diff --git a/game-server/app/servers/role/handler/equipHandler.ts b/game-server/app/servers/role/handler/equipHandler.ts index 7ae6e01c4..dfbb9f5bd 100644 --- a/game-server/app/servers/role/handler/equipHandler.ts +++ b/game-server/app/servers/role/handler/equipHandler.ts @@ -19,6 +19,7 @@ import { checkTaskWithHero, checkTaskWithEquip, checkTask, checkTaskWithArgs, ch import { QuenchLogParam } from "../../../domain/roleField/equip"; import { calEquipSeids } from "../../../pubUtils/playerCe"; import { JewelModel, JewelType } from "../../../db/Jewel"; +import { getJewelRandSe } from "../../../pubUtils/itemUtils"; export default function (app: Application) { new HandlerService(app, {}); @@ -47,7 +48,7 @@ export class EquipHandler { if(!dicEquip) return resResult(STATUS.DIC_DATA_NOT_FOUND); let consumeResult = await handleCost(roleId, sid, dicEquip.composeMaterial, ITEM_CHANGE_REASON.EQUIP_COMPOSE); - if(!consumeResult) return resResult(STATUS.BATTLE_CONSUMES_NOT_ENOUGH); + if(!consumeResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH); let newEquip = new EPlace(ePlaceId, dicEquip.id); let newEplace = hero.ePlace? [...hero.ePlace, newEquip]: [newEquip]; @@ -449,9 +450,6 @@ export class EquipHandler { let { id, randSe, previewRandSe } = jewel; if(previewRandSe.length <= 0) { - if (!randSe || randSe.length <= 0) { - return resResult(STATUS.ROLE_EQUIP_HAVE_NO_RANDSE); - } let previewRandSe = getRandSeResult(id, randSe); if(!previewRandSe) return resResult(STATUS.DIC_DATA_NOT_FOUND); @@ -497,11 +495,7 @@ export class EquipHandler { if(!jewel) return resResult(STATUS.JEWEL_NOT_FOUND); let { randSe, hid, ePlaceId, previewRandSe } = jewel; - if (!randSe || randSe.length <= 0) { - return resResult(STATUS.JEWEL_HAVE_NO_RANDSE); - } - - if(!previewRandSe) { // 没预览过 + if(!previewRandSe || previewRandSe.length <= 0) { // 没预览过 return resResult(STATUS.EQUIP_RESTRENGTHEN_NOT_PREVIEW); } @@ -541,66 +535,67 @@ export class EquipHandler { } - // // 淬火 - // public async quench(msg: { eid: number, type: QUENCH_TYPE }, session: BackendSession) { - // let roleId: string = session.get('roleId'); - // // let roleName: string = session.get('roleName'); - // let sid: string = session.get('sid'); + // 选择淬炼的那一条 + public async chooseQuench(msg: { seqId: number, randSeId: number }, session: BackendSession) { + + let { seqId, randSeId } = msg; + let jewel = await JewelModel.findbySeqId(seqId); + if(!jewel) return resResult(STATUS.JEWEL_NOT_FOUND); + + let { randSe } = jewel; + if (!randSe || randSe.length <= 0) { + return resResult(STATUS.JEWEL_HAVE_NO_RANDSE); + } + + let quenchedSe = randSe.find(cur => cur.quenched); + if(!!quenchedSe) return resResult(STATUS.JEWEL_HAS_CHOOSEN_QUENCH); + + let curRandSe = randSe.find(cur => cur.id == randSeId); + if(!curRandSe) return resResult(STATUS.JEWEL_HAVE_NO_CUR_RANDSE); + + let jewelResult = await JewelModel.chooseQuench(seqId, randSeId); + + return resResult(STATUS.SUCCESS, { curJewel: pick(jewelResult, ['seqId', 'id', 'hid', 'ePlaceId', 'randSe', 'previewRandSe']) }); + } + + // 淬火 + public async quench(msg: { seqId: number }, session: BackendSession) { + let roleId: string = session.get('roleId'); + // let roleName: string = session.get('roleName'); + let sid: string = session.get('sid'); + + let { seqId } = msg; + let jewel = await JewelModel.findbySeqId(seqId); + if(!jewel) return resResult(STATUS.JEWEL_NOT_FOUND); + + let { randSe, hid, ePlaceId } = jewel; + if (!randSe || randSe.length <= 0) { + return resResult(STATUS.JEWEL_HAVE_NO_RANDSE); + } + let quenchedSe = randSe.find(cur => cur.quenched); + if(!quenchedSe) return resResult(STATUS.JEWEL_NOT_CHOOSEN_QUENCH); + + let dicJewel = gameData.jewel.get(jewel.id); + if(!dicJewel) return resResult(STATUS.DIC_DATA_NOT_FOUND); + + let consumeResult = await handleCost(roleId, sid, dicJewel.quenchConsume, ITEM_CHANGE_REASON.EQUIP_QUENCH); + if(!consumeResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH); + + let newRandSe = getJewelRandSe(quenchedSe.id, quenchedSe.seid); + let isSuccess = newRandSe.rand >= quenchedSe.rand; + let newJewel = await JewelModel.quench(seqId, isSuccess, newRandSe.rand); + // 更新战力 + if(isSuccess && hid > 0) { + const hero = await HeroModel.findByHidAndRole(hid, roleId); + await calPlayerCeAndSave(HERO_SYSTEM_TYPE.JEWEL_QUENCH, sid, roleId, hero, {}, [ePlaceId], { oldJewel: jewel, newJewel }); + } + + // TODO 任务 + // await checkTask(roleId, sid, TASK_TYPE.EQUIP_RESTRENGTHEN, 1, true, {}); + return resResult(STATUS.SUCCESS, { isSuccess, curJewel: pick(newJewel, ['seqId', 'id', 'hid', 'ePlaceId', 'randSe', 'previewRandSe']) }); - // let { eid, type } = msg; - // let equip = await EquipModel.findbySeqId(eid); - // if (!equip) return resResult(STATUS.EQUIP_NOT_FIND); - - // let { id, randMain, grade, hid, ePlaceId } = equip; - - // let dicGoods = gameData.goods.get(id); - // if (!dicGoods) return resResult(STATUS.DIC_DATA_NOT_FOUND); - // let dicQuench = gameData.quenchByQuality.get(dicGoods.quality)?.get(grade); - // // console.log(dicQuench, dicGoods.quality, grade) - // if (!dicQuench) return resResult(STATUS.EQUIP_QUENCH_MAX); - - // let check = new CheckMeterial(roleId); - // let logs: QuenchLogParam[] = [], times = 0; - // while( - // (type == QUENCH_TYPE.ONCE && times < 1 && !checkQuenchMaxByQualityAndGrade(dicGoods.quality, 0, randMain)) || // 淬火一次,保证不超出该品质上限 - // (type == QUENCH_TYPE.ONE_GRADE && !checkQuenchMaxByQualityAndGrade(dicGoods.quality, grade, randMain)) // 淬火一品,在品相上限内淬火 - // ) { - // let result = await quenchOnce(randMain, dicQuench, dicGoods); - // if(!result) break; - - // let isEnough = await check.decrease(result.consumes); - // if(!isEnough) break; // 消耗不足 - - // result.log.setTimes(++times); - // logs.push(result.log); - // grade = result.grade; - // randMain = result.randMain; - // } - - // if (times == 0) return resResult(STATUS.EQUIP_QUENCH_ERR); - // let consumes = check.getConsume(); - // let result = await handleCost(roleId, sid, consumes, ITEM_CHANGE_REASON.EQUIP_QUENCH); - // if (!result) - // return resResult(STATUS.BATTLE_CONSUMES_NOT_ENOUGH); - - // let equipResult = await EquipModel.updateEquipInfo(eid, { randMain, grade }) - // let curEquip = { - // seqId: equipResult.seqId, - // id: equipResult.id, - // randMain: equipResult.randMain, - // grade: equipResult.grade, - // } - - // // 更新战力 - // if(hid > 0) { // 装备中的时候 - // const hero = await HeroModel.findByHidAndRoleWithEquip(hid, roleId); - // await calPlayerCeAndSave(HERO_SYSTEM_TYPE.EQUIP_BASE, sid, roleId, hero, { }); - // } - - // return resResult(STATUS.SUCCESS, { logs, curEquip }); - - // } + } // //分解装备 // public async decomposeEquip(msg: { originalEquip: Array }, session: BackendSession) { diff --git a/game-server/app/services/equipService.ts b/game-server/app/services/equipService.ts index 6408bd213..bf2f3bd2f 100644 --- a/game-server/app/services/equipService.ts +++ b/game-server/app/services/equipService.ts @@ -9,6 +9,7 @@ import { QuenchLogParam } from '../domain/roleField/equip'; import { QUENCH } from '../pubUtils/dicParam'; import { DicQuenchQuality } from '../pubUtils/dictionary/DicQuenchQuality'; import { JewelType, RandSe } from '../db/Jewel'; +import { getJewelRandSe } from '../pubUtils/itemUtils'; /** * 校验前端传入的消耗数量是否准确,并返回消耗的道具并加上特殊材料needConsumes @@ -148,22 +149,29 @@ export function checkQuenchMaxByQualityAndGrade(quality: number, grade: number, } export function getRandSeResult(id: number, randSe: RandSe[]) { - let { randomEffect } = gameData.jewel.get(id); + let { randomEffect, effectCount } = gameData.jewel.get(id); let chosen = randSe.filter(cur => cur.locked).map(cur => cur.seid); // 上一轮随机出来的 - let randomResult: number[] = getRandEelm(randomEffect.filter(cur => !chosen.includes(cur)), randSe.length); // 随机出的结果 + let randomResult: number[] = getRandEelm(randomEffect.filter(cur => !chosen.includes(cur)), effectCount); // 随机出的结果 + if(randomResult.length < effectCount) { // 去上轮之后不够,把上轮加入 + let chosenRandom = getRandEelm(chosen, effectCount - randomResult.length); + randomResult.push(...chosenRandom); + } + if(randomResult.length < effectCount) { // 还是不够 + let allRandom = getRandEelm(randomEffect, effectCount - randomResult.length); + randomResult.push(...allRandom); + } let newRandSe: RandSe[] = []; - for (let i = 0; i < randSe.length; i++) { - if(randSe[i].locked) { - newRandSe.push(randSe[i]); + for (let i = 0; i < effectCount; i++) { + if(randSe[i]) { + if(randSe[i] && randSe[i].locked) { + newRandSe.push(randSe[i]); + } else { + newRandSe.push(getJewelRandSe(randSe[i].id, randomResult[i])); + } } else { - let random = gameData.randomEffectPool.get(randomResult[i]); - if (!random) break; - let rand = 0; - if (random.id > 0) rand = getRandValueByMinMax(random.Min, random.Max, 0); - let newSe = new RandSe(randSe[i].id, random.id, rand); - newRandSe.push(newSe) + newRandSe.push(getJewelRandSe(i + 1, randomResult[i])); } } diff --git a/shared/consts/constModules/heroConst.ts b/shared/consts/constModules/heroConst.ts index 4a7daca18..82339c0bd 100644 --- a/shared/consts/constModules/heroConst.ts +++ b/shared/consts/constModules/heroConst.ts @@ -28,6 +28,7 @@ export enum HERO_SYSTEM_TYPE { EQUIP_JEWEL = 25, // 装备装上or卸下天晶石 EQUIP_STONE = 26, // 装备装上or卸下地玉石 JEWEL_RESET_RANDSE = 27, // 天晶石洗练 + JEWEL_QUENCH = 28, // 天晶石淬炼 }; // 武将上限 diff --git a/shared/consts/statusCode.ts b/shared/consts/statusCode.ts index 782f5830b..61ea0dee9 100644 --- a/shared/consts/statusCode.ts +++ b/shared/consts/statusCode.ts @@ -325,6 +325,9 @@ export const STATUS = { JEWEL_HAVE_NO_RANDSE: { code: 30529, simStr: '天晶石上无随机属性' }, JEWEL_DUPLICATE_LOCK: { code: 30530, simStr: '随机属性不可重复锁定' }, JEWEL_NOT_PREVIEW: { code: 30531, simStr: '该天晶石未预览洗练值' }, + JEWEL_HAS_CHOOSEN_QUENCH: { code: 30532, simStr: '每个天晶石只能选择一个词条淬炼' }, + JEWEL_NOT_CHOOSEN_QUENCH: { code: 30533, simStr: '请选择一个可淬炼的词条' }, + JEWEL_HAVE_NO_CUR_RANDSE: { code: 30534, simStr: '该天晶石上未找到该属性' }, //全局养成30600-30699 ROLE_REACH_MAX_TITLE_LEVEL: { code: 30600, simStr: '玩家已达到最高的爵位' }, diff --git a/shared/db/Jewel.ts b/shared/db/Jewel.ts index e21fe093f..36ef15d5f 100644 --- a/shared/db/Jewel.ts +++ b/shared/db/Jewel.ts @@ -20,6 +20,8 @@ export class RandSe { @prop({ required: false, default: false }) quenched: boolean = false; // 是否淬炼了 + @prop({ required: false, default: 0 }) + quenchCnt: number = 0; // 淬炼次数 constructor(id: number, seid: number, rand: number) { this.id = id; @@ -101,10 +103,25 @@ export default class Jewel extends BaseModel { } public static async lock(seqId: number, id: number, lock: boolean) { - let result: JewelType = await JewelModel.findOneAndUpdate({ seqId, 'randSe.id': id }, { $set: { 'randSe.$.locked': lock } }, { new: true, upsert: false }).select('seqId id randSe').lean(); + let result: JewelType = await JewelModel.findOneAndUpdate({ seqId, 'randSe.id': id }, { $set: { 'randSe.$.locked': lock } }, { new: true }).select('seqId id randSe').lean(); return result; } + public static async chooseQuench(seqId: number, id: number) { + let result: JewelType = await JewelModel.findOneAndUpdate({ seqId, 'randSe.id': id }, { $set: { 'randSe.$.quenched': true } }, { new: true }).lean(); + return result; + } + + public static async quench(seqId: number, isSuccess: boolean, rand: number) { + if(isSuccess) { + let result: JewelType = await JewelModel.findOneAndUpdate({ seqId, 'randSe.quenched': true }, { $set: { 'randSe.$.rand': rand } }, { new: true }).lean(); + return result; + } else { + let result: JewelType = await JewelModel.findOneAndUpdate({ seqId, 'randSe.quenched': true }, { $inc: { 'randSe.$.quenchCnt': 1 } }, { new: true }).lean(); + return result; + } + } + public static async updateInfo(seqId: number, update: jewelUpdate) { let result: JewelType = await JewelModel.findOneAndUpdate({ seqId }, { $set: update }, {new: true}).lean(); return result; diff --git a/shared/pubUtils/dictionary/DicRandomEffectPool.ts b/shared/pubUtils/dictionary/DicRandomEffectPool.ts index 0c1a320e9..daf994743 100644 --- a/shared/pubUtils/dictionary/DicRandomEffectPool.ts +++ b/shared/pubUtils/dictionary/DicRandomEffectPool.ts @@ -1,5 +1,5 @@ // 武将特技表 -import { readFileAndParse, parseNumberList } from '../util' +import { readFileAndParse, decodeArrayListStr } from '../util' import { FILENAME } from '../../consts' export interface DicRandomEffectPool { @@ -16,6 +16,10 @@ export interface DicRandomEffectPool { readonly Min: number; // 随机最大值 readonly Max: number; + // 分割 + readonly gap: number; + // 分割 + readonly rate: {min: number, max: number, weight: number}[]; } @@ -26,8 +30,22 @@ export function loadRandomEffectPool() { let arr = readFileAndParse(FILENAME.DIC_RANDOM_EFFECT_POOL); arr.forEach(o => { - o.gainValueArr = parseNumberList(o.gainValue) + o.rate = parseRate(o.count) dicRandomEffectPool.set(o.id, o); }); arr = undefined; +} + +function parseRate(str: string) { + + let result: {min: number, max: number, weight: number}[] = []; + if(!str) return result; + let decodeArr = decodeArrayListStr(str); + for(let [min, max, weight] of decodeArr) { + if(isNaN(parseInt(min)) || isNaN(parseInt(max)) || isNaN(parseInt(weight))) { + throw new Error('data table format wrong'); + } + result.push({min: parseInt(min), max: parseInt(max), weight: parseInt(weight) }); + } + return result } \ No newline at end of file diff --git a/shared/pubUtils/itemUtils.ts b/shared/pubUtils/itemUtils.ts index aabcc1132..7164f7aac 100644 --- a/shared/pubUtils/itemUtils.ts +++ b/shared/pubUtils/itemUtils.ts @@ -4,7 +4,7 @@ import { HeroModel, HeroType, } from '../db/Hero'; import { ItemModel } from '../db/Item'; import { gameData } from './data'; import { ITID, CURRENCY_BY_TYPE, CURRENCY_TYPE, ROLE_SELECT, FIGURE_UNLOCK_CONDITION, CONSUME_TYPE, HERO_SYSTEM_TYPE, ITEM_CHANGE_REASON } from '../consts'; -import { getRandValueByMinMax, getRandEelm } from './util'; +import { getRandValueByMinMax, getRandEelm, getRandEelmWithWeight, getDecimalCnt } from './util'; import { findWhere } from 'underscore'; import { RoleModel, RoleType, } from '../db/Role'; @@ -111,15 +111,30 @@ export async function getAddJewelInfo(roleId: string, roleName: string, jewel: { let randomResult: number[] = getRandEelm(randomEffect, effectCount); let randSe: Array = randomResult.map((id: number, index: number) => { - let random = gameData.randomEffectPool.get(id) - let rand = 0; - if (random.id > 0) rand = getRandValueByMinMax(random.Min, random.Max, 0); - return new RandSe(index + 1, random.id, rand); + return getJewelRandSe(index + 1, id); }); return { roleId, roleName, id, name, randSe }; } +/** + * 天晶石已知词条随机值 + * @param id 词条位置,第几条 + * @param seid 词条id + * @returns + */ +export function getJewelRandSe(id: number, seid: number) { + let dicRandom = gameData.randomEffectPool.get(seid) + let rand = 0; + if (dicRandom.id > 0) { + let randRange = getRandEelmWithWeight(dicRandom.rate); + let randResult = getRandValueByMinMax(randRange.dic.min, randRange.dic.max, getDecimalCnt(dicRandom.gap)); + let n = Math.floor((randResult - dicRandom.Min)/dicRandom.gap); + rand = dicRandom.Min + n * dicRandom.gap; + } + return new RandSe(id, dicRandom.id, rand); +} + /** * @description 获取元宝物品 { id, count } * @param count 元宝数量 diff --git a/shared/pubUtils/playerCe.ts b/shared/pubUtils/playerCe.ts index 1f321fe5f..083002511 100644 --- a/shared/pubUtils/playerCe.ts +++ b/shared/pubUtils/playerCe.ts @@ -184,7 +184,8 @@ export async function calPlayerCe(hero: HeroType, update: HeroUpdate, type: numb heroAttrs = calEquipPutOnOrOffStoneIncAttr(hero, update, args, params, addSeidList, removeSeidList); break; case HERO_SYSTEM_TYPE.JEWEL_RESET_RANDSE: - heroAttrs = calJewelResetRandSe(hero, args, params, addSeidList, removeSeidList); + case HERO_SYSTEM_TYPE.JEWEL_QUENCH: + heroAttrs = calJewelResetRandSeIncAttr(hero, args, params, addSeidList, removeSeidList); break; case HERO_SYSTEM_TYPE.EQUIP: // heroAttrs = calEquipPutOnOffIncAttr(hero, args, addSeidList, removeSeidList); @@ -784,7 +785,7 @@ function updateHeroAttrOfStone(heroAttrs: CeAttrData[], equip: EPlace, ratio: nu } -export function calJewelResetRandSe(hero: HeroType, eplaceIds: number[], params: { oldJewel: JewelType, newJewel: JewelType }, addSeidList: number[], removeSeidList: number[]) { +export function calJewelResetRandSeIncAttr(hero: HeroType, eplaceIds: number[], params: { oldJewel: JewelType, newJewel: JewelType }, addSeidList: number[], removeSeidList: number[]) { let { attr: heroAttrs, ePlace } = hero; for(let eplaceId of eplaceIds) { let equip = ePlace.find(cur => cur.id == eplaceId); diff --git a/shared/pubUtils/util.ts b/shared/pubUtils/util.ts index b419621f3..98237a724 100644 --- a/shared/pubUtils/util.ts +++ b/shared/pubUtils/util.ts @@ -180,7 +180,7 @@ export function shouldRefreshWeek(preTime: Date, now: Date, day: number = 1, hou */ export function getRandEelm(source: Array = [], cnt = 1): Array { if (cnt == 0) return []; - if (cnt >= source.length) return source; + if (cnt >= source.length) return sortArrRandom(source); let idxs = new Set(); while (1) { @@ -337,6 +337,11 @@ export const cal = { } }; +export function getDecimalCnt(num: number) { + let str = num.toString(); + return str.split('.')[1]? str.split('.')[1].length: 0; +} + //计算公式 // export function calculateNum(ratio: { A: number, B: number }, params: { num: number }, defaultVal = 0) { // // result = a * num + b diff --git a/shared/resource/jsons/dic_zyz_randomEffectPool.json b/shared/resource/jsons/dic_zyz_randomEffectPool.json index c3a7e50fd..d6551eae7 100644 --- a/shared/resource/jsons/dic_zyz_randomEffectPool.json +++ b/shared/resource/jsons/dic_zyz_randomEffectPool.json @@ -6,12 +6,10 @@ "index": 2, "Min": 5, "Max": 10, + "gap": 1, + "count": "5&10&1", "info": "物攻", - "comment": "物攻提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物攻提高" }, { "id": 2, @@ -20,12 +18,10 @@ "index": 2, "Min": 5, "Max": 10, + "gap": 1, + "count": "5&10&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 3, @@ -34,12 +30,10 @@ "index": 2, "Min": 5, "Max": 10, + "gap": 1, + "count": "5&10&1", "info": "策攻", - "comment": "策攻提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "策攻提高" }, { "id": 4, @@ -48,12 +42,10 @@ "index": 2, "Min": 5, "Max": 10, + "gap": 1, + "count": "5&10&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 5, @@ -62,12 +54,10 @@ "index": 2, "Min": 5, "Max": 10, + "gap": 1, + "count": "5&10&1", "info": "策防", - "comment": "策防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "策防提高" }, { "id": 6, @@ -76,12 +66,10 @@ "index": 2, "Min": 5, "Max": 10, + "gap": 1, + "count": "5&10&1", "info": "敏捷", - "comment": "敏捷提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "敏捷提高" }, { "id": 7, @@ -90,12 +78,10 @@ "index": 2, "Min": 5, "Max": 10, + "gap": 1, + "count": "5&10&1", "info": "幸运", - "comment": "幸运提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "幸运提高" }, { "id": 8, @@ -104,12 +90,10 @@ "index": 2, "Min": 200, "Max": 400, + "gap": 1, + "count": "200&300&1", "info": "物攻", - "comment": "物攻提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物攻提高" }, { "id": 9, @@ -118,12 +102,10 @@ "index": 2, "Min": 200, "Max": 400, + "gap": 1, + "count": "200&300&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10, @@ -132,12 +114,10 @@ "index": 2, "Min": 200, "Max": 400, + "gap": 1, + "count": "200&300&1", "info": "策攻", - "comment": "策攻提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "策攻提高" }, { "id": 11, @@ -146,12 +126,10 @@ "index": 2, "Min": 200, "Max": 400, + "gap": 1, + "count": "200&300&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 12, @@ -160,12 +138,10 @@ "index": 2, "Min": 200, "Max": 400, + "gap": 1, + "count": "200&300&1", "info": "策防", - "comment": "策防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "策防提高" }, { "id": 13, @@ -174,12 +150,10 @@ "index": 2, "Min": 200, "Max": 400, + "gap": 1, + "count": "200&300&1", "info": "敏捷", - "comment": "敏捷提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "敏捷提高" }, { "id": 14, @@ -188,12 +162,10 @@ "index": 2, "Min": 5000, "Max": 10000, + "gap": 1, + "count": "500&600&1", "info": "幸运", - "comment": "幸运提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "幸运提高" }, { "id": 15, @@ -202,12 +174,10 @@ "index": 2, "Min": 1, "Max": 3, + "gap": 1, + "count": "1&2&1", "info": "移动", - "comment": "移动提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "移动提高" }, { "id": 16, @@ -216,12 +186,10 @@ "index": 2, "Min": 5000, "Max": 10000, + "gap": 1, + "count": "5000&6000&1", "info": "命中", - "comment": "命中提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "命中提高" }, { "id": 17, @@ -230,12 +198,10 @@ "index": 2, "Min": 5000, "Max": 10000, + "gap": 1, + "count": "5000&6000&1", "info": "暴击", - "comment": "暴击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴击提高" }, { "id": 18, @@ -244,12 +210,10 @@ "index": 2, "Min": 5000, "Max": 10000, + "gap": 1, + "count": "5000&6000&1", "info": "格挡", - "comment": "格挡提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "格挡提高" }, { "id": 19, @@ -258,12 +222,10 @@ "index": 2, "Min": 5000, "Max": 10000, + "gap": 1, + "count": "5000&6000&1", "info": "暴击等级", - "comment": "暴击等级提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴击等级提高" }, { "id": 20, @@ -272,12 +234,10 @@ "index": 2, "Min": 5000, "Max": 10000, + "gap": 1, + "count": "5000&6000&1", "info": "伤害加深", - "comment": "伤害加深提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "伤害加深提高" }, { "id": 21, @@ -286,12 +246,10 @@ "index": 2, "Min": 5000, "Max": 10000, + "gap": 1, + "count": "5000&6000&1", "info": "伤害减免", - "comment": "伤害减免提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "伤害减免提高" }, { "id": 22, @@ -300,12 +258,10 @@ "index": 2, "Min": 5000, "Max": 10000, + "gap": 1, + "count": "5000&6000&1", "info": "忽视防御", - "comment": "忽视防御提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "忽视防御提高" }, { "id": 23, @@ -314,12 +270,10 @@ "index": 2, "Min": 5000, "Max": 10000, + "gap": 1, + "count": "5000&6000&1", "info": "吸血", - "comment": "吸血提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "吸血提高" }, { "id": 24, @@ -328,12 +282,10 @@ "index": 0, "Min": 0, "Max": 0, + "gap": 1, + "count": "0&0&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 25, @@ -342,12 +294,10 @@ "index": 0, "Min": 0, "Max": 0, + "gap": 1, + "count": "0&0&1", "info": "物攻", - "comment": "物攻提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物攻提高" }, { "id": 26, @@ -356,12 +306,10 @@ "index": 0, "Min": 0, "Max": 0, + "gap": 1, + "count": "0&0&1", "info": "暴击", - "comment": "暴击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴击提高" }, { "id": 27, @@ -370,12 +318,10 @@ "index": 1, "Min": 10, "Max": 30, + "gap": 1, + "count": "10&20&1", "info": "普攻时有%d的概率穿透2格子", - "comment": "普攻时有%d的概率穿透2格子", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "普攻时有%d的概率穿透2格子" }, { "id": 28, @@ -384,12 +330,10 @@ "index": 1, "Min": 30, "Max": 50, + "gap": 1, + "count": "30&40&1", "info": "普攻时有%d的概率穿透2格子", - "comment": "普攻时有%d的概率穿透2格子", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "普攻时有%d的概率穿透2格子" }, { "id": 29, @@ -398,12 +342,10 @@ "index": 1, "Min": 50, "Max": 70, + "gap": 1, + "count": "50&60&1", "info": "普攻时%d概率提升攻击属性10%", - "comment": "普攻时%d概率提升攻击属性10%", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "普攻时%d概率提升攻击属性10%" }, { "id": 30, @@ -412,12 +354,10 @@ "index": 1, "Min": 20, "Max": 50, + "gap": 1, + "count": "20&30&1", "info": "普攻时%d概率提升攻击属性10%", - "comment": "普攻时%d概率提升攻击属性10%", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "普攻时%d概率提升攻击属性10%" }, { "id": 31, @@ -426,12 +366,10 @@ "index": 1, "Min": 50, "Max": 70, + "gap": 1, + "count": "50&60&1", "info": "攻击或法术时%d概率给对方添加debuff致残", - "comment": "攻击或法术时%d概率给对方添加debuff致残", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击或法术时%d概率给对方添加debuff致残" }, { "id": 32, @@ -440,12 +378,10 @@ "index": 1, "Min": 20, "Max": 50, + "gap": 1, + "count": "20&30&1", "info": "攻击或法术时%d概率给对方添加debuff致残", - "comment": "攻击或法术时%d概率给对方添加debuff致残", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击或法术时%d概率给对方添加debuff致残" }, { "id": 33, @@ -454,12 +390,10 @@ "index": 1, "Min": 70, "Max": 90, + "gap": 1, + "count": "70&90&1", "info": "普攻时%d概率提升攻击属性10%", - "comment": "普攻时%d概率提升攻击属性10%", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "普攻时%d概率提升攻击属性10%" }, { "id": 34, @@ -468,12 +402,10 @@ "index": 2, "Min": 10, "Max": 30, + "gap": 1, + "count": "10&20&1", "info": "普攻时50%概率回复%d点怒气", - "comment": "普攻时50%概率回复%d点怒气", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "普攻时50%概率回复%d点怒气" }, { "id": 35, @@ -482,12 +414,10 @@ "index": 2, "Min": 30, "Max": 50, + "gap": 1, + "count": "30&40&1", "info": "普攻时50%概率回复%d点怒气", - "comment": "普攻时50%概率回复%d点怒气", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "普攻时50%概率回复%d点怒气" }, { "id": 36, @@ -496,12 +426,10 @@ "index": 1, "Min": 50, "Max": 70, + "gap": 1, + "count": "50&60&1", "info": "杀敌后%d概率再次行动", - "comment": "杀敌后%d概率再次行动", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "杀敌后%d概率再次行动" }, { "id": 37, @@ -510,12 +438,10 @@ "index": 1, "Min": 20, "Max": 30, + "gap": 1, + "count": "20&30&1", "info": "杀敌后%d概率再次行动", - "comment": "杀敌后%d概率再次行动", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "杀敌后%d概率再次行动" }, { "id": 38, @@ -524,12 +450,10 @@ "index": 1, "Min": 30, "Max": 50, + "gap": 1, + "count": "30&40&1", "info": "杀敌后%d概率再次行动", - "comment": "杀敌后%d概率再次行动", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "杀敌后%d概率再次行动" }, { "id": 39, @@ -538,12 +462,10 @@ "index": 1, "Min": 20, "Max": 30, + "gap": 1, + "count": "20&30&1", "info": "普攻时%d概率提升攻击属性10%", - "comment": "普攻时%d概率提升攻击属性10%", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "普攻时%d概率提升攻击属性10%" }, { "id": 40, @@ -552,12 +474,10 @@ "index": 1, "Min": 10, "Max": 20, + "gap": 1, + "count": "10&20&1", "info": "普攻时%d概率提升攻击属性10%", - "comment": "普攻时%d概率提升攻击属性10%", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "普攻时%d概率提升攻击属性10%" }, { "id": 10001, @@ -566,12 +486,10 @@ "index": 2, "Min": 100, "Max": 436, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10002, @@ -580,12 +498,10 @@ "index": 2, "Min": 100, "Max": 872, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10003, @@ -594,12 +510,10 @@ "index": 2, "Min": 100, "Max": 780, + "gap": 1, + "count": "100&200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 10004, @@ -608,12 +522,10 @@ "index": 2, "Min": 100, "Max": 688, + "gap": 1, + "count": "100&200&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 10005, @@ -622,12 +534,10 @@ "index": 2, "Min": 100, "Max": 448, + "gap": 1, + "count": "100&200&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 10006, @@ -636,12 +546,10 @@ "index": 2, "Min": 437, "Max": 545, + "gap": 1, + "count": "450&500&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10007, @@ -650,12 +558,10 @@ "index": 2, "Min": 873, "Max": 1090, + "gap": 1, + "count": "900&950&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10008, @@ -664,12 +570,10 @@ "index": 2, "Min": 781, "Max": 975, + "gap": 1, + "count": "800&900&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 10009, @@ -678,12 +582,10 @@ "index": 2, "Min": 688, "Max": 860, + "gap": 1, + "count": "700&800&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 10010, @@ -692,12 +594,10 @@ "index": 2, "Min": 449, "Max": 560, + "gap": 1, + "count": "480&520&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 10011, @@ -706,12 +606,10 @@ "index": 2, "Min": 546, "Max": 1362, + "gap": 1, + "count": "600&800&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10012, @@ -720,12 +618,10 @@ "index": 2, "Min": 1091, "Max": 2725, + "gap": 1, + "count": "1100&2100&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10013, @@ -734,12 +630,10 @@ "index": 2, "Min": 976, "Max": 2437, + "gap": 1, + "count": "980&2000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 10014, @@ -748,12 +642,10 @@ "index": 2, "Min": 861, "Max": 2150, + "gap": 1, + "count": "910&2000&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 10015, @@ -762,12 +654,10 @@ "index": 2, "Min": 561, "Max": 1400, + "gap": 1, + "count": "570&900&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 10016, @@ -776,12 +666,10 @@ "index": 2, "Min": 1363, "Max": 2452, + "gap": 1, + "count": "1400&2000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10017, @@ -790,12 +678,10 @@ "index": 2, "Min": 2726, "Max": 4905, + "gap": 1, + "count": "2800&4000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10018, @@ -804,12 +690,10 @@ "index": 2, "Min": 2438, "Max": 4387, + "gap": 1, + "count": "2438&2500&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 10019, @@ -818,12 +702,10 @@ "index": 2, "Min": 2151, "Max": 3870, + "gap": 1, + "count": "2151&2500&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 10020, @@ -832,12 +714,10 @@ "index": 2, "Min": 1401, "Max": 2520, + "gap": 1, + "count": "1401&2000&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 10021, @@ -846,12 +726,10 @@ "index": 2, "Min": 2453, "Max": 3815, + "gap": 1, + "count": "2453&2500&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10022, @@ -860,12 +738,10 @@ "index": 2, "Min": 4906, "Max": 7630, + "gap": 1, + "count": "4906&5000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10023, @@ -874,12 +750,10 @@ "index": 2, "Min": 4388, "Max": 6825, + "gap": 1, + "count": "4388&5000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 10024, @@ -888,12 +762,10 @@ "index": 2, "Min": 3871, "Max": 6020, + "gap": 1, + "count": "3871&5000&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 10025, @@ -902,12 +774,10 @@ "index": 2, "Min": 2521, "Max": 3920, + "gap": 1, + "count": "2521&2800&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 10026, @@ -916,12 +786,10 @@ "index": 2, "Min": 3816, "Max": 5450, + "gap": 1, + "count": "3816&4000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10027, @@ -930,12 +798,10 @@ "index": 2, "Min": 7631, "Max": 10900, + "gap": 1, + "count": "7631&8000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10028, @@ -943,13 +809,11 @@ "gainValue": "2&0", "index": 2, "Min": 6826, - "Max": 4200, + "Max": 14200, + "gap": 1, + "count": "6826&8000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 10029, @@ -957,13 +821,11 @@ "gainValue": "4&0", "index": 2, "Min": 6021, - "Max": 1770, + "Max": 17700, + "gap": 1, + "count": "6021&8000&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 10030, @@ -971,13 +833,11 @@ "gainValue": "5&0", "index": 2, "Min": 3921, - "Max": 1449, + "Max": 14490, + "gap": 1, + "count": "3921&8000&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 10031, @@ -986,12 +846,10 @@ "index": 2, "Min": 2624, "Max": 3060, + "gap": 1, + "count": "2624&2800&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10032, @@ -1000,12 +858,10 @@ "index": 2, "Min": 4372, "Max": 6120, + "gap": 1, + "count": "4372&5000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 10033, @@ -1014,12 +870,10 @@ "index": 2, "Min": 4201, "Max": 4900, + "gap": 1, + "count": "4201&4500&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 10034, @@ -1028,12 +882,10 @@ "index": 2, "Min": 1771, "Max": 2065, + "gap": 1, + "count": "1771&1800&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 10035, @@ -1042,12 +894,10 @@ "index": 2, "Min": 1450, "Max": 1690, + "gap": 1, + "count": "1450&1500&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 20001, @@ -1056,12 +906,10 @@ "index": 2, "Min": 100, "Max": 368, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20002, @@ -1070,12 +918,10 @@ "index": 2, "Min": 100, "Max": 736, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20003, @@ -1084,12 +930,10 @@ "index": 2, "Min": 100, "Max": 880, + "gap": 1, + "count": "100&200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 20004, @@ -1098,12 +942,10 @@ "index": 2, "Min": 100, "Max": 628, + "gap": 1, + "count": "100&200&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 20005, @@ -1112,12 +954,10 @@ "index": 2, "Min": 100, "Max": 568, + "gap": 1, + "count": "100&200&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 20006, @@ -1126,12 +966,10 @@ "index": 2, "Min": 369, "Max": 460, + "gap": 1, + "count": "369&380&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20007, @@ -1140,12 +978,10 @@ "index": 2, "Min": 737, "Max": 920, + "gap": 1, + "count": "737&7800&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20008, @@ -1154,12 +990,10 @@ "index": 2, "Min": 881, "Max": 1100, + "gap": 1, + "count": "881&900&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 20009, @@ -1168,12 +1002,10 @@ "index": 2, "Min": 629, "Max": 785, + "gap": 1, + "count": "629&650&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 20010, @@ -1182,12 +1014,10 @@ "index": 2, "Min": 569, "Max": 710, + "gap": 1, + "count": "569&600&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 20011, @@ -1196,12 +1026,10 @@ "index": 2, "Min": 461, "Max": 1150, + "gap": 1, + "count": "461&500&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20012, @@ -1210,12 +1038,10 @@ "index": 2, "Min": 921, "Max": 2300, + "gap": 1, + "count": "921&950&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20013, @@ -1224,12 +1050,10 @@ "index": 2, "Min": 1101, "Max": 2750, + "gap": 1, + "count": "1101&1200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 20014, @@ -1238,12 +1062,10 @@ "index": 2, "Min": 786, "Max": 1962, + "gap": 1, + "count": "786&800&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 20015, @@ -1252,12 +1074,10 @@ "index": 2, "Min": 711, "Max": 1775, + "gap": 1, + "count": "711&800&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 20016, @@ -1266,12 +1086,10 @@ "index": 2, "Min": 1151, "Max": 2070, + "gap": 1, + "count": "1151&2000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20017, @@ -1280,12 +1098,10 @@ "index": 2, "Min": 2301, "Max": 4140, + "gap": 1, + "count": "2301&3000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20018, @@ -1294,12 +1110,10 @@ "index": 2, "Min": 2751, "Max": 4950, + "gap": 1, + "count": "2751&3000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 20019, @@ -1308,12 +1122,10 @@ "index": 2, "Min": 1963, "Max": 3532, + "gap": 1, + "count": "1963&2000&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 20020, @@ -1322,12 +1134,10 @@ "index": 2, "Min": 1776, "Max": 3195, + "gap": 1, + "count": "1776&2000&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 20021, @@ -1336,12 +1146,10 @@ "index": 2, "Min": 2071, "Max": 3220, + "gap": 1, + "count": "2071&2100&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20022, @@ -1350,12 +1158,10 @@ "index": 2, "Min": 4141, "Max": 6440, + "gap": 1, + "count": "4141&4400&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20023, @@ -1364,12 +1170,10 @@ "index": 2, "Min": 4951, "Max": 7700, + "gap": 1, + "count": "4951&5000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 20024, @@ -1378,12 +1182,10 @@ "index": 2, "Min": 3533, "Max": 5495, + "gap": 1, + "count": "3533&3600&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 20025, @@ -1392,12 +1194,10 @@ "index": 2, "Min": 3196, "Max": 4970, + "gap": 1, + "count": "3196&3200&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 20026, @@ -1406,12 +1206,10 @@ "index": 2, "Min": 3221, "Max": 4600, + "gap": 1, + "count": "3221&3500&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20027, @@ -1420,12 +1218,10 @@ "index": 2, "Min": 6441, "Max": 9200, + "gap": 1, + "count": "6441&7000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20028, @@ -1434,12 +1230,10 @@ "index": 2, "Min": 7701, "Max": 11000, + "gap": 1, + "count": "7701&8000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 20029, @@ -1448,12 +1242,10 @@ "index": 2, "Min": 5496, "Max": 7850, + "gap": 1, + "count": "5496&6000&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 20030, @@ -1462,12 +1254,10 @@ "index": 2, "Min": 4971, "Max": 7100, + "gap": 1, + "count": "4971&5000&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 20031, @@ -1476,12 +1266,10 @@ "index": 2, "Min": 2238, "Max": 2610, + "gap": 1, + "count": "2238&2400&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20032, @@ -1490,12 +1278,10 @@ "index": 2, "Min": 4475, "Max": 5220, + "gap": 1, + "count": "4475&4800&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 20033, @@ -1504,12 +1290,10 @@ "index": 2, "Min": 5272, "Max": 6150, + "gap": 1, + "count": "5272&5500&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 20034, @@ -1518,12 +1302,10 @@ "index": 2, "Min": 1450, "Max": 1690, + "gap": 1, + "count": "1450&1500&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 20035, @@ -1532,12 +1314,10 @@ "index": 2, "Min": 1235, "Max": 1440, + "gap": 1, + "count": "1235&1300&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 30001, @@ -1546,12 +1326,10 @@ "index": 2, "Min": 100, "Max": 364, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30002, @@ -1560,12 +1338,10 @@ "index": 2, "Min": 100, "Max": 728, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30003, @@ -1574,12 +1350,10 @@ "index": 2, "Min": 100, "Max": 1000, + "gap": 1, + "count": "100&200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 30004, @@ -1588,12 +1362,10 @@ "index": 2, "Min": 100, "Max": 548, + "gap": 1, + "count": "100&200&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 30005, @@ -1602,12 +1374,10 @@ "index": 2, "Min": 100, "Max": 508, + "gap": 1, + "count": "100&200&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 30006, @@ -1616,12 +1386,10 @@ "index": 2, "Min": 365, "Max": 455, + "gap": 1, + "count": "365&400&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30007, @@ -1630,12 +1398,10 @@ "index": 2, "Min": 729, "Max": 910, + "gap": 1, + "count": "729&800&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30008, @@ -1644,12 +1410,10 @@ "index": 2, "Min": 1001, "Max": 1250, + "gap": 1, + "count": "1001&1100&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 30009, @@ -1658,12 +1422,10 @@ "index": 2, "Min": 549, "Max": 685, + "gap": 1, + "count": "549&600&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 30010, @@ -1672,12 +1434,10 @@ "index": 2, "Min": 509, "Max": 635, + "gap": 1, + "count": "509&550&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 30011, @@ -1686,12 +1446,10 @@ "index": 2, "Min": 456, "Max": 1137, + "gap": 1, + "count": "456&500&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30012, @@ -1700,12 +1458,10 @@ "index": 2, "Min": 911, "Max": 2275, + "gap": 1, + "count": "911&1000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30013, @@ -1714,12 +1470,10 @@ "index": 2, "Min": 1251, "Max": 3125, + "gap": 1, + "count": "1251&1500&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 30014, @@ -1728,12 +1482,10 @@ "index": 2, "Min": 686, "Max": 1712, + "gap": 1, + "count": "686&700&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 30015, @@ -1742,12 +1494,10 @@ "index": 2, "Min": 636, "Max": 1587, + "gap": 1, + "count": "636&700&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 30016, @@ -1756,12 +1506,10 @@ "index": 2, "Min": 1138, "Max": 2047, + "gap": 1, + "count": "1138&1200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30017, @@ -1770,12 +1518,10 @@ "index": 2, "Min": 2276, "Max": 4095, + "gap": 1, + "count": "2276&2300&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30018, @@ -1784,12 +1530,10 @@ "index": 2, "Min": 3126, "Max": 5625, + "gap": 1, + "count": "3126&3000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 30019, @@ -1798,12 +1542,10 @@ "index": 2, "Min": 1713, "Max": 3082, + "gap": 1, + "count": "1713&1800&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 30020, @@ -1812,12 +1554,10 @@ "index": 2, "Min": 1588, "Max": 2857, + "gap": 1, + "count": "1588&1600&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 30021, @@ -1826,12 +1566,10 @@ "index": 2, "Min": 2048, "Max": 3185, + "gap": 1, + "count": "2048&2100&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30022, @@ -1840,12 +1578,10 @@ "index": 2, "Min": 4096, "Max": 6370, + "gap": 1, + "count": "4096&4100&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30023, @@ -1854,12 +1590,10 @@ "index": 2, "Min": 5626, "Max": 8750, + "gap": 1, + "count": "5626&5700&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 30024, @@ -1868,12 +1602,10 @@ "index": 2, "Min": 3083, "Max": 4795, + "gap": 1, + "count": "3083&3100&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 30025, @@ -1882,12 +1614,10 @@ "index": 2, "Min": 2858, "Max": 4445, + "gap": 1, + "count": "2858&2900&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 30026, @@ -1896,12 +1626,10 @@ "index": 2, "Min": 3186, "Max": 4550, + "gap": 1, + "count": "3186&3200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30027, @@ -1910,12 +1638,10 @@ "index": 2, "Min": 6371, "Max": 9100, + "gap": 1, + "count": "6371&6400&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30028, @@ -1924,12 +1650,10 @@ "index": 2, "Min": 8751, "Max": 12500, + "gap": 1, + "count": "8751&8800&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 30029, @@ -1938,12 +1662,10 @@ "index": 2, "Min": 4796, "Max": 6850, + "gap": 1, + "count": "4796&4800&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 30030, @@ -1952,12 +1674,10 @@ "index": 2, "Min": 4446, "Max": 6350, + "gap": 1, + "count": "4446&4500&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 30031, @@ -1966,12 +1686,10 @@ "index": 2, "Min": 2110, "Max": 2460, + "gap": 1, + "count": "2110&2200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30032, @@ -1980,12 +1698,10 @@ "index": 2, "Min": 4218, "Max": 4920, + "gap": 1, + "count": "4218&4300&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 30033, @@ -1994,12 +1710,10 @@ "index": 2, "Min": 5272, "Max": 6150, + "gap": 1, + "count": "5272&5300&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 30034, @@ -2008,12 +1722,10 @@ "index": 2, "Min": 1342, "Max": 1565, + "gap": 1, + "count": "1342&1400&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 30035, @@ -2022,12 +1734,10 @@ "index": 2, "Min": 1664, "Max": 1940, + "gap": 1, + "count": "1664&1700&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 40001, @@ -2036,12 +1746,10 @@ "index": 2, "Min": 100, "Max": 340, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40002, @@ -2050,12 +1758,10 @@ "index": 2, "Min": 100, "Max": 680, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40003, @@ -2064,12 +1770,10 @@ "index": 2, "Min": 100, "Max": 1020, + "gap": 1, + "count": "100&200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 40004, @@ -2078,12 +1782,10 @@ "index": 2, "Min": 100, "Max": 508, + "gap": 1, + "count": "100&200&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 40005, @@ -2092,12 +1794,10 @@ "index": 2, "Min": 100, "Max": 488, + "gap": 1, + "count": "100&200&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 40006, @@ -2106,12 +1806,10 @@ "index": 2, "Min": 341, "Max": 425, + "gap": 1, + "count": "341&350&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40007, @@ -2120,12 +1818,10 @@ "index": 2, "Min": 681, "Max": 850, + "gap": 1, + "count": "681&700&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40008, @@ -2134,12 +1830,10 @@ "index": 2, "Min": 1021, "Max": 1275, + "gap": 1, + "count": "1021&1100&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 40009, @@ -2148,12 +1842,10 @@ "index": 2, "Min": 509, "Max": 635, + "gap": 1, + "count": "509&510&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 40010, @@ -2162,12 +1854,10 @@ "index": 2, "Min": 489, "Max": 610, + "gap": 1, + "count": "489&490&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 40011, @@ -2176,12 +1866,10 @@ "index": 2, "Min": 426, "Max": 1062, + "gap": 1, + "count": "426&430&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40012, @@ -2190,12 +1878,10 @@ "index": 2, "Min": 851, "Max": 2125, + "gap": 1, + "count": "851&2000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40013, @@ -2204,12 +1890,10 @@ "index": 2, "Min": 1276, "Max": 3187, + "gap": 1, + "count": "1276&2000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 40014, @@ -2218,12 +1902,10 @@ "index": 2, "Min": 636, "Max": 1587, + "gap": 1, + "count": "636&800&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 40015, @@ -2232,12 +1914,10 @@ "index": 2, "Min": 611, "Max": 1525, + "gap": 1, + "count": "611&700&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 40016, @@ -2246,12 +1926,10 @@ "index": 2, "Min": 1063, "Max": 1912, + "gap": 1, + "count": "1063&1100&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40017, @@ -2260,12 +1938,10 @@ "index": 2, "Min": 2126, "Max": 3825, + "gap": 1, + "count": "2126&2200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40018, @@ -2274,12 +1950,10 @@ "index": 2, "Min": 3188, "Max": 5737, + "gap": 1, + "count": "3188&3200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 40019, @@ -2288,12 +1962,10 @@ "index": 2, "Min": 1588, "Max": 2857, + "gap": 1, + "count": "1588&2000&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 40020, @@ -2302,12 +1974,10 @@ "index": 2, "Min": 1526, "Max": 2745, + "gap": 1, + "count": "1526&2000&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 40021, @@ -2316,12 +1986,10 @@ "index": 2, "Min": 1913, "Max": 2975, + "gap": 1, + "count": "1913&2000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40022, @@ -2330,12 +1998,10 @@ "index": 2, "Min": 3826, "Max": 5950, + "gap": 1, + "count": "3826&3900&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40023, @@ -2344,12 +2010,10 @@ "index": 2, "Min": 5738, "Max": 8925, + "gap": 1, + "count": "5738&5800&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 40024, @@ -2358,12 +2022,10 @@ "index": 2, "Min": 2858, "Max": 4445, + "gap": 1, + "count": "2858&2900&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 40025, @@ -2372,12 +2034,10 @@ "index": 2, "Min": 2746, "Max": 4270, + "gap": 1, + "count": "2746&2800&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 40026, @@ -2386,12 +2046,10 @@ "index": 2, "Min": 2976, "Max": 4250, + "gap": 1, + "count": "2976&3000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40027, @@ -2400,12 +2058,10 @@ "index": 2, "Min": 5951, "Max": 8500, + "gap": 1, + "count": "5951&6000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40028, @@ -2414,12 +2070,10 @@ "index": 2, "Min": 8926, "Max": 12750, + "gap": 1, + "count": "8926&9000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 40029, @@ -2428,12 +2082,10 @@ "index": 2, "Min": 4446, "Max": 6350, + "gap": 1, + "count": "4446&4500&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 40030, @@ -2442,12 +2094,10 @@ "index": 2, "Min": 4271, "Max": 6100, + "gap": 1, + "count": "4271&4500&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 40031, @@ -2456,12 +2106,10 @@ "index": 2, "Min": 2110, "Max": 2460, + "gap": 1, + "count": "2100&2200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40032, @@ -2470,12 +2118,10 @@ "index": 2, "Min": 4218, "Max": 4920, + "gap": 1, + "count": "4218&4300&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 40033, @@ -2484,12 +2130,10 @@ "index": 2, "Min": 5272, "Max": 6150, + "gap": 1, + "count": "5272&5300&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 40034, @@ -2498,12 +2142,10 @@ "index": 2, "Min": 1342, "Max": 1565, + "gap": 1, + "count": "1342&1500&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 40035, @@ -2512,12 +2154,10 @@ "index": 2, "Min": 1664, "Max": 1940, + "gap": 1, + "count": "1664&1700&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 50001, @@ -2526,12 +2166,10 @@ "index": 2, "Min": 100, "Max": 352, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50002, @@ -2540,12 +2178,10 @@ "index": 2, "Min": 100, "Max": 704, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50003, @@ -2554,12 +2190,10 @@ "index": 2, "Min": 100, "Max": 980, + "gap": 1, + "count": "100&200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 50004, @@ -2568,12 +2202,10 @@ "index": 2, "Min": 100, "Max": 528, + "gap": 1, + "count": "100&200&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 50005, @@ -2582,12 +2214,10 @@ "index": 2, "Min": 100, "Max": 688, + "gap": 1, + "count": "100&200&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 50006, @@ -2596,12 +2226,10 @@ "index": 2, "Min": 353, "Max": 440, + "gap": 1, + "count": "353&400&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50007, @@ -2610,12 +2238,10 @@ "index": 2, "Min": 705, "Max": 880, + "gap": 1, + "count": "705&750&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50008, @@ -2624,12 +2250,10 @@ "index": 2, "Min": 981, "Max": 1225, + "gap": 1, + "count": "981&990&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 50009, @@ -2638,12 +2262,10 @@ "index": 2, "Min": 529, "Max": 660, + "gap": 1, + "count": "529&530&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 50010, @@ -2652,12 +2274,10 @@ "index": 2, "Min": 689, "Max": 860, + "gap": 1, + "count": "689&700&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 50011, @@ -2666,12 +2286,10 @@ "index": 2, "Min": 441, "Max": 1100, + "gap": 1, + "count": "441&500&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50012, @@ -2680,12 +2298,10 @@ "index": 2, "Min": 881, "Max": 2200, + "gap": 1, + "count": "881&890&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50013, @@ -2694,12 +2310,10 @@ "index": 2, "Min": 1226, "Max": 3062, + "gap": 1, + "count": "1226&1300&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 50014, @@ -2708,12 +2322,10 @@ "index": 2, "Min": 661, "Max": 1650, + "gap": 1, + "count": "661&670&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 50015, @@ -2722,12 +2334,10 @@ "index": 2, "Min": 861, "Max": 2150, + "gap": 1, + "count": "861&870&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 50016, @@ -2736,12 +2346,10 @@ "index": 2, "Min": 1101, "Max": 1980, + "gap": 1, + "count": "1101&1200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50017, @@ -2750,12 +2358,10 @@ "index": 2, "Min": 2201, "Max": 3960, + "gap": 1, + "count": "2201&2300&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50018, @@ -2764,12 +2370,10 @@ "index": 2, "Min": 3063, "Max": 5512, + "gap": 1, + "count": "3063&3100&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 50019, @@ -2778,12 +2382,10 @@ "index": 2, "Min": 1651, "Max": 2970, + "gap": 1, + "count": "1651&1700&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 50020, @@ -2792,12 +2394,10 @@ "index": 2, "Min": 2151, "Max": 3870, + "gap": 1, + "count": "2151&2200&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 50021, @@ -2806,12 +2406,10 @@ "index": 2, "Min": 1981, "Max": 3080, + "gap": 1, + "count": "1981&2000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50022, @@ -2820,12 +2418,10 @@ "index": 2, "Min": 3961, "Max": 6160, + "gap": 1, + "count": "3961&4000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50023, @@ -2834,12 +2430,10 @@ "index": 2, "Min": 5513, "Max": 8575, + "gap": 1, + "count": "5513&5600&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 50024, @@ -2848,12 +2442,10 @@ "index": 2, "Min": 2971, "Max": 4620, + "gap": 1, + "count": "2971&3000&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 50025, @@ -2862,12 +2454,10 @@ "index": 2, "Min": 3871, "Max": 6020, + "gap": 1, + "count": "3871&3900&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 50026, @@ -2876,12 +2466,10 @@ "index": 2, "Min": 3081, "Max": 4400, + "gap": 1, + "count": "3081&3100&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50027, @@ -2890,12 +2478,10 @@ "index": 2, "Min": 6161, "Max": 8800, + "gap": 1, + "count": "6161&6200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50028, @@ -2904,12 +2490,10 @@ "index": 2, "Min": 8576, "Max": 12250, + "gap": 1, + "count": "8576&8600&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 50029, @@ -2918,12 +2502,10 @@ "index": 2, "Min": 4621, "Max": 6600, + "gap": 1, + "count": "4621&4700&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 50030, @@ -2932,12 +2514,10 @@ "index": 2, "Min": 6021, "Max": 8600, + "gap": 1, + "count": "6021&6100&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 50031, @@ -2946,12 +2526,10 @@ "index": 2, "Min": 1724, "Max": 2010, + "gap": 1, + "count": "1724&1800&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50032, @@ -2960,12 +2538,10 @@ "index": 2, "Min": 3447, "Max": 4020, + "gap": 1, + "count": "3447&3500&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 50033, @@ -2974,12 +2550,10 @@ "index": 2, "Min": 6237, "Max": 7275, + "gap": 1, + "count": "6237&6300&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 50034, @@ -2988,12 +2562,10 @@ "index": 2, "Min": 914, "Max": 1065, + "gap": 1, + "count": "914&920&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 50035, @@ -3002,12 +2574,10 @@ "index": 2, "Min": 1557, "Max": 1815, + "gap": 1, + "count": "1557&1600&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 60001, @@ -3016,12 +2586,10 @@ "index": 2, "Min": 100, "Max": 312, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60002, @@ -3030,12 +2598,10 @@ "index": 2, "Min": 100, "Max": 624, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60003, @@ -3044,12 +2610,10 @@ "index": 2, "Min": 100, "Max": 1060, + "gap": 1, + "count": "100&200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 60004, @@ -3058,12 +2622,10 @@ "index": 2, "Min": 100, "Max": 488, + "gap": 1, + "count": "100&200&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 60005, @@ -3072,12 +2634,10 @@ "index": 2, "Min": 100, "Max": 648, + "gap": 1, + "count": "100&200&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 60006, @@ -3086,12 +2646,10 @@ "index": 2, "Min": 313, "Max": 390, + "gap": 1, + "count": "313&320&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60007, @@ -3100,12 +2658,10 @@ "index": 2, "Min": 625, "Max": 780, + "gap": 1, + "count": "625&700&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60008, @@ -3114,12 +2670,10 @@ "index": 2, "Min": 1061, "Max": 1325, + "gap": 1, + "count": "1061&1200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 60009, @@ -3128,12 +2682,10 @@ "index": 2, "Min": 489, "Max": 610, + "gap": 1, + "count": "489&500&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 60010, @@ -3142,12 +2694,10 @@ "index": 2, "Min": 649, "Max": 810, + "gap": 1, + "count": "649&700&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 60011, @@ -3156,12 +2706,10 @@ "index": 2, "Min": 391, "Max": 975, + "gap": 1, + "count": "391&420&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60012, @@ -3170,12 +2718,10 @@ "index": 2, "Min": 781, "Max": 1950, + "gap": 1, + "count": "781&820&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60013, @@ -3184,12 +2730,10 @@ "index": 2, "Min": 1326, "Max": 3312, + "gap": 1, + "count": "1326&1400&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 60014, @@ -3198,12 +2742,10 @@ "index": 2, "Min": 611, "Max": 1525, + "gap": 1, + "count": "611&720&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 60015, @@ -3212,12 +2754,10 @@ "index": 2, "Min": 811, "Max": 2025, + "gap": 1, + "count": "811&920&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 60016, @@ -3226,12 +2766,10 @@ "index": 2, "Min": 976, "Max": 1755, + "gap": 1, + "count": "970&1200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60017, @@ -3240,12 +2778,10 @@ "index": 2, "Min": 1951, "Max": 3510, + "gap": 1, + "count": "1951&2000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60018, @@ -3254,12 +2790,10 @@ "index": 2, "Min": 3313, "Max": 5962, + "gap": 1, + "count": "3313&3400&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 60019, @@ -3268,12 +2802,10 @@ "index": 2, "Min": 1526, "Max": 2745, + "gap": 1, + "count": "1526&2000&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 60020, @@ -3282,12 +2814,10 @@ "index": 2, "Min": 2026, "Max": 3645, + "gap": 1, + "count": "2026&2100&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 60021, @@ -3296,12 +2826,10 @@ "index": 2, "Min": 1756, "Max": 2730, + "gap": 1, + "count": "1756&1800&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60022, @@ -3310,12 +2838,10 @@ "index": 2, "Min": 3511, "Max": 5460, + "gap": 1, + "count": "3511&3600&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60023, @@ -3324,12 +2850,10 @@ "index": 2, "Min": 5963, "Max": 9275, + "gap": 1, + "count": "5963&6000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 60024, @@ -3338,12 +2862,10 @@ "index": 2, "Min": 2746, "Max": 4270, + "gap": 1, + "count": "2746&2800&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 60025, @@ -3352,12 +2874,10 @@ "index": 2, "Min": 3646, "Max": 5670, + "gap": 1, + "count": "3646&3700&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 60026, @@ -3366,12 +2886,10 @@ "index": 2, "Min": 2731, "Max": 3900, + "gap": 1, + "count": "2731&2800&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60027, @@ -3380,12 +2898,10 @@ "index": 2, "Min": 5461, "Max": 7800, + "gap": 1, + "count": "5461&5500&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60028, @@ -3394,12 +2910,10 @@ "index": 2, "Min": 9276, "Max": 13250, + "gap": 1, + "count": "9276&9300&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 60029, @@ -3408,12 +2922,10 @@ "index": 2, "Min": 4271, "Max": 6100, + "gap": 1, + "count": "4271&4300&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 60030, @@ -3422,12 +2934,10 @@ "index": 2, "Min": 5671, "Max": 8100, + "gap": 1, + "count": "5671&5700&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 60031, @@ -3436,12 +2946,10 @@ "index": 2, "Min": 1467, "Max": 1710, + "gap": 1, + "count": "1467&1500&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60032, @@ -3450,12 +2958,10 @@ "index": 2, "Min": 2932, "Max": 3420, + "gap": 1, + "count": "2932&3000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 60033, @@ -3464,12 +2970,10 @@ "index": 2, "Min": 6880, "Max": 8025, + "gap": 1, + "count": "6880&7000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 60034, @@ -3478,12 +2982,10 @@ "index": 2, "Min": 807, "Max": 940, + "gap": 1, + "count": "807&900&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 60035, @@ -3492,12 +2994,10 @@ "index": 2, "Min": 2092, "Max": 2440, + "gap": 1, + "count": "2092&2100&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 70001, @@ -3506,12 +3006,10 @@ "index": 2, "Min": 100, "Max": 336, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70002, @@ -3520,12 +3018,10 @@ "index": 2, "Min": 100, "Max": 672, + "gap": 1, + "count": "100&200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70003, @@ -3534,12 +3030,10 @@ "index": 2, "Min": 100, "Max": 960, + "gap": 1, + "count": "100&200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 70004, @@ -3548,12 +3042,10 @@ "index": 2, "Min": 100, "Max": 468, + "gap": 1, + "count": "100&200&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 70005, @@ -3562,12 +3054,10 @@ "index": 2, "Min": 100, "Max": 728, + "gap": 1, + "count": "100&200&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 70006, @@ -3576,12 +3066,10 @@ "index": 2, "Min": 337, "Max": 420, + "gap": 1, + "count": "337&340&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70007, @@ -3590,12 +3078,10 @@ "index": 2, "Min": 673, "Max": 840, + "gap": 1, + "count": "673&680&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70008, @@ -3604,12 +3090,10 @@ "index": 2, "Min": 961, "Max": 1200, + "gap": 1, + "count": "961&980&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 70009, @@ -3618,12 +3102,10 @@ "index": 2, "Min": 469, "Max": 585, + "gap": 1, + "count": "469&480&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 70010, @@ -3632,12 +3114,10 @@ "index": 2, "Min": 729, "Max": 910, + "gap": 1, + "count": "729&820&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 70011, @@ -3646,12 +3126,10 @@ "index": 2, "Min": 421, "Max": 1050, + "gap": 1, + "count": "421&520&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70012, @@ -3660,12 +3138,10 @@ "index": 2, "Min": 841, "Max": 2100, + "gap": 1, + "count": "841&1020&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70013, @@ -3674,12 +3150,10 @@ "index": 2, "Min": 1201, "Max": 3000, + "gap": 1, + "count": "1201&2000&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 70014, @@ -3688,12 +3162,10 @@ "index": 2, "Min": 586, "Max": 1462, + "gap": 1, + "count": "586&620&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 70015, @@ -3702,12 +3174,10 @@ "index": 2, "Min": 911, "Max": 2275, + "gap": 1, + "count": "911&1200&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 70016, @@ -3716,12 +3186,10 @@ "index": 2, "Min": 1051, "Max": 1890, + "gap": 1, + "count": "1051&1100&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70017, @@ -3730,12 +3198,10 @@ "index": 2, "Min": 2101, "Max": 3780, + "gap": 1, + "count": "2101&2200&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70018, @@ -3744,12 +3210,10 @@ "index": 2, "Min": 3001, "Max": 5400, + "gap": 1, + "count": "3001&3200&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 70019, @@ -3758,12 +3222,10 @@ "index": 2, "Min": 1463, "Max": 2632, + "gap": 1, + "count": "1463&2000&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 70020, @@ -3772,12 +3234,10 @@ "index": 2, "Min": 2276, "Max": 4095, + "gap": 1, + "count": "2276&2300&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 70021, @@ -3786,12 +3246,10 @@ "index": 2, "Min": 1891, "Max": 2940, + "gap": 1, + "count": "1891&1900&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70022, @@ -3800,12 +3258,10 @@ "index": 2, "Min": 3781, "Max": 5880, + "gap": 1, + "count": "3781&3800&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70023, @@ -3814,12 +3270,10 @@ "index": 2, "Min": 5401, "Max": 8400, + "gap": 1, + "count": "5401&5500&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 70024, @@ -3828,12 +3282,10 @@ "index": 2, "Min": 2633, "Max": 4095, + "gap": 1, + "count": "2633&2700&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 70025, @@ -3842,12 +3294,10 @@ "index": 2, "Min": 4096, "Max": 6370, + "gap": 1, + "count": "4096&4100&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 70026, @@ -3856,12 +3306,10 @@ "index": 2, "Min": 2941, "Max": 4200, + "gap": 1, + "count": "2941&3000&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70027, @@ -3870,12 +3318,10 @@ "index": 2, "Min": 5881, "Max": 8400, + "gap": 1, + "count": "5881&5900&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70028, @@ -3884,12 +3330,10 @@ "index": 2, "Min": 8401, "Max": 12000, + "gap": 1, + "count": "8401&8500&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 70029, @@ -3898,12 +3342,10 @@ "index": 2, "Min": 4096, "Max": 5850, + "gap": 1, + "count": "4096&4100&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 70030, @@ -3912,12 +3354,10 @@ "index": 2, "Min": 6371, "Max": 9100, + "gap": 1, + "count": "6371&6400&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 70031, @@ -3926,12 +3366,10 @@ "index": 2, "Min": 1638, "Max": 1910, + "gap": 1, + "count": "1638&1700&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70032, @@ -3940,12 +3378,10 @@ "index": 2, "Min": 3275, "Max": 3820, + "gap": 1, + "count": "3275&3300&1", "info": "生命", - "comment": "生命值提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命值提高" }, { "id": 70033, @@ -3954,12 +3390,10 @@ "index": 2, "Min": 5594, "Max": 6525, + "gap": 1, + "count": "5594&5600&1", "info": "攻击", - "comment": "攻击提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击提高" }, { "id": 70034, @@ -3968,12 +3402,10 @@ "index": 2, "Min": 807, "Max": 940, + "gap": 1, + "count": "807&820&1", "info": "物防", - "comment": "物防提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防提高" }, { "id": 70035, @@ -3982,12 +3414,10 @@ "index": 2, "Min": 2307, "Max": 2690, + "gap": 1, + "count": "2307&2400&1", "info": "法防", - "comment": "法防提高", - "__EMPTY": 0, - "__EMPTY_1": "次级属性的", - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防提高" }, { "id": 80001, @@ -3996,12 +3426,10 @@ "index": 2, "Min": 1, "Max": 4, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "生命", - "comment": "生命百分比提高", - "__EMPTY": 0, - "__EMPTY_1": "102会乘1000加到101", - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命百分比提高" }, { "id": 80002, @@ -4010,12 +3438,10 @@ "index": 2, "Min": 1, "Max": 3, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "生命", - "comment": "生命百分比提高", - "__EMPTY": 0, - "__EMPTY_1": "101随到了就直接加", - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命百分比提高" }, { "id": 80003, @@ -4024,12 +3450,10 @@ "index": 2, "Min": 1, "Max": 2, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "生命", - "comment": "生命百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命百分比提高" }, { "id": 80004, @@ -4038,12 +3462,10 @@ "index": 2, "Min": 1, "Max": 1, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "生命", - "comment": "生命百分比提高", - "__EMPTY": 0, - "__EMPTY_1": "主属性的102", - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "生命百分比提高" }, { "id": 80005, @@ -4052,12 +3474,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "攻击", - "comment": "攻击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击百分比提高" }, { "id": 80006, @@ -4066,12 +3486,10 @@ "index": 2, "Min": 1, "Max": 9, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "攻击", - "comment": "攻击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击百分比提高" }, { "id": 80007, @@ -4080,12 +3498,10 @@ "index": 2, "Min": 1, "Max": 8, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "攻击", - "comment": "攻击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击百分比提高" }, { "id": 80008, @@ -4094,12 +3510,10 @@ "index": 2, "Min": 1, "Max": 7, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "攻击", - "comment": "攻击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击百分比提高" }, { "id": 80009, @@ -4108,12 +3522,10 @@ "index": 2, "Min": 1, "Max": 6, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "攻击", - "comment": "攻击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击百分比提高" }, { "id": 80010, @@ -4122,12 +3534,10 @@ "index": 2, "Min": 1, "Max": 5, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "攻击", - "comment": "攻击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "攻击百分比提高" }, { "id": 80011, @@ -4136,12 +3546,10 @@ "index": 2, "Min": 1, "Max": 4, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "攻击", - "comment": "攻击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0.051 + "comment": "攻击百分比提高" }, { "id": 80012, @@ -4150,12 +3558,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物防", - "comment": "物防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防百分比提高" }, { "id": 80013, @@ -4164,12 +3570,10 @@ "index": 2, "Min": 1, "Max": 9, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物防", - "comment": "物防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防百分比提高" }, { "id": 80014, @@ -4178,12 +3582,10 @@ "index": 2, "Min": 1, "Max": 8, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物防", - "comment": "物防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防百分比提高" }, { "id": 80015, @@ -4192,12 +3594,10 @@ "index": 2, "Min": 1, "Max": 7, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物防", - "comment": "物防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防百分比提高" }, { "id": 80016, @@ -4206,12 +3606,10 @@ "index": 2, "Min": 1, "Max": 6, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物防", - "comment": "物防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防百分比提高" }, { "id": 80017, @@ -4220,12 +3618,10 @@ "index": 2, "Min": 1, "Max": 5, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物防", - "comment": "物防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防百分比提高" }, { "id": 80018, @@ -4234,12 +3630,10 @@ "index": 2, "Min": 1, "Max": 4, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物防", - "comment": "物防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物防百分比提高" }, { "id": 80019, @@ -4248,12 +3642,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法防", - "comment": "法防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防百分比提高" }, { "id": 80020, @@ -4262,12 +3654,10 @@ "index": 2, "Min": 1, "Max": 9, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法防", - "comment": "法防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防百分比提高" }, { "id": 80021, @@ -4276,12 +3666,10 @@ "index": 2, "Min": 1, "Max": 8, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法防", - "comment": "法防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防百分比提高" }, { "id": 80022, @@ -4290,12 +3678,10 @@ "index": 2, "Min": 1, "Max": 7, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法防", - "comment": "法防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防百分比提高" }, { "id": 80023, @@ -4304,12 +3690,10 @@ "index": 2, "Min": 1, "Max": 6, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法防", - "comment": "法防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防百分比提高" }, { "id": 80024, @@ -4318,12 +3702,10 @@ "index": 2, "Min": 1, "Max": 5, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法防", - "comment": "法防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防百分比提高" }, { "id": 80025, @@ -4332,12 +3714,10 @@ "index": 2, "Min": 1, "Max": 4, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法防", - "comment": "法防百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法防百分比提高" }, { "id": 80026, @@ -4346,12 +3726,10 @@ "index": 2, "Min": 1, "Max": 15, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "命中", - "comment": "命中百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "命中百分比提高" }, { "id": 80027, @@ -4360,12 +3738,10 @@ "index": 2, "Min": 1, "Max": 13, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "命中", - "comment": "命中百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "命中百分比提高" }, { "id": 80028, @@ -4374,12 +3750,10 @@ "index": 2, "Min": 1, "Max": 11, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "命中", - "comment": "命中百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "命中百分比提高" }, { "id": 80029, @@ -4388,12 +3762,10 @@ "index": 2, "Min": 1, "Max": 9, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "命中", - "comment": "命中百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "命中百分比提高" }, { "id": 80030, @@ -4402,12 +3774,10 @@ "index": 2, "Min": 1, "Max": 7, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "命中", - "comment": "命中百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "命中百分比提高" }, { "id": 80031, @@ -4416,12 +3786,10 @@ "index": 2, "Min": 1, "Max": 5, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "命中", - "comment": "命中百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "命中百分比提高" }, { "id": 80032, @@ -4430,12 +3798,10 @@ "index": 2, "Min": 1, "Max": 3, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "命中", - "comment": "命中百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "命中百分比提高" }, { "id": 80033, @@ -4444,12 +3810,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "格挡", - "comment": "格挡百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "格挡百分比提高" }, { "id": 80034, @@ -4458,12 +3822,10 @@ "index": 2, "Min": 1, "Max": 9, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "格挡", - "comment": "格挡百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "格挡百分比提高" }, { "id": 80035, @@ -4472,12 +3834,10 @@ "index": 2, "Min": 1, "Max": 8, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "格挡", - "comment": "格挡百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "格挡百分比提高" }, { "id": 80036, @@ -4486,12 +3846,10 @@ "index": 2, "Min": 1, "Max": 7, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "格挡", - "comment": "格挡百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "格挡百分比提高" }, { "id": 80037, @@ -4500,12 +3858,10 @@ "index": 2, "Min": 1, "Max": 6, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "格挡", - "comment": "格挡百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "格挡百分比提高" }, { "id": 80038, @@ -4514,12 +3870,10 @@ "index": 2, "Min": 1, "Max": 5, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "格挡", - "comment": "格挡百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "格挡百分比提高" }, { "id": 80039, @@ -4528,12 +3882,10 @@ "index": 2, "Min": 1, "Max": 4, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "格挡", - "comment": "格挡百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "格挡百分比提高" }, { "id": 80040, @@ -4542,12 +3894,10 @@ "index": 2, "Min": 1, "Max": 15, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴击", - "comment": "暴击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴击百分比提高" }, { "id": 80041, @@ -4556,12 +3906,10 @@ "index": 2, "Min": 1, "Max": 13, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴击", - "comment": "暴击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴击百分比提高" }, { "id": 80042, @@ -4570,12 +3918,10 @@ "index": 2, "Min": 1, "Max": 11, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴击", - "comment": "暴击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴击百分比提高" }, { "id": 80043, @@ -4584,12 +3930,10 @@ "index": 2, "Min": 1, "Max": 9, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴击", - "comment": "暴击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴击百分比提高" }, { "id": 80044, @@ -4598,12 +3942,10 @@ "index": 2, "Min": 1, "Max": 7, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴击", - "comment": "暴击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴击百分比提高" }, { "id": 80045, @@ -4612,12 +3954,10 @@ "index": 2, "Min": 1, "Max": 5, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴击", - "comment": "暴击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴击百分比提高" }, { "id": 80046, @@ -4626,12 +3966,10 @@ "index": 2, "Min": 1, "Max": 3, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴击", - "comment": "暴击百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴击百分比提高" }, { "id": 80047, @@ -4640,12 +3978,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "抗暴", - "comment": "抗暴百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "抗暴百分比提高" }, { "id": 80048, @@ -4654,12 +3990,10 @@ "index": 2, "Min": 1, "Max": 9, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "抗暴", - "comment": "抗暴百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "抗暴百分比提高" }, { "id": 80049, @@ -4668,12 +4002,10 @@ "index": 2, "Min": 1, "Max": 8, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "抗暴", - "comment": "抗暴百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "抗暴百分比提高" }, { "id": 80050, @@ -4682,12 +4014,10 @@ "index": 2, "Min": 1, "Max": 7, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "抗暴", - "comment": "抗暴百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "抗暴百分比提高" }, { "id": 80051, @@ -4696,12 +4026,10 @@ "index": 2, "Min": 1, "Max": 6, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "抗暴", - "comment": "抗暴百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "抗暴百分比提高" }, { "id": 80052, @@ -4710,12 +4038,10 @@ "index": 2, "Min": 1, "Max": 5, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "抗暴", - "comment": "抗暴百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "抗暴百分比提高" }, { "id": 80053, @@ -4724,12 +4050,10 @@ "index": 2, "Min": 1, "Max": 4, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "抗暴", - "comment": "抗暴百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "抗暴百分比提高" }, { "id": 80054, @@ -4738,12 +4062,10 @@ "index": 2, "Min": 1, "Max": 15, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴伤", - "comment": "暴伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴伤百分比提高" }, { "id": 80055, @@ -4752,12 +4074,10 @@ "index": 2, "Min": 1, "Max": 14, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴伤", - "comment": "暴伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴伤百分比提高" }, { "id": 80056, @@ -4766,12 +4086,10 @@ "index": 2, "Min": 1, "Max": 13, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴伤", - "comment": "暴伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴伤百分比提高" }, { "id": 80057, @@ -4780,12 +4098,10 @@ "index": 2, "Min": 1, "Max": 12, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴伤", - "comment": "暴伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴伤百分比提高" }, { "id": 80058, @@ -4794,12 +4110,10 @@ "index": 2, "Min": 1, "Max": 11, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴伤", - "comment": "暴伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴伤百分比提高" }, { "id": 80059, @@ -4808,12 +4122,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴伤", - "comment": "暴伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴伤百分比提高" }, { "id": 80060, @@ -4822,12 +4134,10 @@ "index": 2, "Min": 1, "Max": 9, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "暴伤", - "comment": "暴伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "暴伤百分比提高" }, { "id": 80061, @@ -4836,12 +4146,10 @@ "index": 2, "Min": 1, "Max": 16, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物伤", - "comment": "物伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物伤百分比提高" }, { "id": 80062, @@ -4850,12 +4158,10 @@ "index": 2, "Min": 1, "Max": 14, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物伤", - "comment": "物伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物伤百分比提高" }, { "id": 80063, @@ -4864,12 +4170,10 @@ "index": 2, "Min": 1, "Max": 12, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物伤", - "comment": "物伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物伤百分比提高" }, { "id": 80064, @@ -4878,12 +4182,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物伤", - "comment": "物伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物伤百分比提高" }, { "id": 80065, @@ -4892,12 +4194,10 @@ "index": 2, "Min": 1, "Max": 8, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物伤", - "comment": "物伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物伤百分比提高" }, { "id": 80066, @@ -4906,12 +4206,10 @@ "index": 2, "Min": 1, "Max": 6, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物伤", - "comment": "物伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物伤百分比提高" }, { "id": 80067, @@ -4920,12 +4218,10 @@ "index": 2, "Min": 1, "Max": 4, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物伤", - "comment": "物伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物伤百分比提高" }, { "id": 80068, @@ -4934,12 +4230,10 @@ "index": 2, "Min": 1, "Max": 16, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法伤", - "comment": "法伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法伤百分比提高" }, { "id": 80069, @@ -4948,12 +4242,10 @@ "index": 2, "Min": 1, "Max": 14, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法伤", - "comment": "法伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法伤百分比提高" }, { "id": 80070, @@ -4962,12 +4254,10 @@ "index": 2, "Min": 1, "Max": 12, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法伤", - "comment": "法伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法伤百分比提高" }, { "id": 80071, @@ -4976,12 +4266,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法伤", - "comment": "法伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法伤百分比提高" }, { "id": 80072, @@ -4990,12 +4278,10 @@ "index": 2, "Min": 1, "Max": 8, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法伤", - "comment": "法伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法伤百分比提高" }, { "id": 80073, @@ -5004,12 +4290,10 @@ "index": 2, "Min": 1, "Max": 6, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法伤", - "comment": "法伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法伤百分比提高" }, { "id": 80074, @@ -5018,12 +4302,10 @@ "index": 2, "Min": 1, "Max": 4, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法伤", - "comment": "法伤百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法伤百分比提高" }, { "id": 80075, @@ -5032,12 +4314,10 @@ "index": 2, "Min": 1, "Max": 16, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物免", - "comment": "物免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物免百分比提高" }, { "id": 80076, @@ -5046,12 +4326,10 @@ "index": 2, "Min": 1, "Max": 14, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物免", - "comment": "物免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物免百分比提高" }, { "id": 80077, @@ -5060,12 +4338,10 @@ "index": 2, "Min": 1, "Max": 12, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物免", - "comment": "物免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物免百分比提高" }, { "id": 80078, @@ -5074,12 +4350,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物免", - "comment": "物免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物免百分比提高" }, { "id": 80079, @@ -5088,12 +4362,10 @@ "index": 2, "Min": 1, "Max": 8, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物免", - "comment": "物免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物免百分比提高" }, { "id": 80080, @@ -5102,12 +4374,10 @@ "index": 2, "Min": 1, "Max": 6, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物免", - "comment": "物免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物免百分比提高" }, { "id": 80081, @@ -5116,12 +4386,10 @@ "index": 2, "Min": 1, "Max": 4, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "物免", - "comment": "物免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "物免百分比提高" }, { "id": 80082, @@ -5130,12 +4398,10 @@ "index": 2, "Min": 1, "Max": 16, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法免", - "comment": "法免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法免百分比提高" }, { "id": 80083, @@ -5144,12 +4410,10 @@ "index": 2, "Min": 1, "Max": 14, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法免", - "comment": "法免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法免百分比提高" }, { "id": 80084, @@ -5158,12 +4422,10 @@ "index": 2, "Min": 1, "Max": 12, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法免", - "comment": "法免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法免百分比提高" }, { "id": 80085, @@ -5172,12 +4434,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法免", - "comment": "法免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法免百分比提高" }, { "id": 80086, @@ -5186,12 +4446,10 @@ "index": 2, "Min": 1, "Max": 8, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法免", - "comment": "法免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法免百分比提高" }, { "id": 80087, @@ -5200,12 +4458,10 @@ "index": 2, "Min": 1, "Max": 6, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法免", - "comment": "法免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法免百分比提高" }, { "id": 80088, @@ -5214,12 +4470,10 @@ "index": 2, "Min": 1, "Max": 4, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "法免", - "comment": "法免百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "法免百分比提高" }, { "id": 80089, @@ -5228,12 +4482,10 @@ "index": 2, "Min": 1, "Max": 15, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "反击伤害", - "comment": "反击伤害百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "反击伤害百分比提高" }, { "id": 80090, @@ -5242,12 +4494,10 @@ "index": 2, "Min": 1, "Max": 14, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "反击伤害", - "comment": "反击伤害百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "反击伤害百分比提高" }, { "id": 80091, @@ -5256,12 +4506,10 @@ "index": 2, "Min": 1, "Max": 13, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "反击伤害", - "comment": "反击伤害百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "反击伤害百分比提高" }, { "id": 80092, @@ -5270,12 +4518,10 @@ "index": 2, "Min": 1, "Max": 12, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "反击伤害", - "comment": "反击伤害百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "反击伤害百分比提高" }, { "id": 80093, @@ -5284,12 +4530,10 @@ "index": 2, "Min": 1, "Max": 11, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "反击伤害", - "comment": "反击伤害百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "反击伤害百分比提高" }, { "id": 80094, @@ -5298,12 +4542,10 @@ "index": 2, "Min": 1, "Max": 10, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "反击伤害", - "comment": "反击伤害百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "反击伤害百分比提高" }, { "id": 80095, @@ -5312,11 +4554,9 @@ "index": 2, "Min": 1, "Max": 9, + "gap": 1, + "count": "1&3&50|4&7&30|8&10&20", "info": "反击伤害", - "comment": "反击伤害百分比提高", - "__EMPTY": 0, - "__EMPTY_1": 0, - "__EMPTY_2": 0, - "__EMPTY_3": 0 + "comment": "反击伤害百分比提高" } ] \ No newline at end of file