init
This commit is contained in:
@@ -1,211 +1,212 @@
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import { Application, ChannelService, HandlerService, } from 'pinus';
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import { gameData, reloadResources } from '../../../pubUtils/data';
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import { _checkFilterWords, taflush } from '../../../services/sdkService';
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import { getServerMainten, setServerMainten, stopServerMainten } from '../../../services/gmService';
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import { errlogger } from '../../../util/logger';
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import { addUserToChannel, sendMessageToChannel, sendMessgeToChannelByBatch, setKvToMemory } from '../../../services/pushService';
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import { setApiIsClose } from '../../../services/chatService';
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import { setServerGroup } from '../../../services/serverService';
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import { setHiddenData } from '../../../services/memoryCache/hiddenData';
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import * as dicParam from '../../../pubUtils/dicParam';
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export default function (app: Application) {
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new HandlerService(app, {});
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return new ChatRemote(app);
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}
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// rpc 定义挪到单独的定义文件(user.rpc.define.ts)。解决ts-node 有可能找不到定义的问题。
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// 你也可以用其它方法解决,或者没有遇到过这个问题的话,定义还是可以放在这里。
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// UserRpc的命名空间自动合并
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// declare global {
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// interface UserRpc {
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// chat: {
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// chatRemote: RemoterClass<FrontendSession, ChatRemote>;
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// };
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// }
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// }
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export class ChatRemote {
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constructor(private app: Application) {
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this.app = app;
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this.channelService = app.get('channelService');
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// getTire();
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}
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private channelService: ChannelService;
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/**
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* @description 添加用户到频道
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* @param {string} channelName 频道名
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* @param {string} roleId 要添加的用户名
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* @param {string} sid 用户连接的前端服务器名
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* @memberof ChatRemote
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*/
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public async addChannel(channelName: string, roleId: string, sid: string) {
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try {
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let channel = this.channelService.getChannel(channelName, true);
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if (!channel) return;
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addUserToChannel(channel, roleId, sid);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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/**
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* @description 从频道中删除用户
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* @param {string} channelName
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* @param {string} roleId
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* @param {string} sid
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* @memberof ChatRemote
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*/
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public async leaveChannel(channelName: string, roleId: string, sid: string) {
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try {
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let channel = this.channelService.getChannel(channelName, false);
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// leave channel
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if (!channel) return;
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channel.leave(roleId, sid);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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/**
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* 向频道推送消息
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* @param roomId 房间号
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* @param path 推送地址
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* @param data 推送数据
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* @returns
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*/
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public async pushMessage(roomId: string, path: string, data: any, isBatch = false) {
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try {
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let channel = this.channelService.getChannel(roomId, false);
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if (!channel) return;
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if(isBatch) { // 分批推送
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sendMessgeToChannelByBatch(channel, path, data);
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} else {
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sendMessageToChannel(channel, path, data);
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}
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async deleteChannel(roomId: string) {
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try {
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let channel = this.channelService.getChannel(roomId, false);
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if (!channel) return;
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channel.destroy();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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/**
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* 重载json资源
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*/
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public async reloadResources(type?: string) {
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try {
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reloadResources(type);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setDicParam(field1: string, field2: string, value: string|number) {
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try {
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if(dicParam[field1] && dicParam[field1][field2]) dicParam[field1][field2] = value;
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setGameDataToApp() {
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try {
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this.app.set('gameData', gameData);
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this.app.set('dicParam', dicParam);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async checkFilterWords(word: string) {
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try {
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return await _checkFilterWords(word);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public stopServerMainten(serverIds: number[]) {
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try {
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stopServerMainten(serverIds);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public getServerMainten(serverId: number) {
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try {
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return getServerMainten(serverId);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public taflush() {
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try {
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return taflush();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setApiIsClose(isClose: boolean) {
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try {
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setApiIsClose(isClose);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setHiddenData(heroes: number[], goods: number[], refTime: number) {
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try {
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setHiddenData(heroes, goods, refTime);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setKvToMemory(originK: string, originV: string, aesKey: string, aesIV: string, now: number) {
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try {
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setKvToMemory(originK, originV, aesKey, aesIV, now);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setServerGroup() {
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try {
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return setServerGroup();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async fun() {
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try {
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console.log('预留一个函数,用于之后线上维护时需要使用');
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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}
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import { Application, ChannelService, HandlerService, } from 'pinus';
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import { gameData, reloadResources } from '@pubUtils/data';
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import { _checkFilterWords, taflush } from '../../../services/sdkService';
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import { getServerMainten, setServerMainten, stopServerMainten } from '../../../services/gmService';
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import { errlogger } from '../../../util/logger';
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import { addUserToChannel, sendMessageToChannel, sendMessgeToChannelByBatch, setKvToMemory } from '../../../services/pushService';
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import { setApiIsClose } from '../../../services/chatService';
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import { setServerGroup } from '../../../services/serverService';
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import { setHiddenData } from '../../../services/memoryCache/hiddenData';
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import * as dicParam from '@pubUtils/dicParam';
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export default function (app: Application) {
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new HandlerService(app, {});
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return new ChatRemote(app);
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}
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// rpc 定义挪到单独的定义文件(user.rpc.define.ts)。解决ts-node 有可能找不到定义的问题。
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// 你也可以用其它方法解决,或者没有遇到过这个问题的话,定义还是可以放在这里。
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// UserRpc的命名空间自动合并
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// declare global {
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// interface UserRpc {
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// chat: {
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// chatRemote: RemoterClass<FrontendSession, ChatRemote>;
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// };
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// }
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// }
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export class ChatRemote {
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constructor(private app: Application) {
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this.app = app;
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this.channelService = app.get('channelService');
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// getTire();
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}
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private channelService: ChannelService;
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/**
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* @description 添加用户到频道
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* @param {string} channelName 频道名
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* @param {string} roleId 要添加的用户名
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* @param {string} sid 用户连接的前端服务器名
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* @memberof ChatRemote
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*/
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public async addChannel(channelName: string, roleId: string, sid: string) {
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try {
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let channel = this.channelService.getChannel(channelName, true);
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if (!channel) return;
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addUserToChannel(channel, roleId, sid);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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/**
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* @description 从频道中删除用户
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* @param {string} channelName
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* @param {string} roleId
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* @param {string} sid
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* @memberof ChatRemote
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*/
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public async leaveChannel(channelName: string, roleId: string, sid: string) {
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try {
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let channel = this.channelService.getChannel(channelName, false);
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// leave channel
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if (!channel) return;
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channel.leave(roleId, sid);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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/**
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* 向频道推送消息
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* @param roomId 房间号
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* @param path 推送地址
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* @param data 推送数据
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* @returns
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*/
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public async pushMessage(roomId: string, path: string, data: any, isBatch = false) {
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try {
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let channel = this.channelService.getChannel(roomId, false);
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if (!channel) return;
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if(isBatch) { // 分批推送
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sendMessgeToChannelByBatch(channel, path, data);
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} else {
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sendMessageToChannel(channel, path, data);
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}
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async deleteChannel(roomId: string) {
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try {
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let channel = this.channelService.getChannel(roomId, false);
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if (!channel) return;
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channel.destroy();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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/**
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* 重载json资源
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*/
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public async reloadResources(type?: string) {
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try {
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reloadResources(type);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setDicParam(field1: string, field2: string, value: string|number) {
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try {
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if(dicParam[field1] && dicParam[field1][field2]) dicParam[field1][field2] = value;
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setGameDataToApp() {
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try {
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this.app.set('gameData', gameData);
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this.app.set('dicParam', dicParam);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async checkFilterWords(word: string) {
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try {
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return await _checkFilterWords(word);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public setServerMainten(serverIds: number[], startTime: number, endTime: number, version: string) {
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try {
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setServerMainten(serverIds, startTime, endTime, version);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public stopServerMainten(serverIds: number[]) {
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try {
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stopServerMainten(serverIds);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public getServerMainten(serverId: number) {
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try {
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return getServerMainten(serverId);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public taflush() {
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try {
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return taflush();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setApiIsClose(isClose: boolean) {
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try {
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setApiIsClose(isClose);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setHiddenData(heroes: number[], goods: number[], refTime: number) {
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try {
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setHiddenData(heroes, goods, refTime);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setKvToMemory(originK: string, originV: string, aesKey: string, aesIV: string, now: number) {
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try {
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setKvToMemory(originK, originV, aesKey, aesIV, now);
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async setServerGroup() {
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try {
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return setServerGroup();
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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public async fun() {
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try {
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console.log('预留一个函数,用于之后线上维护时需要使用');
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} catch(e) {
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errlogger.error(`remote ${__filename} \n ${e.stack}`);
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}
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}
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}
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Reference in New Issue
Block a user