寻宝:战斗超时时也更新下内存数据
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@@ -547,6 +547,7 @@ export class ComBattleHandler {
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let channel = channelService.getChannel(teamCode, false);
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let channel = channelService.getChannel(teamCode, false);
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let team = await ComBattleTeamModel.syncTeamData({teamCode, status: COM_TEAM_STATUS.LOOSE, roleStatus: teamStatus.roleStatus, bossHpArr: teamStatus.bossHpArr}, true);
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let team = await ComBattleTeamModel.syncTeamData({teamCode, status: COM_TEAM_STATUS.LOOSE, roleStatus: teamStatus.roleStatus, bossHpArr: teamStatus.bossHpArr}, true);
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if (!team) return resResult(STATUS.COM_BATTLE_RESULT_ERR);
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if (!team) return resResult(STATUS.COM_BATTLE_RESULT_ERR);
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teamStatus.timeout = true;
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channel.pushMessage('onTeamComplete', resResult(STATUS.SUCCESS, {teamCode, result: false, timeout: true}));
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channel.pushMessage('onTeamComplete', resResult(STATUS.SUCCESS, {teamCode, result: false, timeout: true}));
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thiz.teamMap.delete(teamCode);
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thiz.teamMap.delete(teamCode);
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}
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}
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