init
This commit is contained in:
@@ -1,241 +1,242 @@
|
||||
import { Application, ChannelService, HandlerService, } from 'pinus';
|
||||
import { sendAllGuildRanks, calWoodenHorseAndSend, sendRaceStartMsg, setDicGuildActivity, setDicAuctionTime, settleGuildActivityReward, setGuildActivityIndexInPinus, guildActivityStart, debugSendGateHp, debugAddHorse, leaveRaceActivity, leaveRaceWhenQuitGuild, leaveRaceWhenDismiss } from '../../../services/guildActivity/guildActivityService';
|
||||
import { gameData } from '../../../pubUtils/data';
|
||||
import { setWeek } from '../../../pubUtils/timeUtil';
|
||||
import { sendUngotDividend } from '../../../services/auctionService';
|
||||
import { errlogger } from '../../../util/logger';
|
||||
import { GUILD_ACTIVITY_TYPE } from '../../../consts';
|
||||
import { saveGuildActivityIndexMemory } from '../../../services/log/memoryLogService';
|
||||
import { clearActivityObj } from '../../../services/memoryCache/guildActivityData';
|
||||
|
||||
export default function (app: Application) {
|
||||
new HandlerService(app, {});
|
||||
return new GuildActivityRemote(app);
|
||||
}
|
||||
|
||||
export class GuildActivityRemote {
|
||||
|
||||
constructor(private app: Application) {
|
||||
this.app = app;
|
||||
}
|
||||
|
||||
private currentTime: number = Date.now();
|
||||
private setTime: number = Date.now();
|
||||
private isAuctionPopUp: boolean = false;
|
||||
|
||||
/**
|
||||
* 从systimer服分发到guild各个服,发送排行榜数据
|
||||
*/
|
||||
public async sendRankToGuilds(aid: number) {
|
||||
try {
|
||||
await sendAllGuildRanks(aid);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 发送结束活动消息
|
||||
*/
|
||||
public async guildActivityEnd(aid: number) {
|
||||
try {
|
||||
await settleGuildActivityReward(aid);
|
||||
this.isAuctionPopUp = true;
|
||||
setTimeout(() => { // 军团活动结束的15分钟内就不会再弹出了
|
||||
this.isAuctionPopUp = false;
|
||||
}, 15 * 60 * 1000);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 计算粮草先行木马状态并发送
|
||||
*/
|
||||
public async calWoodenHorseAndSend(serverId: number) {
|
||||
try {
|
||||
await calWoodenHorseAndSend(serverId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 诸侯混战和蛮夷入侵开始
|
||||
*/
|
||||
async guildActivityStart(aid: number) {
|
||||
try {
|
||||
await guildActivityStart(aid);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 发送粮草先行活动开始通知
|
||||
*/
|
||||
async raceActivityStart(serverId: number) {
|
||||
try {
|
||||
await sendRaceStartMsg(serverId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* !! 注意,这条函数会改变内存中的字典表,影响甚大,请考虑清楚后使用
|
||||
*/
|
||||
async updateGuildActivityData(aid: number, isStart: boolean) {
|
||||
try {
|
||||
let guildActivity = gameData.guildActivity;
|
||||
let cur = guildActivity.get(aid);
|
||||
|
||||
if (isStart) {
|
||||
let now = new Date();
|
||||
cur.startMinute = now.getMinutes();
|
||||
cur.startTime = now.getHours();
|
||||
cur.startSeconds = now.getSeconds();
|
||||
} else {
|
||||
let now = new Date(Date.now() - cur.duringTime * 1000);
|
||||
cur.startMinute = now.getMinutes();
|
||||
cur.startTime = now.getHours();
|
||||
cur.startSeconds = now.getSeconds();
|
||||
}
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 改变字典表中的军团活动开始时间&持续时间
|
||||
* @param {number} aid 活动
|
||||
* @param {number} startSeconds 从现在开始几秒后开启活动
|
||||
* @param {number} endSeconds 从开始之后几秒后结束活动
|
||||
*/
|
||||
async setDicGuildActivity(now: number, aid: number, startSeconds: number, endSeconds: number) {
|
||||
try {
|
||||
return setDicGuildActivity(now, aid, startSeconds, endSeconds);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 改变字典表中的拍卖行时间
|
||||
*/
|
||||
async setDicAuctionTime(startTime: number, endActivity: number, startGuild: number, endGuild: number, startWorld: number, endWorld: number) {
|
||||
try {
|
||||
setDicAuctionTime(startTime, endActivity, startGuild, endGuild, startWorld, endWorld);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* !! 注意,这条函数会改变内存时间,影响甚大,请考虑清楚后使用
|
||||
*/
|
||||
async setDay(week: number) {
|
||||
try {
|
||||
setWeek(week);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
setCurrentTime(time: number) {
|
||||
try {
|
||||
this.currentTime = time;
|
||||
this.setTime = Date.now();
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
getCurrentTime() {
|
||||
try {
|
||||
return Date.now() - this.setTime + this.currentTime;
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public async sendUngotDividend() {
|
||||
try {
|
||||
await sendUngotDividend();
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public getAuctionPopUpShow() {
|
||||
try {
|
||||
return this.isAuctionPopUp;
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
async clearActivityObj() {
|
||||
try {
|
||||
clearActivityObj();
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
async setGuildActivityIndex(aid: number, index: number) {
|
||||
try {
|
||||
setGuildActivityIndexInPinus(aid, index);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public async debugSendGateHp(serverId: number, cityId: number) {
|
||||
try {
|
||||
await debugSendGateHp(serverId, cityId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public async debugAddHorse(serverId: number, guildCode: string, memberCnt: number, itemInterval: number) {
|
||||
try {
|
||||
await debugAddHorse(serverId, guildCode, memberCnt, itemInterval);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public saveGuildActivityIndexMemory() {
|
||||
try {
|
||||
return saveGuildActivityIndexMemory();
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public leaveRaceActivity(serverId: number, guildCode: string, roleId: string) {
|
||||
try {
|
||||
return leaveRaceActivity(serverId, guildCode, roleId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public leaveRaceWhenQuitGuild(serverId: number, guildCode: string, roleId: string) {
|
||||
try {
|
||||
return leaveRaceWhenQuitGuild(serverId, guildCode, roleId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public leaveRaceWhenDismiss(guildCode: string, serverId: number) {
|
||||
try {
|
||||
return leaveRaceWhenDismiss(guildCode, serverId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
import { Application, ChannelService, HandlerService, } from 'pinus';
|
||||
import { sendAllGuildRanks, calWoodenHorseAndSend, sendRaceStartMsg, setDicGuildActivity, setDicAuctionTime, settleGuildActivityReward, setGuildActivityIndexInPinus, guildActivityStart, debugSendGateHp, debugAddHorse, leaveRaceActivity, leaveRaceWhenQuitGuild, leaveRaceWhenDismiss } from '../../../services/guildActivity/guildActivityService';
|
||||
import { gameData } from '@pubUtils/data';
|
||||
import { setWeek } from '@pubUtils/timeUtil';
|
||||
import { sendUngotDividend } from '../../../services/auctionService';
|
||||
import { errlogger } from '../../../util/logger';
|
||||
import { GUILD_ACTIVITY_TYPE } from '../../../consts';
|
||||
import { saveGuildActivityIndexMemory } from '../../../services/log/memoryLogService';
|
||||
import { clearActivityObj } from '../../../services/memoryCache/guildActivityData';
|
||||
|
||||
export default function (app: Application) {
|
||||
new HandlerService(app, {});
|
||||
return new GuildActivityRemote(app);
|
||||
}
|
||||
|
||||
export class GuildActivityRemote {
|
||||
|
||||
constructor(private app: Application) {
|
||||
this.app = app;
|
||||
}
|
||||
|
||||
private currentTime: number = Date.now();
|
||||
private setTime: number = Date.now();
|
||||
private isAuctionPopUp: boolean = false;
|
||||
|
||||
/**
|
||||
* 从systimer服分发到guild各个服,发送排行榜数据
|
||||
*/
|
||||
public async sendRankToGuilds(aid: number) {
|
||||
try {
|
||||
await sendAllGuildRanks(aid);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 发送结束活动消息
|
||||
*/
|
||||
public async guildActivityEnd(aid: number) {
|
||||
try {
|
||||
await settleGuildActivityReward(aid);
|
||||
this.isAuctionPopUp = true;
|
||||
setTimeout(() => { // 军团活动结束的15分钟内就不会再弹出了
|
||||
this.isAuctionPopUp = false;
|
||||
}, 15 * 60 * 1000);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 计算粮草先行木马状态并发送
|
||||
*/
|
||||
public async calWoodenHorseAndSend(serverId: number) {
|
||||
try {
|
||||
await calWoodenHorseAndSend(serverId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 诸侯混战和蛮夷入侵开始
|
||||
*/
|
||||
async guildActivityStart(aid: number) {
|
||||
try {
|
||||
await guildActivityStart(aid);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 发送粮草先行活动开始通知
|
||||
*/
|
||||
async raceActivityStart(serverId: number) {
|
||||
try {
|
||||
await sendRaceStartMsg(serverId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* !! 注意,这条函数会改变内存中的字典表,影响甚大,请考虑清楚后使用
|
||||
*/
|
||||
async updateGuildActivityData(aid: number, isStart: boolean) {
|
||||
try {
|
||||
let guildActivity = gameData.guildActivity;
|
||||
let cur = guildActivity.get(aid);
|
||||
|
||||
if (isStart) {
|
||||
let now = new Date();
|
||||
cur.startMinute = now.getMinutes();
|
||||
cur.startTime = now.getHours();
|
||||
cur.startSeconds = now.getSeconds();
|
||||
} else {
|
||||
let now = new Date(Date.now() - cur.duringTime * 1000);
|
||||
cur.startMinute = now.getMinutes();
|
||||
cur.startTime = now.getHours();
|
||||
cur.startSeconds = now.getSeconds();
|
||||
}
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 改变字典表中的军团活动开始时间&持续时间
|
||||
* @param {number} aid 活动
|
||||
* @param {number} startSeconds 从现在开始几秒后开启活动
|
||||
* @param {number} endSeconds 从开始之后几秒后结束活动
|
||||
*/
|
||||
async setDicGuildActivity(now: number, aid: number, startSeconds: number, endSeconds: number) {
|
||||
try {
|
||||
return setDicGuildActivity(now, aid, startSeconds, endSeconds);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 改变字典表中的拍卖行时间
|
||||
*/
|
||||
async setDicAuctionTime(startTime: number, endActivity: number, startGuild: number, endGuild: number, startWorld: number, endWorld: number) {
|
||||
try {
|
||||
setDicAuctionTime(startTime, endActivity, startGuild, endGuild, startWorld, endWorld);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* !! 注意,这条函数会改变内存时间,影响甚大,请考虑清楚后使用
|
||||
*/
|
||||
async setDay(week: number) {
|
||||
try {
|
||||
setWeek(week);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
setCurrentTime(time: number) {
|
||||
try {
|
||||
this.currentTime = time;
|
||||
this.setTime = Date.now();
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
getCurrentTime() {
|
||||
try {
|
||||
return Date.now() - this.setTime + this.currentTime;
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public async sendUngotDividend() {
|
||||
try {
|
||||
await sendUngotDividend();
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public getAuctionPopUpShow() {
|
||||
try {
|
||||
return this.isAuctionPopUp;
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
async clearActivityObj() {
|
||||
try {
|
||||
clearActivityObj();
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
async setGuildActivityIndex(aid: number, index: number) {
|
||||
try {
|
||||
setGuildActivityIndexInPinus(aid, index);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public async debugSendGateHp(serverId: number, cityId: number) {
|
||||
try {
|
||||
await debugSendGateHp(serverId, cityId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public async debugAddHorse(serverId: number, guildCode: string, memberCnt: number, itemInterval: number) {
|
||||
try {
|
||||
await debugAddHorse(serverId, guildCode, memberCnt, itemInterval);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public saveGuildActivityIndexMemory() {
|
||||
try {
|
||||
return saveGuildActivityIndexMemory();
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public leaveRaceActivity(serverId: number, guildCode: string, roleId: string) {
|
||||
try {
|
||||
return leaveRaceActivity(serverId, guildCode, roleId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public leaveRaceWhenQuitGuild(serverId: number, guildCode: string, roleId: string) {
|
||||
try {
|
||||
return leaveRaceWhenQuitGuild(serverId, guildCode, roleId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
|
||||
public leaveRaceWhenDismiss(guildCode: string, serverId: number) {
|
||||
try {
|
||||
return leaveRaceWhenDismiss(guildCode, serverId);
|
||||
} catch(e) {
|
||||
errlogger.error(`remote ${__filename} \n ${e.stack}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user