天梯调整

This commit is contained in:
luying
2020-11-11 20:51:09 +08:00
parent 7ad1b703d3
commit 2b4fec3127
3 changed files with 37 additions and 24 deletions
+2 -4
View File
@@ -10,9 +10,7 @@ import { decodeArrayStr, shouldRefresh, resResult, decodeStr, cal, getRandomWith
import { handleFixedReward } from './rewardService';
import { STATUS } from '../consts/statusCode';
import { HangUpSpdUpRecModel } from '../db/HangUpSpdUpRec';
import TowerTaskRec, { TowerTaskRecModel } from '../db/TowerTaskRec';
import { PvpDefenseModel } from '../db/PvpDefense';
import { Document } from 'mongoose';
import { TowerTaskRecModel } from '../db/TowerTaskRec';
export async function checkTowerWar(roleId: string, battleId: number, heroes: Array<number>) {
const battleIdStr = `${battleId}`;
@@ -83,7 +81,7 @@ export async function towerBattleEnd(channelService: ChannelService, sid: string
let result = await handleFixedReward(roleId, roleName, reward, 1);
towerReward = result.goods;
}
if (towerLv + 1 >= HANG_UP_CONSTS.ENABLE_LV) {
if (towerLv + 1 == HANG_UP_CONSTS.ENABLE_LV) {
await startHangUp(roleId, roleName);
channelService.pushMessageByUids('hangUpEnable', {code: 200, data: {enable: true}}, [{uid: roleId, sid}]);
}