天梯调整
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@@ -10,9 +10,7 @@ import { decodeArrayStr, shouldRefresh, resResult, decodeStr, cal, getRandomWith
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import { handleFixedReward } from './rewardService';
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import { STATUS } from '../consts/statusCode';
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import { HangUpSpdUpRecModel } from '../db/HangUpSpdUpRec';
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import TowerTaskRec, { TowerTaskRecModel } from '../db/TowerTaskRec';
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import { PvpDefenseModel } from '../db/PvpDefense';
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import { Document } from 'mongoose';
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import { TowerTaskRecModel } from '../db/TowerTaskRec';
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export async function checkTowerWar(roleId: string, battleId: number, heroes: Array<number>) {
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const battleIdStr = `${battleId}`;
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@@ -83,7 +81,7 @@ export async function towerBattleEnd(channelService: ChannelService, sid: string
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let result = await handleFixedReward(roleId, roleName, reward, 1);
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towerReward = result.goods;
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}
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if (towerLv + 1 >= HANG_UP_CONSTS.ENABLE_LV) {
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if (towerLv + 1 == HANG_UP_CONSTS.ENABLE_LV) {
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await startHangUp(roleId, roleName);
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channelService.pushMessageByUids('hangUpEnable', {code: 200, data: {enable: true}}, [{uid: roleId, sid}]);
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}
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