寻宝:扣减藏宝图推送;倒计时解散或加入队伍的判断条件

This commit is contained in:
liangtongchuan
2021-01-27 16:00:49 +08:00
parent 4153701637
commit 2d7106e599
3 changed files with 17 additions and 27 deletions
+3 -1
View File
@@ -1,3 +1,4 @@
// import { EquipPrintDropType, EquipPrintDropModel } from './../db/EquipPrintDrop';
import { FriendPointModel } from './../db/FriendPoint';
import { STATUS } from './../consts/statusCode';
import { COM_BATTLE_ROBOT_ID_NAME, COM_TEAM_STATUS, CURRENCY_BY_TYPE, CURRENCY_TYPE, FRIEND_DROP_TYPE, COM_BTL_CONST, FRIEND_DROP_MAX } from './../consts';
@@ -299,6 +300,7 @@ export function comBtlLvInvalid(lv: number, lvRange: number) {
export async function dismissTeam(teamStatus, teamMap: Map<string, any>, roleId: string, teamDisTimer: Map<string, NodeJS.Timer>, app) {
const { teamCode } = teamStatus;
if (!teamStatus || !teamStatus.roleIds || teamStatus.roleIds.indexOf(roleId) === -1) return resResult(STATUS.COM_BATTLE_TEAM_INVALID);
if (teamStatus.status !== COM_TEAM_STATUS.DEFAULT) return resResult(STATUS.COM_BATTLE_DISSMISS_ERR);
if (roleId !== teamStatus.capId) return resResult(STATUS.COM_BATTLE_CAP_ONLY);
let team = await ComBattleTeamModel.removeTeam(teamCode);
@@ -316,7 +318,7 @@ export async function dismissTeam(teamStatus, teamMap: Map<string, any>, roleId:
}
export function setDismissTimer(teamStatus, teamMap: Map<string, any>, roleId: string, teamDisTimer: Map<string, NodeJS.Timer>, app) {
if (teamStatus && teamStatus.roleIds && teamStatus.roleIds.length === 3) {
if (teamStatus && teamStatus.roleIds && teamStatus.roleIds.length === 3 && teamStatus.status === COM_TEAM_STATUS.DEFAULT) {
let timer = setTimeout(async () => {
await dismissTeam(teamStatus, teamMap, roleId, teamDisTimer, app);
}, COM_BTL_CONST.CAP_START_TIME);