serverId });
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
activityId,
|
||||
status: BIND_PHONE_STATUS.HAS_BIND
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* @description 领取奖励
|
||||
* @param {{ activityId: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof BindPhoneHandler
|
||||
*/
|
||||
async receiveReward(msg: { activityId: number }, session: BackendSession) {
|
||||
const { activityId } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const sid = session.get('sid');
|
||||
const roleName = session.get('roleName');
|
||||
const uid = session.get('userid');
|
||||
|
||||
let playerData = await getBindPhoneData(activityId, roleId, serverId, uid);
|
||||
let bindPhoneData = playerData?.bindPhone;
|
||||
if(!bindPhoneData) return resResult(STATUS.ACTIVITY_ID_ERROR);
|
||||
if(bindPhoneData.status == BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_BIND_ERR);
|
||||
if(bindPhoneData.status == BIND_PHONE_STATUS.RECEIVED) return resResult(STATUS.ACTIVITY_BIND_RECEIVED);
|
||||
|
||||
await ActivityBindPhoneRewardModel.addRecord(activityId, uid, BIND_PHONE_STATUS.RECEIVED, { roleId, roleName, serverId });
|
||||
let rewardArray = stringToRewardParam(bindPhoneData.rewards)
|
||||
let { goods, addHeros } = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.ACT_BIND_PHONE);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
activityId,
|
||||
status: BIND_PHONE_STATUS.RECEIVED,
|
||||
goods, addHeros
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* 领取公众号口令奖励
|
||||
* @param {{ activityId: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof BindPhoneHandler
|
||||
*/
|
||||
async receiveGiftCode(msg: { activityId: number }, session: BackendSession) {
|
||||
const { activityId } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const sid = session.get('sid');
|
||||
const roleName = session.get('roleName');
|
||||
const uid = session.get('userid');
|
||||
|
||||
let user = await UserModel.findUserByUid(uid);
|
||||
let playerData = await getPublicAccountData(activityId, roleId, serverId, user);
|
||||
let data = playerData?.wxPublicAccount;
|
||||
if(!data) return resResult(STATUS.ACTIVITY_ID_ERROR);
|
||||
if(data.status == BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_PUBLIC_ACCOUNT_WAIT);
|
||||
if(data.status == BIND_PHONE_STATUS.RECEIVED) return resResult(STATUS.ACTIVITY_PUBLIC_ACCOUNT_RECEIVED);
|
||||
|
||||
await ActivityPublicAccountCodeModel.receive(activityId, user.channelId);
|
||||
let rewardArray = stringToRewardParam(data.rewards)
|
||||
let { goods, addHeros } = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.ACT_BIND_PHONE);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
activityId,
|
||||
status: BIND_PHONE_STATUS.RECEIVED,
|
||||
goods, addHeros
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* 前往论坛,用于前往论坛任务
|
||||
* @param {{ activityId: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof BindPhoneHandler
|
||||
*/
|
||||
async skipOutSide(msg: { activityId: number }, session: BackendSession) {
|
||||
return resResult(STATUS.SUCCESS);
|
||||
}
|
||||
|
||||
/**
|
||||
* 公众号设置成可以领取的状态
|
||||
* @param {{ activityId: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof BindPhoneHandler
|
||||
*/
|
||||
async debugSetGiftCodeStatus(msg: { activityId: number }, session: BackendSession) {
|
||||
const { activityId } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const uid = session.get('userid');
|
||||
let user = await UserModel.findUserByUid(uid);
|
||||
await ActivityPublicAccountCodeModel.findOneAndUpdate({ activityId, channelId: user.channelId }, { $set: { serverId, roleId, orderId: 'test', hasReceived: false } }, { new: true, upsert: true }).lean();
|
||||
await sendMessageToUserWithSuc(roleId, PUSH_ROUTE.PUBLIC_ACCOUNT_GIFT, { activityId, type: SNS_LINK_TYPE.WX_PUBLIC_ACCOUNT, status: BIND_PHONE_STATUS.HAS_BIND });
|
||||
|
||||
return resResult(STATUS.SUCCESS);
|
||||
}
|
||||
}
|
||||
import { Application, BackendSession, HandlerService } from 'pinus';
|
||||
import { resResult } from '@pubUtils/util';
|
||||
import { BIND_PHONE_STATUS, ITEM_CHANGE_REASON, PUSH_ROUTE, SNS_LINK_TYPE, STATUS } from '../../../consts';
|
||||
import { getPlayerDailyChallengesData } from '../../../services/activity/dailyChallengesService';
|
||||
import { DailyItem } from '@domain/activityField/dailyChallengesField';
|
||||
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
|
||||
import { RewardParam } from '@domain/activityField/rewardField';
|
||||
import { ActivityDailyChallengesModel } from '@db/ActivityDailyChallenges';
|
||||
import { getBindPhoneData, getAllSnsLinkDataShow, getPublicAccountData } from '../../../services/activity/bindPhoneService';
|
||||
import { ActivityBindPhoneRewardModel } from '@db/ActivityBindPhoneReward';
|
||||
import { ActivityPublicAccountCodeModel } from '@db/ActivityPublicAccountCode';
|
||||
import { UserModel } from '@db/User';
|
||||
import { sendMessageToUserWithSuc } from '../../../services/pushService';
|
||||
|
||||
|
||||
export default function (app: Application) {
|
||||
new HandlerService(app, {});
|
||||
return new BindPhoneHandler(app);
|
||||
}
|
||||
|
||||
export class BindPhoneHandler {
|
||||
constructor(private app: Application) {
|
||||
}
|
||||
|
||||
async getData(msg: { activityId: number }, session: BackendSession) {
|
||||
const { activityId } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const uid = session.get('userid');
|
||||
|
||||
let playerData = await getAllSnsLinkDataShow(activityId, roleId, serverId, uid);
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
playerData
|
||||
})
|
||||
}
|
||||
|
||||
/************************绑定手机****************************/
|
||||
|
||||
/**
|
||||
* @description 绑定手机数据
|
||||
* @param {{ activityId: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof BindPhoneHandler
|
||||
*/
|
||||
async bind(msg: { activityId: number }, session: BackendSession) {
|
||||
const { activityId } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const sid = session.get('sid');
|
||||
const roleName = session.get('roleName');
|
||||
const uid = session.get('userid');
|
||||
|
||||
let playerData = await getBindPhoneData(activityId, roleId, serverId, uid);
|
||||
let bindPhoneData = playerData?.bindPhone;
|
||||
if(!bindPhoneData) return resResult(STATUS.ACTIVITY_ID_ERROR);
|
||||
if(bindPhoneData.status != BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_HAS_BIND);
|
||||
|
||||
await ActivityBindPhoneRewardModel.addRecord(activityId, uid, BIND_PHONE_STATUS.HAS_BIND, { roleId, roleName, serverId });
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
activityId,
|
||||
status: BIND_PHONE_STATUS.HAS_BIND
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* @description 领取奖励
|
||||
* @param {{ activityId: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof BindPhoneHandler
|
||||
*/
|
||||
async receiveReward(msg: { activityId: number }, session: BackendSession) {
|
||||
const { activityId } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const sid = session.get('sid');
|
||||
const roleName = session.get('roleName');
|
||||
const uid = session.get('userid');
|
||||
|
||||
let playerData = await getBindPhoneData(activityId, roleId, serverId, uid);
|
||||
let bindPhoneData = playerData?.bindPhone;
|
||||
if(!bindPhoneData) return resResult(STATUS.ACTIVITY_ID_ERROR);
|
||||
if(bindPhoneData.status == BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_BIND_ERR);
|
||||
if(bindPhoneData.status == BIND_PHONE_STATUS.RECEIVED) return resResult(STATUS.ACTIVITY_BIND_RECEIVED);
|
||||
|
||||
await ActivityBindPhoneRewardModel.addRecord(activityId, uid, BIND_PHONE_STATUS.RECEIVED, { roleId, roleName, serverId });
|
||||
let rewardArray = stringToRewardParam(bindPhoneData.rewards)
|
||||
let { goods, addHeros } = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.ACT_BIND_PHONE);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
activityId,
|
||||
status: BIND_PHONE_STATUS.RECEIVED,
|
||||
goods, addHeros
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* 领取公众号口令奖励
|
||||
* @param {{ activityId: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof BindPhoneHandler
|
||||
*/
|
||||
async receiveGiftCode(msg: { activityId: number }, session: BackendSession) {
|
||||
const { activityId } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const sid = session.get('sid');
|
||||
const roleName = session.get('roleName');
|
||||
const uid = session.get('userid');
|
||||
|
||||
let user = await UserModel.findUserByUid(uid);
|
||||
let playerData = await getPublicAccountData(activityId, roleId, serverId, user);
|
||||
let data = playerData?.wxPublicAccount;
|
||||
if(!data) return resResult(STATUS.ACTIVITY_ID_ERROR);
|
||||
if(data.status == BIND_PHONE_STATUS.WAIT_BIND) return resResult(STATUS.ACTIVITY_PUBLIC_ACCOUNT_WAIT);
|
||||
if(data.status == BIND_PHONE_STATUS.RECEIVED) return resResult(STATUS.ACTIVITY_PUBLIC_ACCOUNT_RECEIVED);
|
||||
|
||||
await ActivityPublicAccountCodeModel.receive(activityId, user.channelId);
|
||||
let rewardArray = stringToRewardParam(data.rewards)
|
||||
let { goods, addHeros } = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.ACT_BIND_PHONE);
|
||||
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
activityId,
|
||||
status: BIND_PHONE_STATUS.RECEIVED,
|
||||
goods, addHeros
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* 前往论坛,用于前往论坛任务
|
||||
* @param {{ activityId: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof BindPhoneHandler
|
||||
*/
|
||||
async skipOutSide(msg: { activityId: number }, session: BackendSession) {
|
||||
return resResult(STATUS.SUCCESS);
|
||||
}
|
||||
|
||||
/**
|
||||
* 公众号设置成可以领取的状态
|
||||
* @param {{ activityId: number}} msg
|
||||
* @param {BackendSession} session
|
||||
* @memberof BindPhoneHandler
|
||||
*/
|
||||
async debugSetGiftCodeStatus(msg: { activityId: number }, session: BackendSession) {
|
||||
const { activityId } = msg;
|
||||
const roleId = session.get('roleId');
|
||||
const serverId = session.get('serverId');
|
||||
const uid = session.get('userid');
|
||||
let user = await UserModel.findUserByUid(uid);
|
||||
await ActivityPublicAccountCodeModel.findOneAndUpdate({ activityId, channelId: user.channelId }, { $set: { serverId, roleId, orderId: 'test', hasReceived: false } }, { new: true, upsert: true }).lean();
|
||||
await sendMessageToUserWithSuc(roleId, PUSH_ROUTE.PUBLIC_ACCOUNT_GIFT, { activityId, type: SNS_LINK_TYPE.WX_PUBLIC_ACCOUNT, status: BIND_PHONE_STATUS.HAS_BIND });
|
||||
|
||||
return resResult(STATUS.SUCCESS);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user