镇念塔:修改碾压的返回
This commit is contained in:
@@ -348,7 +348,7 @@ export class TowerBattleHandler {
|
|||||||
await checkTaskInSkipTower(serverId, roleId, sid, role.towerLv);
|
await checkTaskInSkipTower(serverId, roleId, sid, role.towerLv);
|
||||||
await checkPopUpCondition(serverId, roleId, POP_UP_SHOP_CONDITION_TYPE.TOWER, { oldLv: oldTowerLv - 1, newLv: role.towerLv - 1 })
|
await checkPopUpCondition(serverId, roleId, POP_UP_SHOP_CONDITION_TYPE.TOWER, { oldLv: oldTowerLv - 1, newLv: role.towerLv - 1 })
|
||||||
|
|
||||||
return resResult(STATUS.SUCCESS, { ...data, goods });
|
return resResult(STATUS.SUCCESS, { ...data, battleGoods: goods });
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
Reference in New Issue
Block a user